ČEŠI! (dum dum dum) ČEŠI!
- Klokanjj
- Registered User
-
Member for 9 years, 7 months, and 20 days
Last active Fri, Jan, 26 2018 17:13:37 -
- 5
- 31
- 50
- 2 Followers
- 281 Total Posts
- 179 Thanks
-
9
Klapka_Junior posted a message on Get Free Frozen Throne Card Packs - Choose Your Champion Returns for the Global GamesPosted in: News -
11
user-24259300 posted a message on Get Free Frozen Throne Card Packs - Choose Your Champion Returns for the Global GamesPosted in: NewsVoted for Czech republic... Banana power FTW
-
51
Pixywing posted a message on Black King Boss Guide - One Night in KarazhanPosted in: GuidesYour first 4 turns on Heroic need to look like:
Turn 1: Pawn
Turn 2: Pawn, Pawn (keeping the most damaged pawn on the left)
Turn 3: Rook placing him center right to deal 4
Turn 4: Knight to kill his bishop with a rook hit
The game should be won in 7-9 turns as the longer the game goes the farther behind you get. Its important to keep your knight on the far right and heal him as he will get you a lot of value, the far right is due to making sure he doesn't get hit from cheat while the far right spot only gets to attack once, so you lose the smallest amount of value. It's important that your Queen is SMOrc and never is at 4 hp so the enemy Queen can't kill it. The ending turn will result in you moving your Queen to the left most spot to deal the final points of damage. It's important to remember you are the aggro deck in this match-up and not the control deck as your hero power is worse and you have a limited deck size.
EDIT: Made a video of putting these tips into practise: https://www.youtube.com/watch?v=WK_M75cDY6w&feature=youtu.be
-
15
terobero posted a message on Ben Brode: "We might rotate cards out of Classic"Posted in: General DiscussionWe want them to make non-classic cards classic, but they make the opposite of what we want. THANKS BLIZZARD.
-
60
Adurin posted a message on Arena Card Ranking Tier Lists by Class!! (Updated: 12/8/2016)Posted in: The ArenaThis thread is largely a work in progress and will continually be getting better. If you have any questions, comments, concerns, or feedback. Please post it down below! Not only will it help you out but it will most likely fix any issues with the thread! Thus keeping it updated as much as possible!
This thread is here to serve the community as a resource.
Below is the table of contents. You can click on the "Synergies" portion to be taken directly to the Synergy section of the thread, or you can click on any of the "Class Tier List Tabs" below the table of contents to be taken directly to the class tier list you desire to see.
Its all been appropriately "linked" to better help navigate the long thread and go to where you wish with as little inconvenience as possible.
Table of Contents
- Welcome
- Introduction
- Information (Important Link Added!)
- Card Potential
- Tier System
- Thread Rules
- Acknowledgments
- Updates (CHECK UPDATE RECORDS!)
- Synergies
- Hero Class Synergy
- Beast Synergy
- Board Synergy
- Card Synergy
- Damage Synergy
- Deathrattle Synergy
- Discover Synergy
- Dragon Synergy
- Enrage Synergy
- Healing Synergy
- Inspire Synergy
- Joust Synergy
- Mech Synergy
- Rush Synergy
- Secret Synergy
- Shield Synergy
- Spell Synergy
- Spell Damage Synergy
- Weapon Synergy
Introduction
Into the Arena!
Step right in, for only the brave & fearless dare to venture within! Welcome to the HearthPwn Arena Tier List. This thread and its initial posts will serve as a resource for all you who choose to pay that 150 Gold or $1.99 US and face the perils that await! Working closely with the community and all its players we will keep these lists up to date and make it the go-to place to find all your Arena needs.
Thank you all for your contributions. Not just from me, but from the rest of the community as well.
Information
Arena Basics
Here is a thread for all of you beginners and inexperienced Arena combatants wishing to take a bit out of your opponents. Make sure to check it out and learn the ways of Glorious Combat from neonangel the other half of the Arena Moderator team. He will be your guide in all Arena matters, helping you achieve that elusive 12 Wins Key!
Arena Simulator
Not everyone is a veteran, and even if you are it doesn't hurt to get some extra practice in. Be sure to head over to the Arena Simulator and test your current knowledge of card values and see how well you fare, with a little time and effort you too will be drafting those 12 Wins Key Decks!
Important!
Unlike Constructed, in the Arena cards and their overall mechanics have different values then they would in their Constructed format. While some cards might be bad in Constructed, in Arena they might be even more value than Legendaries. The decks you will see will indeed be very unorthodox and have a wider variety of cards than in Constructed, thus their true power might surprise you.
Card Potential
Value
This is the term used to describe an individual card's potential in the game. This potential can range anywhere from its flexibility or lack thereof, or general ability to trade up with most costly cards, either in power or mana, possibly both. Thus the higher the card is rank that better it is in a wide variety of situations. Some cards will be more valuable if certain conditions are met, which will be detailed in the Synergy portion of this thread.
Also, keep in mind some cards are "ranked" 1 tier above the norm due to favorable possibilities/potential for increased value. While this is not a 100% certainty of happening, there is a strong likelihood they will get some potential additional value which would fall somewhere between their currently ranked tier and their norm which is usually 1 tier less. This pertains to those cards that are detailed in the Synergy portion of the thread.
Considerations
Please keep in mind this is individual card value. It doesn't cover any conditions such as; strategies, possible combos, or current/final Draft Mana Curves.
Tier System
Rank Analysis
I've divided cards into 6 individual ranks. Each rank consists of 1 letter to quickly help determine its "individual value". In most cases each of these cards rank will be instrumental in determining which is the best choice of the 3 cards you're given to choose from, whoever this does not mean its the best choice for you or your current deck/draft status. That is for you to decide.
The letters are S - F(S, A, B, C, D, F). S = Best, F= Worst.
As stated in the "value" portion of the thread, some cards are ranked usually 1 above their usual tier, do to potential values. Thus when looking at the guide please consider that each of the cards have a +1/-1 tier range on average from the current tier they are placed in, thus giving you the idea of how the cards are ranked and a general idea of their average/true potential value.
Thread Rules
Courteous Behavior
I'm sure I don't have to tell you, but please refrain from bashing or flaming others. Remember everyone is entitled to their own personal opinions and thoughts. Not everyone will agree with what others may believe or think when it comes to where and what ranks certain cards should be, allow people to voice their thoughts freely and you will have the same respect extended to you as well.
Off Topic Posts
This thread is for the ongoing discussion of cards and their place on specific ranks for the Arena Tier List. Only post feedback, questions, comments, or concerns pertaining to the value of the cards or synergies with specific classes/decks drafted. Lets help keep this thread clean from unwanted and unnecessary posts/spam.
Acknowledgment
Recognitions
If you find this thread and each of the Tier Lists that have been made useful, informational, or such. Please let myself or neonangel know by Liking/Upvoting this thread and its subsequent posts. It lets us know we are doing a good job, as we continually work to keep this updated and current.
Thank Yous
On behalf of not only the Arena Moderator Team, but also whole HearthPwn Staff we thank you for choosing us to be your guide in all things Hearthstone.
We the Arena Moderator Team also thank you for your feedback to help make these the best Arena Tier Lists around.
Updates
Info
All feedback will be "compiled" as it is received, and if there's overwhelming numbers for specific changes they will be put through within a few days. All other feedback that doesn't make it into an update will be saved for later "considerations" and most likely make it on future updates.
Below is a list of all updates. They will be a detailed chronological list. Separated into individual list to better manage and find updates pertaining to different aspects of the game. I.E. Weekly & Monthly Updates pertain to general updates. Each will contain; Date of Update, Tier List Updated, Cards Updated within Tier List.
Updates will happen on a weekly basis(when possible) in order to allow time to compile feedback and suggestions appropriately and when new cards are added they're given ample testing to ensure proper ranking.
Thread will be ongoing extensive updates as the game progresses and adds more content, to ensure up its up to date as much as possible!
Update Records
Weekly & Monthly Updates
- 1/12/2015 - Tier Lists & Synergies
1. Massive update soon. Time frame still T.B.D.
2. Hunter Hero Class Synergy Added.
3. Rush Synergy Added. - 1/19/2015 - Tier Lists Updated!
1. All Tier Lists now include GvG Expansion Cards! - 1/26/2015 Tier Lists Updated!
1. All Tier Lists have had various GvG Neutral Cards updated.
2. Certain GvG Class Cards have been updated.
3. Hunter & Warlock Lists have had some Basic/Classic Cards updated. - 2/25/2015 - Tier List/Synergy Update!
- Warrior Tier List was missing Mad Bomber, its been fixed.
- Mech Synergy was added to the Synergy List with the release of GvG Mech Archetype.
- 4/3/2015 - BRM Week 1 Added to Tier Lists!
- 4/5/2015 - Tier List Update!
1. Warlock Tier List had Bane of Doom ranked up! - 5/4/2015 - Synergy List Update!
1. Dragon Synergy was added to the Synergy List with the release of BRM Adventure. - 5/15/2015 - Tier List Update!
1. Numerous BRM Cards have been re-ranked to more appropriately reflect their value in Arena. - 6/2/2015 - Tier List Update!
1. All BRM Cards have been re-ranked and should now better reflect their value in Arena. - 9/13/2015 - Tier List News!
1. Once the upcoming Arena changes are implemented, Arena Tier Lists will go through some major changes.
Classic Cards Updates
- 1/19/2015 - Tier List Updated
1. Hunter List - Updated; Starving Buzzard was knocked down to Rank D from Rank C. - 1/26/2015 - Tier List Updated
1. Warlock List - Updated; Pit Lord raised to D Rank from F, Soulfire knocked down to A from S Rank. - 4/5/2015 - Tier List Updated
1. Warlock List - Updated; Bane of Doom raised from C Rank from D. - 5/4/2015 - Tier List Updated
1. Paladin List - Shieldbearer was missing and has now been added, ranked F. - 5/15/2015 - Tier List Updated
1. Paladin List - Raging Worgen was missing and has now been added, Ranked B.
2. Rogue List - Defender of Argus was missing and has now been added, ranked B. - 9/13/2016 - Tier List Updated
1. A numerous amount of classic Neutral Minions have been updated and re-ranked, an example of this is Emperor Cobra which was raised in Rank by 1 or 2 spots.
Naxxramas Updates
- 7/27/2014 - Naxxramas Week 1 Update
- Synergy List - Added; Beast Synergy. Updated; Deathrattle Synergy information. Still T.B.D.
- All Tier Lists - Added; Haunted Creeper, Nerub'ar Weblord, Nerubian Egg, Maexxna. Updated; Faceless Manipulator.
- Druid Tier List - Added; Poison Seeds. Updated; Blood Knight, Keeper of the Grove, Savage Roar.
- Mage Tier List - Updated; Ice Lance.
- Rogue Tier List - Added; Anub'ar Ambusher.
- Shaman Tier List - Updated; Baron Geddon, Bloodlust, Flametongue Totem.
- 8/3/2014 - Naxxramas Week 2 Update
- All Tier Lists - Added; Stoneskin Gargoyle, Unstable Ghoul, Sludge Belcher, Loatheb.
- Hunter Tier List - Added; Webspinner.
- Mage Tier List - Added; Duplicate.
- 8/19/2014 - Naxxramas Week 3 Update
- All Tier Lists - Added; Dancing Swords, Spectral Knight, Deathlord, Baron Rivendare.
- Shaman Tier List - Added; Reincarnate.
- Warlock Tier List - Added; Voidcaller.
- 8/19/2014 - Naxxramas Week 4 Update
- All Tier Lists - Added; Undertaker, Mad Scientist, Zombie Chow, Wailing Soul, Feugen, Stalagg.
- Priest Tier List - Added; Dark Cultist.
- Warrior Tier List - Added; Death's Bite.
- 9/9/2014 - Naxxramas Week 5 Update
- All Tier Lists - Added; Echoing Ooze, Kel'Thuzad, Shade of Naxxramas.
- Paladin Tier List - Added; Avenge.
- 1/12/2015 - Deathrattle Synergy Added
Goblins Vs Gnomes Updates
- 1/12/2015 - GvG Cards
1. To be added soon to all individual Class Tier Lists with the incoming massive update. T.B.D
2. GvG Specific Tier List added until they are added to individual lists. Click Here to check them out! - 1/19/2015 - GvG Cards/Tier List
1. GvG Specific Tier List removed.
2. GvG Cards added to all Tier Lists! - 1/26/2015 - Card Ranks Updated
1. Neutral Cards - Sneed's Old Shredder, Toshley, Mogor the Ogre, Blingtron 3000, Mimiron's Head, Piloted Sky Golem, Bomb Lobber, Madder Bomber, Kezan Mystic, Annoy-o-Tron, Antique Healbot
2. Druid Cards - Recycle, Anodized Robo Cub
3. Hunter Cards - Call Pet
4. Mage Cards - Flame Leviathan, Snowchugger
5. Paladin Cards - Quartermaster
6. Priest Cards - Shadowbomber, Upgraded Repair Bot, Velen's Chosen
7. Rogue Cards - Sabotage, Tinker's Sharpsword Oil
8. Shaman Cards - Neptulon
9. Warrior Cards - Siege Engine, Warbot
Blackrock Mountain Updates
- 4/2/2015 - Blackrock Mountain Week 1 Update
1. Preliminary Placements Only! To be updated once they gone through thorough testing.
2. Hunter - Quick Shot ranked B.
3. Mage - Dragon's Breath ranked D.
4. Priest - Resurrect ranked C.
5. Rogue - Gang Up ranked D.
6. Neutrals - Grim Patron ranked B, Emperor Thaurissan ranked S. - 4/14/2015 - Blackrock Mountain Week 2
1. Druid - Druid of the Flame ranked C.
2. Shaman - Lava Shock ranked B.
3. Warlock - Imp Gang Boss ranked B.
4. Warrior - Axe Flinger ranked D.
5. Neutrals - Blackwing Technician ranked D, Majordomo Executus ranked D. - 4/20/2015 - Blackrock Mountain Week 3
1. Druid - Volcanic Lumberer ranked S.
2. Hunter - Core Rager ranked C.
3. Paladin - Dragon Consort ranked B.
4. Priest - Twilight Whelp ranked D.
5. Neutrals - Dragon Egg ranked F, Rend Blackhand ranked F. - 2/23/2015 - Blackrock Mountain Week 4
1. Mage - Flamewaker ranked C.
2. Shaman - Fireguard Destroyer ranked S.
3. Rogue - Dark Iron Skulker ranked A.
4. Warlock - Demonwrath ranked D.
5. Warrior - Revenge ranked D.
6. Neutrals - Hungry Dragonranked C, Chromaggus ranked C. - 5/4/2015 - Blackrock Mountain Week 5
1. Paladin - Solemn Vigil ranked D.
2. Neutrals - Blackwing Corruptor ranked C, Drakonid Crusher ranked C, Dragonkin Sorcerer ranked B, Volcanic Drake ranked D, Nefarian ranked B.
The Grand Tournament Updates
- 8/25/2015 - Expansion Added
1. Preliminary Placements Only! Inspire & Joust Synergies to be added at a later time. - 10/1/2015 - First Update
1. All Tier Lists have now been updated to reflect the strength of all cards more clearly.
2. Some cards that were missing from specific Tier Lists namely Rogue have now been added/ranked.
3. Joust Mechanic & Inspire Mechanic will be explained and added in "Synergy Tab" in the next update.
- 11/3/2015 - Second Update
1. All Tier Lists have been updated with new wave of data obtained last month.
2. Added Inspire & Joust Mechanics to the Synergy Tab.
- 11/3/2015 - Second Update
The League of Explorers Updates
- 1/12/2016 - Adventure Added
1. Entire adventure cards been added to their respective tier lists along with their ranks.
2. Added "Discover" to the Synergy Tab. - 2/13/2016 - Adventure Ranking Fix
1. Forgotten Torch, Unearthed Raptor, Wobbling Runts are now in their correct places.
2. Golden Monkey and a few other "token cards" were removed from the list since you can't draft them.
Old Gods Updates
- 4/30/2016 - Expansion Added
1. Preliminary placement of expansion cards.
2. Keep in mind that C'thun related cards will never show up in Arena drafts.
Karazhan Updates
- 9/13/2016 - Adventure Added
1. Adventure Cards added to all tier lists
2. Preliminary additions, will be updated when new Arena Update follows through.
Mean Streets of Gadgetzan Updates
- 12/8/2016 - Expansion Added
1. Preliminary expansion cards added to all Tier Lists.
2. Keep in mind the family trio cards only show up for their respective classes.
3. Family Trio possible synergies to be added to "Synergy Tab" at later date.
-
3
paleobory posted a message on Valeera's Bag of Burgled Spells - Tavern Brawl #76Posted in: Tavern BrawlThe vast majority of these games are so fucking one-sided, it's incredibly unpleasant, regardless of whether you're the one with the good or the bad RNG.
-
2
AlwaysFace posted a message on [Rank 45 Legend] SHAMAN EATERPosted in: [Rank 45 Legend] SHAMAN EATERHahaha that's amazing! Glad you're having fun with it.
-
4
Maximal_HS posted a message on BWC2016: Finals! - DrHippi v.s. PavelPosted in: TournamentsPavel is really good. His 70%+ winrate in the tournaments says something. Yes he had some luck on his side, but he played flawlessly, didn't misplay, didn't tilt, didn't worry that much, played really smart. I was really impressed with that Gorehowl hit on Medivh, to put it to 2 health, then I realised he played around Geddon, he knew exactly what was in Hippies hand. The only thing I didn't like about his play is he sometimes played too fast, and when you play too fast you give information about your cards, but I'm noone to tell him about that, in the end it doesn't matter anymore.
-
10
type_Of posted a message on Hearthstone World Championships 2016 at BlizzCon Survival GuidePosted in: NewsPavelDruidKiller :D
-
9
irthewinner posted a message on Hearthstone World Championships 2016 at BlizzCon Survival GuidePosted in: NewsGrats Pavel!
You should change your nick to "MiraclePavel" :D
- To post a comment, please login or register a new account.
2
Fun deck man. I once had an idea what about if I smash all the synergies together in 1 deck so I got battlecry/deathrattle cthun/Nzoth reno rogue deck, but it felt too slow and inconsistent. Maybe I had bad draws, maybe some poor card choices, but it was fun to play. Now I randomly found somebody else had the same idea, so I decided to try it out. I did small changes as I don't have xaril: -xaril -twilight elder + sl7 +refreshment vendor so I kept the same curve.
I'm 5-2 now. Beat 2 tempo mages and 2 midrange hunter and midrange shaman and lost badly to Cthun druid and to miracle rogue, which feels like very bad matchup, but maybe I just had bad luck I had nothing to remove turn 6 auctioneer. I'm not sure about your claimed 80% winrate, but it works better than expected (after bad results with my similar idea build) I completed my rogue/warrior dominance q with it and it's fun to play. +1
1
Hey, you got great value. 7-5 minion with battlecry: Draw a card for 10 mana. My last 2 yoggs after nerf were. 1. savagery-polymorph on yogg vs full board Effect pay 10 mana for a sheep value 2. primal fusion-animal companion-shadow word: death on yogg. So I paid 10 mana for huffer!
After that I happily disenchanted and claimed my 1600 dust back (I crafted yogg before so I got full value of him for free)
1
Great pack for dust value. Not really good cards, but I can't complain getting a legendary and golden rare. Got it after brawl win with druid. (Hello, brother)
1
Killed secret paladin on turn 5 (I started and he got t4 consecration, but bad draws). Who is the cancer now? Muhehe
Deck: My own brew aggro beast token druid with hobgoblin and jeeves.
2
Turns 6-8 savannah highmane+2x call of the wild...
is this the new challenger-boom-tirion in standard?
I know it's worse, but still really hard to beat. I tried rushdown strategy to beat hunter turn 7 before he can play call of the skill and I had turn 7 potential lethal, but that asshole kept coin until t7. I lost that game.
1
I had win 5 brawls quest.
Waited for brawl to see what it is...
Won 2nd game for pack and replaced quest.
2
Finally got 3rd karazhan wing so I tried curator evolve shaman, got 0-5 was angry decided this deck sucks and I won't play it.... Changed deck and lost next game to evolve shaman, who had enough good rng I kept missing. This is bullshit!
15
Just got 2 arenas in a row, 7-3 and 6-3, where I got gold reward (always) and 1 useless normal common (5 dust) I think nongolden common card is a terrible reward for arena and it must be really frustrating going 2-3 and getting 1 pack and snipe for example. You can get it from 1 random reward until 7 wins and in 8 and 9 wins you can get it in 1 of 2 random rewards and I think it's really bad for most people to open commons. You can have most commons from expansion after opening 40-50 packs.
I'd even accept little lowering of other random rewards like -5 gold or dust if blizzard would get rid of that nongolden common. What do you think?
1
What does rogue play at 1 life? F...KING RENO! I almost ragequitted at that point.
Next game I faced druid t1 coin+innervate+cthun chosen t2 wild growth t3 another chosen t4 he got 4/10 nice to play against you gg.... I just went to sleep after that game, it was not a good night in hearthstone for me.
2
I played mage vs hunter. We both had 6 life, but I had fireball. I played fireball and killed myself because of some misclick.
Should I throw my mouse out of window?