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    posted a message on nerfs are in

    I played a few games of quest rogue, one against priest, and another against warlock. Both of those classes were nerfed, but rogue didn’t receive any buffs and it _still_ feels extremely weak in these match ups. Rogue can complete the quest easily but it does very little to help you win. The poor state of rogue disappoints me the most about this expansion.

    Posted in: General Discussion
  • 2

    posted a message on Deathrattle Rogue

    A sixth of the time - no exaggeration, approximately 1/6 of games played - you will draw the deathrattle cards before either Sketchy Information, and then that card is a completely dead draw. That is terrible for any deck, and especially bad for rogue.

    I don’t think this deck does enough that’s special, and in this fast, swing-turn-driven meta, that means this deck will just lose.

    Posted in: Deathrattle Rogue
  • 0

    posted a message on iOS deck tracker?

    I use trackstone,  on my ipad air, which is ok but still leaves a lot to be desired, and to my knowledge it hasn’t been updated in a year, and then only to fix modest bugs.

    Posted in: General Discussion
  • 0

    posted a message on Elemental Fire Mage

    This deck loses to warlock almost automatically, and that means it’s unplayable in standard right now. Don’t bother.

    Posted in: Elemental Fire Mage
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    posted a message on Any Way to Beat Warlock?

    The problem with the meta isn't that warlock is unbeatable. The problem is that the only way consistently to beat warlock is to adopt very aggressive strategy that is as fast or faster than the warlock's, such as face hunter does. That means that the meta consists almost entirely of decks that win by turn 5.

    When you're playing a game that's decided so quickly, it feels less like you're playing according to a strategy, and more like you're just relying on luck to win, just hoping you draw the right cards before your opponent. Craps is more of a strategy game than Hearthstone right now.

    Posted in: General Discussion
  • 3

    posted a message on Nerfs are in - what do we think?

    I can’t help but agree that the nerfs haven’t done enough. They really can’t paper over the core design flaw in the quest cards with a few narrow nerfs. The entire premise of most of the quests is to cheat mana, life and draw, so that you run through your whole deck without concern for conserving resources or the state of the board. This design cuts against core principles of Hearthstone , and, more to the point, IT’S NOT EVEN ANY FUN, not for the player, nor for the opponent. Two player solitaire is a fucking dumb game.

    Posted in: General Discussion
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    posted a message on Is it possibe to play Rogue in ladder?

    Garrote otk is terrible, according to VS. don’t bother.

    Posted in: General Discussion
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    posted a message on How do I beat quest demon hunter as shaman?

    I’m attempting to climb up from D5 as whack shaman, and I’m having a very hard time dealing with quest demon hunter. According to vicious syndicate, my deck is somewhat favored in this match up, but I don’t see why that’s the case. Although shaman can do a lot of damage to the dh’s face, the dh has so much draw that he always has the lifesteal spell to nearly fully heal himself, and then the shaman is without a board and running out of resources.

    So, what am I missing? What is the proper strategy?

    Posted in: Standard Format
  • 2

    posted a message on Hate Solitaire decks? Punish them.

    The problem with counters, tech cards, is that they make your deck worse against most opponents for the sake of making it just slightly better against a few. Most tech cards are just not worth putting in your deck because drawing them doesn’t get you closer to your deck’s win condition. Robes might be better than some, but then again it’s been around a while and wasn’t played much in previous metas. I think there is usually a better card to include.

    Posted in: General Discussion
  • 1

    posted a message on Anyone miss control decks?

    Control decks? What are those?

    Posted in: General Discussion
  • 0

    posted a message on Rogue and Expansion

    I tried this deck and I don't mind admitting that I don't get how to play it. It can't generate more than 12 damage with the Bleeds, and you can't get those in the deck consistently before you can play auctioneer or your opponent heals, so, how do you win? What is the strategy?

    Posted in: General Discussion
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    posted a message on How do you all deal with ladder anxiety/frustration?

    I don't know about you, but I've always found that advice hollow because I can't afford to take that time. Like most working people, I have little time to play each day and I can't afford to give up and waste it when I'm losing.

    Posted in: General Discussion
  • 3

    posted a message on Patch 20.8.2 - Balance Changes for Priest and Druid - Bugfixes

    I think this badly hurts token druid. The entire deck is built to scam the game by turn 2.

    Posted in: News
  • 0

    posted a message on New Combo Rogue (100% WR)!

    Instead of "100%WinRate" you could simply say "7-0, ranks G3-1" or whatever the record actually is. This doesn't risk misrepresenting the performance of the deck, and provides  context. Just be factual.

    Posted in: New Combo Rogue (100% WR)!
  • 6

    posted a message on Loss of Casual has killed HS for me

    I don’t blame the OP for being confused. Blizzard released this change to the game UI without any advance notice or explanation, in-game or otherwise. Even veterans were confused. Blizzard has to be more clear about how some game functions work. Add this to the list that includes the 11-star ranked bonus.

    Posted in: Standard Format
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