I know it's a band-aid solution but aggro wtih Eater of Secrets could help versus those pesky secret mages at least. Personally would never resort to playing such a simple and outdated deck as secret mage that plays the game for you. 2017 called and wanted their deck back. The irony is that the people who enjoy playing it are too young to have played the original version.
Eater is too weak. Not only because you often can't jam it on 4th because you have to play around objection, it is just way to slow.
We just need a card that destroys all 3 mana spells in hands and decks. Joking (or not?)
If warlock had a card that can choose a cost and destroy all cards of that cost, id play the hell out of that shit LUL
You keep saying winrate. What is pickrate? I've seen someone play this once.
It's aggro card with no useful synergies. In druid you could location force out the 2 3/3. Im not even sure hp drop is a nerf since that means you can activate his deathrattle easier,
im now wondering if i could make something really stupid involving playing multiple ones just giggles. It's a "minor annoyance" card.
Dev Comment: Statistically, Pozzik is the highest winrate neutral legendary in the game and has been criminally underplayed. As we saw more and more decks trying the card, it became clear it could use a little nudge.
I don't know if this will still be true after the nerf but you should try using it in (almost) any deck, it's not ass.
lol sounds like youre talking about astalor.
I rarely play aggro and dont have room for this in my curselock. Think its gonna stay in storage forever LUL. I could see it in unholy dk.
Ive seen pirate rogue win on turn 4. That's all i need to see of that bullshit.
I switch between standard and wild every month so i havent seen wild current state but i know at least three of the ones you mentioned will ALWAYS be present.(mech pal is braindead toxic but i dont see it as much as the others)
That weapon made pirate rogue more oppressive than pirate warrior. Thats impressive. Canons should have never been printed.
Lot of people just love thoughtless aggro. Some classes eat even shaman for free despite al the totem spam but i understand your call outs. Why not include quest hunter? That shit is ridiculous.
lol Tony is a stupidass card like most steal your opponent cards/deck cards.
Annnnd you know it.
Mill in general is pretty degenerate but less braindead obnoxious outside of druid and rogue.(play Tony, myra, shadowstep tony....omgerd skill)
I once made a mill dh a little after dh was released with glide. Was interesting but not oppressive.
If something is ridiculous in standard, oh man wild gonna be silly. I still dont believe some idiot printed Jailer thinking that'd be good for game. Only 3 of the classes even have a possible answer to that.(DK, priest, warlock)
More likely only care about profit so printing braindead busted garbage means theres a set of people who will spend a bunch to craft said garbage. There isnt a game dev alive that will say crap like Alastor, Jailer, anubarak are balanced cards.
1. Discover which synergies can be abused as much as possible, anything that might’ve been overlooked or overshot by the dev team. Exploit as much as possible before it gets patched.
Card generation is a mechanic that keeps thr game from becoming repetitive, so they lean into it often.
Sometimes they overdo it and it starts feeling like a "clown fiesta", but they usually bring it back to a more proper amount with a few card changes when that happens.
Discover ruined the game.
ironically considering the title of this thread, discover removed the rng that made some things just okay.
For example Thoughtsteal VS Identity Theft(in general there are way too many cards that let you look at your opponents hand)
Discovering something is way stronger than rng gifts.
lol. I had one draw from a jailer lifesteal dk. Kinda annoyed the 5/6 hit me in the face end of turn but he also died from losing duel. Jailer users disgust me.
It's a pretty stupid card. I cucked multiple people from playing alastor(i probably hate this card more than anything..such braindead garbage...free 14 dmg including to face...yeah balanced) by stealing their mana. I've played immolate a few times form the fire imp. Stealing mana after lighting up their hand is a lil annoying.
Druid's current hero power archetype is kind of obnoxious so i havent tested it too much in druid. I imagine you were playing some sort of big druid, doomkin would be decent.
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If warlock had a card that can choose a cost and destroy all cards of that cost, id play the hell out of that shit LUL
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Sounds primitive.
1
Your first line made me lol. I imagined a preteen losing a game and shaking his fist "Yaaaaah!!!!" "Next time,Pozzik! Next time!!!!"
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You keep saying winrate. What is pickrate? I've seen someone play this once.
It's aggro card with no useful synergies. In druid you could location force out the 2 3/3. Im not even sure hp drop is a nerf since that means you can activate his deathrattle easier,
im now wondering if i could make something really stupid involving playing multiple ones just giggles. It's a "minor annoyance" card.
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lol sounds like youre talking about astalor.
I rarely play aggro and dont have room for this in my curselock. Think its gonna stay in storage forever LUL. I could see it in unholy dk.
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everything ive read sounds correct..i got this piece of shit and dont use it any deck. It's ass.
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Ive seen pirate rogue win on turn 4. That's all i need to see of that bullshit.
I switch between standard and wild every month so i havent seen wild current state but i know at least three of the ones you mentioned will ALWAYS be present.(mech pal is braindead toxic but i dont see it as much as the others)
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That weapon made pirate rogue more oppressive than pirate warrior. Thats impressive. Canons should have never been printed.
Lot of people just love thoughtless aggro. Some classes eat even shaman for free despite al the totem spam but i understand your call outs. Why not include quest hunter? That shit is ridiculous.
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lol Tony is a stupidass card like most steal your opponent cards/deck cards.
Annnnd you know it.
Mill in general is pretty degenerate but less braindead obnoxious outside of druid and rogue.(play Tony, myra, shadowstep tony....omgerd skill)
I once made a mill dh a little after dh was released with glide. Was interesting but not oppressive.
If something is ridiculous in standard, oh man wild gonna be silly. I still dont believe some idiot printed Jailer thinking that'd be good for game. Only 3 of the classes even have a possible answer to that.(DK, priest, warlock)
0
More likely only care about profit so printing braindead busted garbage means theres a set of people who will spend a bunch to craft said garbage. There isnt a game dev alive that will say crap like Alastor, Jailer, anubarak are balanced cards.
0
*resists urge to rant on how dogshit dev team is*
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Discover ruined the game.
ironically considering the title of this thread, discover removed the rng that made some things just okay.
For example Thoughtsteal VS Identity Theft(in general there are way too many cards that let you look at your opponents hand)
Discovering something is way stronger than rng gifts.
0
Druid has been dogshit stupid for a LONG time. Archetype doesnt matter.
0
lol. I had one draw from a jailer lifesteal dk. Kinda annoyed the 5/6 hit me in the face end of turn but he also died from losing duel. Jailer users disgust me.
3
It's a pretty stupid card. I cucked multiple people from playing alastor(i probably hate this card more than anything..such braindead garbage...free 14 dmg including to face...yeah balanced) by stealing their mana. I've played immolate a few times form the fire imp. Stealing mana after lighting up their hand is a lil annoying.
Druid's current hero power archetype is kind of obnoxious so i havent tested it too much in druid. I imagine you were playing some sort of big druid, doomkin would be decent.