• 2

    posted a message on New Hunter Legendary Card - Vereesa Windrunner

    Unless they dump most of the remaining Hunter cards into this package, it ain't gonna work

    Posted in: Card Discussion
  • 1

    posted a message on Hunter Legendary Reveal - Vereesa Windrunner

    I really doubt it will be any good, but Blizzard knows better than me

    Posted in: News
  • 24

    posted a message on Has Hearthstone ran its course?

    It's burnout on your end. Take a break

    Posted in: General Discussion
  • 6

    posted a message on Paladin Card Reveal - Lightforged Blessing

    Wild Pyro, Lightforged Blessing, 3x Sound the Bells. Against aggro, that clears the board, heals to full, and leaves you with a 6/4 lifrsteal pyromancer . Dunno if any paladin deck will exist that needs anti aggro tools, but that's a really strong option

    Posted in: News
  • 0

    posted a message on Paladin Card Reveal - Lightforged Blessing
    Quote from SamuraiGuy >>

    I meant for it to be something like mark of the wild/y'shaarj. A 2 mana +2/+2 buff with a unique upside.

     

    Quote from SamuraiGuy >>

    Goddamn it, is it too much too much to ask for a simple +2/+2 buff with a unique upside?

     Is it too much to ask for a very specific kind of card for a specific class? Yeah, tbh. Let the designers design the cards

    Posted in: News
  • 0

    posted a message on New Hunter Spell - Unleash the Beast
    Quote from Maximal_HS >>
    Quote from KingSevault >>

    A 5/5 for 5 with rush wouldn't see play. Adding 1 Mana for "Battlecry: draw a bad card" doesn't make it any more tempting. Might work in a Zul'jin value/control deck, but, I don't think that will be any good

    So a Springpaw for 5 mana would not see play? Cause that is exactly what you expressed here.

     Nope, it definitely wouldn't

    Posted in: Card Discussion
  • 2

    posted a message on New Hunter Spell - Unleash the Beast
    Quote from Horkinger >>

    As a standalone card, this is great value, but average tempo. 5/5 rush is good, but for 6 mana slightly overpriced. But you get a second one without spending a deckslot and it affects the board immediately. Seems reasonable in hunter. Maybe you can even put the +3/+3 and shuffle 3 cards in your deck spell on it to get a 8/8 rush twinspell (the twin will prob be 5/5).

    And as others have said, the most obvious synergy is Zuljin. I think this card will be played.

     It'll be the minion that gets shuffled, not the spell. It'll be a 5 Mana 8/8 rush beast, which is very good

    Posted in: Card Discussion
  • 13

    posted a message on Paladin Reveal - Never Surrender
    Quote from RepoMan0077 >>
    Quote from frosthearth >>

    Your dudes are still dead to hellfire and most board clears

     No they aren’t. This foils all sorts of board clears, INCLUDING Hellfire, Blizzard, Flamestrike, Defile, Blastwave. You can’t assume that the board is filled with 1/1’s just cause you are playing against Paladin.

     "Dudes" means "silver hand recruits"

    Posted in: News
  • 0

    posted a message on Keeper Stalladris for Jade Druid?

    Fandral turns Jade Idol into 1 Mana summon 1 shuffle 3, KeeperKeeper Jade Idol into 3 Mana summon 2 shuffle 3, and in that light, Fandral is better. Fandral works with minions as well, and it's better to pull with Oaken Summons. Fandral definitely wins, and even he's not always run

    Posted in: Druid
  • 9

    posted a message on Why Rafaam though?

    HOW DARE YOU QUESTION RAFAAM, THE SUPREME ARCHEOLOGIST

    Posted in: General Discussion
  • 0

    posted a message on Rafaam will eat Warrior for breakfast
    Quote from BeansYoo >>
    Quote from user-19686798 >>
    Quote from BeansYoo >>

    You put bombs in my deck?? Awwww so cute. Guess i'll just play Arch Villiain Rafaam and turn all those Hakkar/Bombs into more legendaries!!

    THANKS WARRIOR!! :D . MORE VALUE FOR ME

     lol warrior just waits for fatigue and then shuffles the bombs you genius

     so..........you will do nothing the entire game and start shuffling bombs at fatigue?. Sounds good lmfao.

     Nothing like holding onto 4+ dead cards for 20+ turns amirite

    Posted in: General Discussion
  • 1

    posted a message on New Hunter Spell - Unleash the Beast

    A 5/5 for 5 with rush wouldn't see play. Adding 1 Mana for "Battlecry: draw a bad card" doesn't make it any more tempting. Might work in a Zul'jin value/control deck, but, I don't think that will be any good

    Posted in: Card Discussion
  • 1

    posted a message on New Hunter Spell - Unleash the Beast
    Quote from JARVlS >>
    Quote from DoubleSummon >>

    it looks like a decent midrange card, great in wild spell hunter, that's for sure.

    it's a high value card, 5/5 rush is around 4.5 mana (militia commander), but you get for 1.5 "draw a card"

     how is a 5/5 rush minion worth 4.5 mana!?!? 

    you can determine how much a minion will cost by adding up their stats, then dividing it by two. then you can account for their keywords and abilities. so a 5/5 minion would be worth 5 mana, and adding rush will not decrease the value by .5

    Militia Commander was 4 mana because the 5 attack could not go face. it could only trade for the 5 attack. this can hit your opponents face for 5 damage. and therefore, is worth more mana.

     Your equation is used to find "fair" cards, which don't cut it anymore. 

    Posted in: Card Discussion
  • 0

    posted a message on Druid Legendary Reveal - Keeper Stalladris
    Quote from ColinthePyro >>

     That's... Not many. Only one in all of Year of the Raven. 

     

    Posted in: News
  • 0

    posted a message on New Rogue Legendary Card - Heistbaron Togwaggle

    Honestly, I think we can count on this getting nerfed so that it no longer lets you choose a treasure, and just gives you a random one instead.

    Posted in: Card Discussion
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