• 2

    posted a message on Treasures badly needs a rework.

    As the title states, treasures at the moment are extremely powerful and way way too random in being acquired. Just using a recent example, I played two priest runs in a row, in which one of the choices for my first treasure was Grommash's gauntlets... That's right, -1 cost for equipping weapons, on a priest. This basically removes one treasure as no one will ever pick that, and if your other 2 treasures are horrible, your run is basically over before it even begins with how prevalent aggro decks like DH/Hunter are. This game mode has so much potential, but when stuff like this happens, it makes it kind of obvious that no one really put and deep thought behind it, it makes one think that the game mode was just added as a further gold sink/way to get some $$ out of people that want something new out of Hearthstone.

    Posted in: Duels
  • To post a comment, please login or register a new account.