Totem Animator: The idea is to provide shaman with a couple more options. Because it is a class card requiring a 2 part combo, the elementals are a bit more powerful based on current cards around their level. In this case you have certain elementals that can help against different opponents.. but getting that totem either requires some random luck with your hero power (random is shaman's thing) or using a totem card.
Adding image. Raid Feast, 2 Mana 0/6 "At the end of your turn gives adjacent minions Windfury, Taunt, Or Divine shield. Consumes 1 health per minion buffed.
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I have been using it alot for both games I win and games I lose. I also have seen alot of other good natured people.
But please keep making sweeping stereotypes.
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Breaking the 4th wall to make sure everyone has a happy holiday!
Toys for Tots
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How is that the Mech mage dream? I dont see Mimron's Head in that line-up.
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If you use the 5.86% chance from the wiki. 20 packs is a 70% chance to get a legendary.
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If you believe the Wiki stats... 12 packs = 50% chance of getting a legendary.
Their stats are based off results from opening 12,759 packs.
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Totem Animator: The idea is to provide shaman with a couple more options. Because it is a class card requiring a 2 part combo, the elementals are a bit more powerful based on current cards around their level. In this case you have certain elementals that can help against different opponents.. but getting that totem either requires some random luck with your hero power (random is shaman's thing) or using a totem card.
Animated Fire Totem
Animated Earth Totem
Animated Water Totem
Animated Wind Totem
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Here is my card. I like everything about it besides the mana cost. I created it as a cross between Lightwell and Enhance-0
Should it be 3 mana or 2?
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Adding image. Raid Feast, 2 Mana 0/6 "At the end of your turn gives adjacent minions Windfury, Taunt, Or Divine shield. Consumes 1 health per minion buffed.