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    posted a message on Murder At Castle Nathria Final Reveal - All 30+ Remaining Cards Revealed!
    Quote from Lower_Your_Head >>

    Steamcleaner kills Quest Priest... at least Warlock's (1) mana fatigue-spells too...

     Quest Priest can draw the spell in the same turn it’s played pretty easily.

    I assume Prestor Druid gets ‘killed’ though.

    Posted in: News
  • 0

    posted a message on New Hunter Legendary Card Revealed - Huntsman Altimor
    Quote from Gameoverman >>

    Even Infuse(2) and Infuse(4) doesn't seem OP to me

     That would be absolutely absurd and would even see play in lesser minion based decks like quest hunter.

    Posted in: News
  • 0

    posted a message on New Warrior Legendary Card Revealed - Remornia, Living Blade
    Quote from AteryMayxNoiz >>

    What about windfury? That would be crazy /s

     It wouldn’t work

    Posted in: News
  • 0

    posted a message on New Paladin Common Card Revealed - Buffet Biggun

    This seems absolutely obscene. 

    Posted in: News
  • 0

    posted a message on So I was going to quit HS for a while
    Quote from PetiteMouche >>
    Quote from KillJack >>
    Quote from JJSawry >>

    It should be pointed out, Reno on launch WAS trash, he didn't see competitive play until the card pool was larger and better stalling tools got printed as well, along with another highlander incentive. That could be the case somewhat with Renathal as well, he will benefit a lot from a 6set meta instead, so you can play 39 GOOD cards.

     I think people appreciated how powerful Reno could and would turn out to be though, even though the card pool wasn’t strong enough to make highlander decks at the time. 

    I honestly can’t foresee a use for Renathal. There’s a big downside in having an extra 10 cards no matter how strong the pool is, and 10 health is not nearly as much of an upside as being able to heal to 30 at any point in the game

    Hope I’m wrong because I do enjoy longer games, but I don’t think this card will see competitive play. 

     You have to spend 6 mana though, and draw it. It's nowhere near "at any point in the game" and you know it if you've ever played a Reno deck against aggro :P

    And the downside of having 1 copy of each card is arguably a bigger downside than having +10 cards in your deck. I think ?

    Fair point that you have to pay for it and draw it, but it’s still a much bigger upside than starting with 10+ health when you do have access to it.

    And I’m not sure about the second point. The downsides are different. In terms of card draw, Reno damages the chances of you consistently drawing any one card, this isn’t true for legendaries since you can only run one anyway. Playing with a 40 card deck damages the chances of you specifically drawing a certain legendary hugely, whilst also damaging the chances of you drawing any other card, albeit to a lesser degree than a Reno deck would. 

    The disadvantages of whether you could actually create a singleton deck or a 40 card deck without adding weak cards just depends on what’s in the pool. With the card pool being as vast as it is even now, I don’t imagine that you’d have to put in any atrocious cards in either case. But I think each card would hurt certain classes more than others. 

    Posted in: General Discussion
  • 0

    posted a message on So I was going to quit HS for a while
    Quote from JJSawry >>

    It should be pointed out, Reno on launch WAS trash, he didn't see competitive play until the card pool was larger and better stalling tools got printed as well, along with another highlander incentive. That could be the case somewhat with Renathal as well, he will benefit a lot from a 6set meta instead, so you can play 39 GOOD cards.

     I think people appreciated how powerful Reno could and would turn out to be though, even though the card pool wasn’t strong enough to make highlander decks at the time. 

    I honestly can’t foresee a use for Renathal. There’s a big downside in having an extra 10 cards no matter how strong the pool is, and 10 health is not nearly as much of an upside as being able to heal to 30 at any point in the game. 

    Hope I’m wrong because I do enjoy longer games, but I don’t think this card will see competitive play. 

    Posted in: General Discussion
  • 5

    posted a message on Patch Coming Thursday - Balance Changes in BG and Constructed!

    Hunter Quest and Dragonbane Shot really need nerfs. 

    Prismatic Jewel Kit is another one I personally despise. 

    Posted in: News
  • 5

    posted a message on Is Burgle Rogue really that big of a deal?
    Quote from nishinnis >>

    I don't find the deck to be that big of a deal either, until it comes to Mr. Smite + Shadowstep shenanigans. And since Mr. Smite is what most people dislike about Quest Warrior also, he might be the card to get a nerf. (maybe?)

     

    I couldn’t believe it when I saw the reveal.

    Take Leroy out of standard for being too strong and then just put in the same card for one more mana with huge upside in a meta full of mana cheating… 

    And the fact that the Juggernaut can summon it is absolutely ridiculous.

    Posted in: General Discussion
  • 0

    posted a message on Which was the bigger failure, Mercenaries or Duels?
    Quote from Livesage >>

    Duels isn't a failure for me. It is really fun and a good source of gold if you have a decent Wild collection and can make competitive decks.

     

     I think that’s why I hate it. I don’t play Wild because it’s atrocious so always dust my Wild cards to keep my Standard collection as complete as possible. 

    So when a new mode comes out and they expected me to craft Wild cards to compete, I just immediately dismissed it.

    Posted in: General Discussion
  • 0

    posted a message on Owl Warlock is Toxic
    Quote from Mindsmog >>

    so 60+ armour and the maximum owl lock can do is 8x7 ( 56 damage) and you still lose? .

     They can use Tamsin to cast the spell twice and double the damage. 

    Posted in: General Discussion
  • 2

    posted a message on Owl Warlock is Toxic
    Quote from lv426a11 >>
    Quote from fusilli >>
    Quote from TheNameForgotten >>

    I'm pretty surprised that owl warlock is getting so much hate honestly. It's a very strong deck but so is the paladin deck and rogue also has absolutely busted early game. I'm running four silences in order to be able to beat paladin and even that is not always enough. Owl warlock's combo is also countable. The easiest ways is to put down lots of big minions and force them to play many of their combo pieces (if you don't outright win). They are also vulnerable to weapon removal, spell counters, mutinous, and glide. They are a really strong deck but feel fairer than other combo decks in the past imho. Death Knight paladin and Togwaggle Druid had more armor and healing and quest mage (ungoro) could freeze you forever.

    If owl warlock is too strong in terms of win rate, it's also one of the easiest decks to nerf. Making some spells cost more or removing the shadow tag would probably do it. 

     It's a combo deck. Don't be surprised when those get hate - the HS community absolutely despises combo. That's one staple that won't change.

     You know why people hate combo decks in hearthstone?  Becuase you can't do shit about them other than "win before they get the combo".  You literally play through the game watching them solo collect the combo pieces while removing your board and then they win.  Wow

    It's a poor game design imo, and with all the card draw that warlock now has, it's really consistent

     

     Combo decks can be fine. 

    Four Horsemen Paladin was fine. It was a strong deck but it wasn’t toxic because you actually had to put some thought into playing it. Opponents could also play against it because it didn’t have an infinite amount of board clears etc. 

    The decks that rely on drawing cards as fast as you can whilst having ridiculous amounts of healing and board clears to hit the combo aren’t fine. There’s no skill required in playing these Warlock decks because you have so many clears you don’t need to save them because you can draw so fast that you’ll never run out. 

    Mecha’thun Priest was the first deck I remember seeing this absolutely horrible style of play in. And Blizzard have continually printed cards that enable it ever since… from Tickitus to the awful Quest cards and now this stupid Warlock spell. 

    Warlock in general is a class that should avoid having OTKs just because it can draw so well. It’s ruining the whole class. Used to be my favourite but I can’t play it anymore.

     

    Posted in: General Discussion
  • 1

    posted a message on Owl Warlock is Toxic
    Quote from michael30 >>

    It's like playing against bots. The game feels like running in auto-pilot and there are no tools offered to counter their win condition. It makes me wonder why did they bother giving control decks so many tools this expansion? As a Warrior, I can be at full health with 60+ armor and still lose.

     Like Warlock has been for the past four expansions? 

    Posted in: General Discussion
  • 0

    posted a message on Beast Build = Unstoppable Empire
    Quote from DeathDragon >>
    Quote from Shishkaibob >>
    Quote from TheHiddenNinja7 >>

    Gets defeated by murlocs tho.

    Murlocs usually have bigger stats at the start of combat, so even against beasts with reborn they should live.

    And then poison just stops the combo in its tracks

     Until a Rat Pack pops and there's a whole new board of at least 50/50 rats. Beasts need a nerf ASAP

     I'm quite sure making both normal hearthstone and battleground unplayable is done on purpose to increase mercenaries sells. As such I wouldn't expect any nerfs for the next month.

     I reckon you’re on to something there. A boring meta in both standard and bg would be bad when they are trying to hype mercanaries. An outrageous and unbalanced Meta on the other hand…… 

     He really isn’t on to something there. There’s no way they’d do something like this on purpose. They’d be more likely to force people to a completely different game entirely especially considering the negative reaction to the Mercenaries announcement.

    Sadly, it truly just is incompetence and neglect.

    Posted in: Battlegrounds
  • 0

    posted a message on Just faced a hero power bot..
    Quote from Cracken23 >>

    I don't see a reason to report someone because of they are waiting afk or using something like an autoclicker. They aren't doing anything wrong. They don't cheat, they don't abuse glitch or anything else. They're just waiting in their turn. Everyone has the same amount of time in their turns and they are free to do whatever they like.

    That is the game, these are the rules. If they don't do anything against rules, why to report them? If they don't want to play any cards and lose, that is their choice and you should enjoy your free win. If you don't want to wait other players, you should consider to play against other players and maybe try to play solo. 

     Seriously?

    The game is meant to be fun for humans to play and this detracts from that experience. 

    Since you are such a fanatic about ‘rules’… it’s against the terms and service to use a bot to play Hearthstone. So everything you said is nonsense and they should be reported.

    Posted in: General Discussion
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