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    posted a message on They killed Priest

    Sure, here is the current iteration, I tried switching some more cards for the new ones, but frankly they are a bit shit (or, you may say situational), and you are better off just discovering them when needed.

    ### ControlPriest
    # Class: Priest
    # Format: Standard
    # Year of the Gryphon
    #
    # 1x (0) Desperate Prayer
    # 2x (0) Raise Dead
    # 2x (1) Draconic Studies
    # 2x (1) Wave of Apathy
    # 2x (2) Pandaren Importer
    # 2x (2) Renew
    # 1x (2) Wandmaker
    # 2x (3) Apotheosis
    # 2x (3) Palm Reading
    # 2x (3) Venomous Scorpid
    # 1x (4) Blademaster Samuro
    # 2x (4) Cabal Acolyte
    # 2x (4) Hysteria
    # 2x (4) Southsea Scoundrel
    # 1x (4) Xyrella
    # 2x (6) Lightshower Elemental
    # 1x (7) Mutanus the Devourer
    # 1x (7) Soul Mirror
    #
    AAECAZ/HAgbIvgP+0QP76AOZ6wPU7QOm7wMMk7oDr7oD3swDy80D184D49ED4t4D+OMDlugDmusDlO8DyfkDAA==

    Posted in: General Discussion
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    posted a message on They killed Priest

    I don't know guys, I just came back to my favourite control priest deck, after having terrible luck with miracle/garrote/quest rogue, refurbished it a little and am currently shitting hard on the quest mages, and most other (mostly DH) OTKdecks as well. Mutanus eating Dawngrasp every time gives me great pleasure, and makes some of the smorcing morons concede instantly :) 9-1 so far, so maybe it's just luck, but I am having fun. Adapt to these idiotic times, steal their shit, and use it against them, this is the way!

    Posted in: General Discussion
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    posted a message on I'd really like some anti-armor tech.

    I do think this is a genuinely unexplored area which could see some cool card concepts.

    We have anti-secret cards, I would like to play with some other "techs" too. That would also make armor cards potentially much more interesting in the future. Currently it is probably one of the most boring aspects of the game.

    The "anti armor tech" couldn't be too strong though, because that would invalidate entire class. 

    I was thinking, that some fairly weak minion like the one below would give us oportunity to even things out occasionally, but would still just be too bad to become an auto-include even when armor decks are dominant.

    [img]http://www.hearthcards.net/cards/8ed05537.png[/img]

    Posted in: General Discussion
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