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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week Four

    Thanks everyone for your feedback ! I've reworked some cards, made new ones and confided with Mvon to get our common cards made. Her goes !

    As some people pointed out, Omen didn't make much sense for Paladin and that Andrik didn't feel like a Seer card. I hope it's a better combination of the two classes.

    This is the set of cards the Seer and the Traveler share. We are still workshopping the flavor but we're quite happy with the blend of mechanics.

    A few new cards and a tweak to Divination Major's stats. I'm pushing the core identity of the Seer while having a tone of fun with the flavor of SA. I'm really glade that I chose this expansion !

    Other cards I didn't change:

    Only 5 more cards to finish the set ! Right now I need some rest but why not getting feedback in the meantime ?

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week Four

    Hey everyone ! I've got a lot of ground to cover this time around so here is the first half. Mvon and I are working on our dual-class cards, I think we should have a first draft to show you soon.

    Most of these have to do with the Paladin-Seer combination 'cause I was in that vibe but I'll try to round out the set with cards more typical for the Seer.

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week Four

    Okay, so I'm not sure I understand the challenge for Scholomance. Should we make only 4 dual-class cards instead of the 8 each class got in this expansion ? Can we choose which class we team up with ? Can we share the design of dual-class cards between the two contestants who chose this expansion ? Should we make one card of each rarity like official dual-class card sets or can we use the repartition we want ?

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Submission Thread | Week Three

    The Seer: Mystic set (Part 2)

    Nobundo is a Broken Draenei, a former Vindicator who lost his connection with the Light. After discovering the power of the elements, he became a Farseer and joined prophet Velen to guide the Draenei in their exodus to Azeroth. He joins Hearthstone as the Seer, a class that likes to slow things down and plan a few steps ahead of the opponent.

    New keyword

    Omen is the Seer's exclusive keyword. It gives the class ways to predict future draws, which synergizes with the class' hero power and brings new ways to play the game.

    Showcase cards

    This second part of the set is meant to give the Seer proactive cards to close control games and set up powerful combos. I'm also exploring more Omen cards and new ways to benefit from the knowledge they provide. A few new Secrets and value cards round out the class's core identity.

    Rest of the set (Part 2)

    Flavor text

    Curse of Knowledge - Morlucs usually have a hard time learning quantum physics.

    Future Past - No more past, no more future, only the present remains.

    Novice Diviner - The first reading is free ! I'm actually a student still so I'm working for experience.

    Flash of Insight - It came to me in the middle of the night... Now I can't get back to sleep !

    Lunar Sister - One was robed in silver's glow

    Solar Sister - The other clad in golden flame

    Spark of Life - Never gonna give you up.

    Tol'vir Scryer - I see you and you will see me.

    Coven Witch - A coven is the only way to the most powerful sorcery: gossips.

    Ner'zhul - I... have dreamed of you. I have had visions of death, and now you are here.

    I'm not gonna lie, this vote is a little scary... I'm really happy that I got to come this far but every class here is excellent so I wouldn't be surprised if I don't make it. I hope I do tho ! Good luck to everyone !

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week Three

    Thanks everyone for your feedback ! I'm making a few changes to cards that seem out of line, whether the balance is off or the effect isn't interesting enough. I'm also changing the flavor of my legendary from one character to another that I think makes more sense for the class.

    Small clarification on this card :

    I should have stated it in my first post as this is a kinda weird mechanic. What this does is give you the option to select any number of cards in your hand that will be shuffled into your deck and replaced by other cards. Just like in the Mulligan phase at the start of every game. This mechanic would not count as drawing the cards. I felt it was better to put it in bold, kinda like Counterspell does but maybe that's not allowed ?

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week Three

    Wow I'm late... Let's not waste more time ! Second part of the Mystic set for the Seer :

    When I made Queen Azshara, I thought Naga would fit into this set but I ended up not using them so maybe Ner'zul would make more sense in that spot...

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Submission Thread | Week Two

    The Seer: Mystic set (Part 1)

    The world is changing now, the future comes to me: visions, dreams and nightmares, whispers lost in the wind. I cannot wait again, I cannot hold or flee. I heard the call and I will fight with the might of my mind !

    Nobundo is a Broken Draenei, a former Vindicator who lost his connection with the Light. After discovering the power of the elements, he became a Farseer and joined prophet Velen to guide the Draenei in their exodus to Azeroth. He joins Hearthstone as the Seer, a class that likes to slow things down and plan a few steps ahead of the opponent.

    New keyword:

    Omen is the Seer's exclusive keyword. It gives the class ways to predict future draws, which synergizes with the class' hero power and brings new ways to play the game.

    Showcase cards:

    In this set, the Seer gets access to new control tools, as well as powerful ways to fill their hand. Murlocs are also coming to this set as they are one of the races most in tune with prophetic forces. And of course, the Seer wouldn't be complete without the Secrets it holds.

    Rest of the set (Part 1):

     Flavor text:

    Confusing Times - Wait, why did I come in here again ?

    Gift of the Naaru - Sometimes you have to get hurt before the Light notices you need help.

    Ominous Specter - Boo !

    Cleansing Winds - Let the power of the elements ease your burden.

    Prophecy - Once you know what's going to happen, you can nudge it just a little bit in the direction you want.

    Wierdeye the All-Seeing - The thing with Murloc seers is that they have absolutely no concern for the boundaries of their powers.

    Darklight Lurker - The depths will silence your magic.

    Alternate Realities - I like these cards, I'd just love t have more of them.

    Angered Manes - People always wonder how much knowing the future can affect the present. Honestly, I think knowing the past is a lot more important.

    Riptide Seer - Big wave goes wooosh !

    This week was a lot busier for me and, judging by the discussion thread, other people as well. I'm glad I made it and hope everyone can turn in something they are happy about.

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week Two
    Quote from Ozymandias >>

    @Klipce "Prince Tenris Mirkblood doesn't make much sense" You mean the wording? the effect is that i can use the health of enemy minions as the cost for my Sanguinate cards. I guess i could write more clear, like "You can use the enemy minions health as the cost for your Sanguinate cards".

     Not the card is fine in a vacuum but as I said I think your design space is pretty narrow which means a card that depends on the keyword being on many cards to function is not really great.

     

    I feel like your class serious need a win condition. You can draw your entire deck quickly, and then what? I don't see a solid win condition in your class as well as the Basic set. I would demote the Legendary minion to Epic and put the Legendary slot toward a win condition.

     So value generation is usually enough of a win condition for control decks but don't worry I plan on making a more defined alternate win condition card in the future, I just think that this set isn't the right place for it.

    Here are the three showcase cards I'm considering :

    I'm fairly happy with these designs but my monkey brain is telling me that it's bad that they all are low cost... What do you think ?

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week Two

    Thanks a lot for the feedback and I happy to see that many people like my work ! Minor fixes but nothing big so it's time for reviews. I'll only do entries on this page cause then I gotta go to bed. Sorry I couldn't participate more this time around.

    @Ozymandias

    I think I get what Sanguinate does but it seems a little niche imo. Not that it's bad, Outcast is a lot like that but then Prince Tenris Mirkblood doesn't make much sense... I think Blood Elemental should say 'this turn' or cost more, as it stands it's pretty much 0 mana. I'm also worried that your class has extremely good curving abilities. I don't remember exactly your basic set but iirc you had aa solid 1-drop in there and adding both Swamp Snatcher and Blood Elemental with Blood Boil as an early finisher sounds really strong. Crimson Tides is really good, I would knock the base effect down to 4 damage. Blood Orb can become really problematic with buffs (Taunt in particular) but maybe I'm too harsh.

     @McF4rtson

    I really like your cards ! I'm sorry that I don't really remember your basic set but if you have a flex spot I think your class could use one more weapon generation. I like your Taunt sub-theme but again you have more payoffs than setups. A middle-most buff card could be cool if you don't already have one.

     @JoshoPrime

    I like your keyword but the cards you use it on aren't balanced at all. Just in Time! is a better Arcane Shot, Mecha-Rex is a better War Golem and Chrommie is a better Vilespine Slayer. I think you should balance each half of the card to be equivalent to a neutral option as the flexibility is really powerful. I also think all Warp effects should be higher cost. First, it would be less confusing if the cost on the mana symbol was in fact the minimum cost for the card, second, it would make it clearer what the keyword does. Initial Raider is a fine card but I'm not really sure you intend its insane synergy with Mecha'thun... The second Arcane Warden seems like a good fit in this set and it's a cool design. It throws me off that the wording order changes for no reason between the basic hero power and the upgraded one...

     @hza166

    I would reword Encore as 'a bonus if you have already played a card with the same name this game'. It changes the mechanic a little bit but in a good way because now the opponent can see these effects coming. This change also removes the possibility of a starting hand with both cards negating the cost of Encore. As suggested by someone else, I would change the name to something like 'Second Round' to fit more with your class' flavor. Other than that, I like your set. Maybe Carnival Night is a little crazy with other aggro tools...

     

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week Two

    Thanks to @JoshoPrime for suggesting a new image hoster. Here is a little reminder of the class' hero power as well as the upgraded version. This is very much a 'Shaman case' as there was no clear way to make it better without making it too strong (two cards is just too much...)

     >>> 

    I'm finally able to present my Mystic Set for the Seer :

    Omen is a simple keyword that will help the class predict future draws, a very important tool for a class built around card draw. I want a keyword that can go on any card type and that helps the fantasy of a prophet. Only the player using Omen will see the card so you aren't giving up anything by using it. Ominous Specter is pretty straightforward, Prophecy is a value tool with some tutoring potential, Alternate Realities is a big reload for the late game that synergizes with the hero power.

    Silence and Murlocs are sub-themes of the Seer that I want to explore in this set. Cleansing Wind is a big reset against mid-range decks or high synergy minions, Weirdeye is my take on both challenges (I thought it'd be fun to do both in one card), Darklight Lurker brings reliable board control and Riptide Seer can be great removal or burn as long as you play it at the right time.

    To round things up, I wanted to give the Seer access to Secrets as well as a powerful board clear. Confusing Times may be a little strong but Sap is only 2 mana, Gift of the Naaru is a defensive tool similar to other secrets that trigger when your hero is attacked and Angered Manes is a little weird but I think it's important for a control class, maybe I should change it to "destroy all minions that attacked a friendly character last turn" ?

    I hope you like my set and can give me your opinion. I'll try to get some reviews in before the deadline.

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week Two

    Hey everyone. I've completed my first draft but Imgur isn't working atm so I'm looking for a replacement. Please help !

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week Two

    Hey everyone, happy to be here for phase 2 ! Because of the holidays, I don't know when I'll be able to make cards but for the time being I'm on mobile. That being said, I'd like to pitch a couple ideas early on before I start working on my set.

    The first thing is the keyword for my class. I don't think every custom class needs a new keyword but I have a couple of ideas for this one.

    Omen - This card is (secretely?) visible when it is at the top of your deck.

    OR

    Omen - When played, (secretely?) reveal the top card of your deck.

    I'm not sure which one is best and my wording might be influenced by Legends of Runeterra but the gist of it is that I want a keyword that can go on any card type and that reveals (only to you ?) the top card of your deck. This provides synergy with the class' hero power and other draw effects.

    I'm also interested in make a few cards that have special effects during deck creation. This isn't a very common design in card games but I find deckbuilding is the most fun part of any card game so I think it would be cool.

    I'm a little torn when it comes to choosing an expansion for my class. The character I chose (Nobundo) is a Broken Draenei so he has obvious ties to Outland and he also happen to have fought the Old Gods during the Cataclysm. So both AoO and MatDF are sound options but I'm not a fan lf these options... AoO was tailored for the Demon Hunter class so I'm not sure my class can fit mechanicaly and thematicaly ; MatDF already has a lot of ground covered when it comes to the Seer's themes (specificaly, the character Sayge is already taken). At the end of the day, I'm also a big fan of SA's flavor and design. Dual class cards are super cool and since Nobundo was both a Paladin and a Shaman I have a pretty good road map for it. Something along the lines of a guidance conselor could be really fun for the Seer.

    Let me know what you think !

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Voting Thread | Week One
    Quote from fjl93 >>

    I really love the seer concept. It'd fit perfectly into Hearthstone!

     Happy to see my work caught your eye !

    I must say, I very happy about the amount of discussion that happened over the past week. It's good to see this many submissions and I hope people stay engaged over the next phases !

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Submission Thread | Week One

    The Seer

    I see a burning city, a people in distress. I hear a prayer in vain, one last call to the Light. I see a broken champion, corrupted in his flesh. I hear the countless voices echoing through the night.

    Nobundo is a Broken Draenei, a former Vindicator who lost his connection with the Light. After discovering the power of the elements, he became a Farseer and joined prophet Velen to guide the Draenei in their exodus to Azeroth. He joins Hearthstone as the Seer, a class that likes to slow things down and plan a few steps ahead of the opponent.

    Showcase cards:

    The Seer makes the most of its cards by drawing a lot and slowing games down. No need to rush things, the future will be here soon enough. But prophecy isn't an easy art. One must take their time to get a good look. This is why "end of turn" effects are core to this class's identity.

     

    Rest of the set:

    Peaceful Hermit was made to complete the challenge of using Rush, Lifesteal or Poisonous.

     Flavor text:

    Blinding Vision - Asking a question is always a gamble. Sometimes you get the answer you want, sometimes you have to deal with the one you fear.

    Channel - When I'm finished gathering all my power, you're going to be sorry.

    Truesight - I SEE YOU NOW !

    Expanded Mind - It's big brain time !

    Impending Doom - Fate is like a boomerang: just when you think you've gotten rid of it, it comes back to smack you in the face !

    Stellar Protection - Watching the night sky is always a soothing experience.

    Fleeting Image - You are your own worse enemy. But the enemy of your enemy (that would be you) is your friend, right ?

    Sharp Eclipser - Whenever I see magic, I can't help it, I have to shoot something.

    Peaceful Hermit - Slow down, take a deep breath.

    Behold - Peering into the future isn't the hard part, it's coming back to the present after seeing so much.

     Thanks to everyone who took part in the discussion thread, it is good to see this much energy around this new competition. I hope people like my contribution and I can't wait to keep going !

     

    Posted in: Fan Creations
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    posted a message on Custom Class Competition #7 -- Discussion Thread | Week One

    Okay so I was going to post so I took a good look at my set and the thing is, there is too much card draw in there... So I'm reworking a few cards and I would like a quick review to make sure I'm not messing this up.

    Replaced cards:

    While I love this Impending Doom idea, I'm a little worried about making infinite recursiveness this early... Maybe it could be "At the end of your turn, add a copy of this to your hand" so Fatigue is still a problem. Truesight is a little more interesting this way and it ties in with the hero power. Stellar Protection I changed a lot but it wasn't a very good card to begin with so I like this new control tool better and it's a good payoff for the "draw and shuffle" mechanics of the class.

    Posted in: Fan Creations
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