Bonemare and Corpsetaker both seem like extremely good cards in Non-Elemental Handbuff Paladin. Bonemare has crazy synergy with Acolyte of Pain and Meanstreet Marshall.
This is bad card. Maybe in some kind of midrange/tempo warrior it could work, but other then that - no. CW does not need this card. And i know what i am talking about since it is my main deck. Maximal18 gave good explenation.
Maybe in typical Control Warrior. But in a Deathrattle N'Zoth Control Warrior this card is amazing. It stabilizes the early board and then comes back later in the game for even more stabilization.
With Eater of Secrets the downside is the small body that is pretty bad when your not up against Secrets. With this, it has the extra downside of affecting you negatively as well.
I just think this is too slow, and difficult to rationalize to put into a deck. I'd rather play Burgly Bully.
Pretty bad right? Its a 3/2 with charge that heals about 3 to 6 on average. Maybe you would use Blessing of Might to get a bigger healing effect? I'm not sure. Paladin has a lot of 4-Cost cards.
Paladin has a favorable match up against TTK Mage because this can pull Eye for an Eye. You just win on the spot usually. Since TTK Mage typically doesn't run life gain, so when they are at 1 HP they are locked out.
This card is really good. It does a fair amount of damage, dealing 12. Also it summons 6 Silver Hand Recruits. Perfect for Token Paladin decks. I like it a lot.
How I see this card is that if your opponent have enough removal to get through this and Tirion then you probably lose no matter what. But if they don't have removal you probably win. It is kinda like a Ancient of War in that regard but more feast or famine.
For this deck to work we need a card like this. A buff that doesn't cause such card disadvantage that's somewhat cheap and flexible. If we don't see a card like this I believe Buff Paladin won't be a thing. But if this does exist I definitely see it becoming a competitive deck.
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It seems fair.
It's like Novice Engineer, but might be a bit better since it can't get pinged off. Can guarantee a Tirion Fordring or Wickerflame Burnbristle draw. I'm not sure if you would play this over Stonehill Defender, but it's just an average card.
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Here's my classic Non-Elemental Handbuff Paladin deck.
Bonemare and Corpsetaker both seem like extremely good cards in Non-Elemental Handbuff Paladin. Bonemare has crazy synergy with Acolyte of Pain and Meanstreet Marshall.
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I think it's a bit on the weak side.
With Eater of Secrets the downside is the small body that is pretty bad when your not up against Secrets. With this, it has the extra downside of affecting you negatively as well.
I just think this is too slow, and difficult to rationalize to put into a deck. I'd rather play Burgly Bully.
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Lothar said during Dreamhack he had a card to reveal soon. I think tomorrow or the day after that.
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Pretty bad right? Its a 3/2 with charge that heals about 3 to 6 on average. Maybe you would use Blessing of Might to get a bigger healing effect? I'm not sure. Paladin has a lot of 4-Cost cards.
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Loving the deck. Kooky Chemist have come in clutch against Doomsayers and Flametongue Totems.
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Paladin has a favorable match up against TTK Mage because this can pull Eye for an Eye. You just win on the spot usually. Since TTK Mage typically doesn't run life gain, so when they are at 1 HP they are locked out.
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Solemn Vigil is also leaving standard.
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This card is really good. It does a fair amount of damage, dealing 12. Also it summons 6 Silver Hand Recruits. Perfect for Token Paladin decks. I like it a lot.
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Fairly mediocre. I don't think Zoo or Hunter would play this card.
The only line of play I can think of is this after Alleycat or Lost in the Jungle.
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Is it me or Druid getting really iffy cards this expansion?
Like worse than Paladin kinda bad. Because the three shown seem absolutely unplayable.
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How I see this card is that if your opponent have enough removal to get through this and Tirion then you probably lose no matter what. But if they don't have removal you probably win. It is kinda like a Ancient of War in that regard but more feast or famine.
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For this deck to work we need a card like this. A buff that doesn't cause such card disadvantage that's somewhat cheap and flexible. If we don't see a card like this I believe Buff Paladin won't be a thing. But if this does exist I definitely see it becoming a competitive deck.