Unfortunately, I don't think that would work. The effect is counting how many actual boars died, not the number of times the DR went off. The DR itself just equips the sword.
- Kayel
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Pherosizm posted a message on New Warlock Legendary Card Revealed - Tamsin's PhylacteryPosted in: News -
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AnotherControlFanboy posted a message on New Neutral Epic Card Revealed - Grimtotem Bounty HunterPosted in: Newsthis is a sad day for a sad warlord
RIP Rend Blackhand
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Weird_man posted a message on Balance Changes Coming Next Week - 4 Changes In Total!Posted in: NewsSooooooooo... Druid still can summon 6/6 taunt Ancient for 0 mana on turn 1 with a coin in the wild, or...?
Nope, this interaction has been fixed, so that Jerry Rig Carpenter doesn't split Hidden Oasis into 0-manacost cards, but rather into 2 6-manacost cards
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Thanatos2k posted a message on Balance Changes Coming Next Week - 4 Changes In Total!Posted in: NewsIt does make it a lot weaker. This change over the average quest mage game results in
2 fewer drawn cards. This is more important than it seems. The average quest mage ends up drawing their entire deck or near to it, letting them cycle the Ignites immediately. Now the combined draw strength of the 2 Cram Sessions, 2 Intellects, and 2 Spring Waters with turn 8-9 of regular draws will not draw the whole deck, severely lowering their consistency.
~5 less damage to face, requiring one more spell on average to kill the opponent.
Numerous large and mid sized minions require more than a single cheap spell to clear them.
And most importantly off all - the quest will have a full dust refund, causing a huge portion of the people to refund it and stop playing the deck, regardless of whether it's no longer viable or not. That is the biggest positive the game will see.
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Hootanic posted a message on Goliath, Sneed's MasterpiecePosted in: Goliath, Sneed's MasterpieceI think you are on point with this - in a slower meta, this may be everywhere to recover and flip the board state, but at the moment it won't see much play. There is plenty of other single target removal, and some decks aren't interested with their own board state beyond quest progression. But hey, maybe it'll get it's day sooner than we think with the the next expansion.
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Legend_Entomber posted a message on United in Stormwind Mini Set: Deadmines - Launches November 2nd! All Cards Revealed!Posted in: NewsAmulet is good for Rez Priest in Wild for sure..
- Imagine you could spend 3 mana to rez 2-4 minions on average in compare to use the 7-mana cost Spellstone card to rez between 2 and 4 different minions.....
- Also, Amuset does not mention "different" friendly minions. That means you could resurrect many of the same minion as many times as you upgraded the spell
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xskarma posted a message on United in Stormwind Mini Set: Deadmines - Launches November 2nd! All Cards Revealed!Posted in: NewsI thought this too, but then, this is card draw too. And every time you use it as Card Draw, you make it stronger. Even if you use this only once or twice, then it already gets kind of ridiculous.
It may only be a play for more greedy Rez priest lists, but I think the Card Draw/Tradeable part of it shouldn;t be discounted.
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BlindMurloc posted a message on Fireside Gatherings Live - Enjoy Your Early Pack Openings!Posted in: NewsDamn I opened 60 packs and got only 3 legendaries :( . Tho the Warlock and Hunter quest are quite nice, also got that DH Jace guy so i'll probs be dusting that later on
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D_Lord posted a message on All Cards Revealed!YEEEEEEEEEEEEES! Finaly a good silence card in standard. Also, Royal Librarian.
Ignite and Sanctum Chandler are cool. I like mage a lot. Shadow priest also looks really freaking interesting. Maestra is so much fun. The rogue questline looks quite cool, too.
Did they print a card called "Entitled Customer"? LOL
Many neutral cards are actually interesting, too. Especially the epics.
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Psy_Kik posted a message on final reveal streamPosted in: General DiscussionNo big deal. They are understandably in damage control mode right now. Activision suits will be bothered by haemorrhaging of WoW subscriptions. To them that is where a lot of the remaining Blizzard value is/was.
It is a little weird to see a company who created "announcement of the announcement" memes only give 30minutes notice on pulling a hype stream, but that's all it is. The new cards/content are coming regardless.
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spell DH let's goooooooooo
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warrior has pyromancer that literally only triggers with fire spells
I think fire package is ok, but not good enough on its own
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Interesting, spell DH gaining support and being able to play minions
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Big Shaman? it doesn’t pull minions from hand, copy instead? cool!
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for aggro shadow priest
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the infinite value man!
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good in a meta where opponents play good spells, cool tech card
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WHAAAAAAAAAAAAAAAAT? MUTANUS FOR SPELLS? AND YOU CAN HAVE TWO OF THEM? GIMME THAT! CONTROL ANTIGAME WARRIOR, HERE WE GOOOOOOOOO!
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emerald skytalon for DH, with outcast support bundled
I really hope outcast decks work this time
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arcane bolt OTK incoming!
with all the cards revealed so far you can have a total of 8 bolts , 2 from main deck, another 2 from wyrms and 4 from deathrattle minion (clunky but is necessary)
each bolt dealing 3 damage is 24, if you double with the legendary is 48, enough damage to kill Renathal players or someone that bumped armor above 30 health
getting the bolts from the 3-drop can be an issue depending of the matchup, I hope there will be other ways to get more bolts
And yes, we have enough mana to combo at turn 8 if all bolts are in the hand, vex is 5, girl that discounts is 2 (doesn’t work at turn 7 because of manathirst threshold, which is turn 8)