That's a pretty bold and unfounded claim, unless by "ultimate", you mean "weaker". What you did was basically that you replaced quite of few of premium cards in the standard control warrior with their inferior/obsolete versions only to be able to play Zephyr (possibly twice, of you draw Brewmaster in time). Whirlwind is vastly inferior to Warpath, Militia Commander is inferior to Mummy, Armagedillo works worse because you have fewer taunts and you can only run one copy of the Flunker, Assembly, Omega Devastator and Tomb Warden, which are THE strongest cards in the set. The Zerus cannot counterbalance that (most often, it works just like another board clear which you can include into your deck directly without crippling the list). The 5% loss of average winrate reflects this quite well.
There is a reason strong decks are easier to play - they present consistent, powerful plays that work more often. There is nothing brainy about filling a deck with mediocre card, then roping every turn while having hard time surviving, then losing anyway.
According to HSReplay, this deck has 54.3 winrate, while the best control warrior decks have 59-60%. There is a highlander aggro warrior that works much better than control (58%). So this deck is recommended only if you don't really need to ladder up.
Quite the opposite. Things have finally set into motion, and currently, a bill with bi-partisan support is proposed to strictly regulate what is now viewed as predatory business practices aimed at minors who are less capable to resist exploiting psychological impulses related to gambling - namely lootboxes. There are scientific studies that lootboxes are really capable of tricking people (and ESPECIALLY minors) into spending unreasonable amounts of money, that the number of adolescent gamblers quadrupled in the UK due to similar schemes used by mobile games, and thus, as a form of gambling, it should be both heavily taxed and regulated, i.e. inaccessible to minors.
According to Beligan law, lootboxes are already illegal predatory business practice.
All in all, it seems that the children's card game will soon become and adult only card game.
It's not even the same type of card. Shredder was a tempo card, giving you a minion on board, while this gives you just card in hand, which is always much worse.
It is strictly worse, because unlike shredder, it gives a card to your hand, not on board, which means much worse tempo. The stats are garbage, that means it won't see play in constructed.
This card provided very useful data for my book "N00btraps and wishful thinking". Just compare the poll results with the actual stats of the card. Amazing! Will anyone learn from the experience? I would not hold my breath.
Don't judge people by their virtual "achievements", judge their statements by what they actually say. You would find out that I was right - Chameleos is garbage that is not played in any serious deck, and you were wrong. Seems like my first achievement - defeating you in an argument. How cool is that?
It's another n00b trap, like Zerus or Achbishop Benedictus, but I admit that it's very cool.
To those who still entertain the idea of it being good, consider this:
1) It won't "sit in your hand, spying", most of the time, it won't be in your starting hand (it's a legendary). And even if it was, there are always only a few meta decks, so you can often guess your opponent deck anyway, during the first two or three turns. You face a warlock? It's a cubelock or control lock. Now the card will show you Kobold Librarian and then Hellfire. Yay!
2) The turn you topdeck it, it's just a 1/1, so it's the most terrible topdeck ever for a slow deck, and it has no sense in a fast deck (fast deck attacks aggressively no matter what, it does not have any strategic flexibility). If you have the luxury to wait, it will be a useless card for your archetype most of the time. Imagine a control warlock or priest that need board clears, heals or impactful cards, with this changing from one small minion to another. If your opponent actually plays a card like a Death Knight that would be useful to steal, he will play it immediately on curve, minimizing your chance.
3) As before, decks are super synergistic, so they will prefer a dependable card that actually plays to their win condition to a Zerus-like card like Chameleos.
But it will be fun watching people desperately trying to make this card work!
1
That's a pretty bold and unfounded claim, unless by "ultimate", you mean "weaker". What you did was basically that you replaced quite of few of premium cards in the standard control warrior with their inferior/obsolete versions only to be able to play Zephyr (possibly twice, of you draw Brewmaster in time). Whirlwind is vastly inferior to Warpath, Militia Commander is inferior to Mummy, Armagedillo works worse because you have fewer taunts and you can only run one copy of the Flunker, Assembly, Omega Devastator and Tomb Warden, which are THE strongest cards in the set. The Zerus cannot counterbalance that (most often, it works just like another board clear which you can include into your deck directly without crippling the list). The 5% loss of average winrate reflects this quite well.
There is a reason strong decks are easier to play - they present consistent, powerful plays that work more often. There is nothing brainy about filling a deck with mediocre card, then roping every turn while having hard time surviving, then losing anyway.
0
Weak decks are always difficult to play.
0
According to HSReplay, this deck has 54.3 winrate, while the best control warrior decks have 59-60%. There is a highlander aggro warrior that works much better than control (58%). So this deck is recommended only if you don't really need to ladder up.
2
Quite the opposite. Things have finally set into motion, and currently, a bill with bi-partisan support is proposed to strictly regulate what is now viewed as predatory business practices aimed at minors who are less capable to resist exploiting psychological impulses related to gambling - namely lootboxes. There are scientific studies that lootboxes are really capable of tricking people (and ESPECIALLY minors) into spending unreasonable amounts of money, that the number of adolescent gamblers quadrupled in the UK due to similar schemes used by mobile games, and thus, as a form of gambling, it should be both heavily taxed and regulated, i.e. inaccessible to minors.
According to Beligan law, lootboxes are already illegal predatory business practice.
All in all, it seems that the children's card game will soon become and adult only card game.
0
Damn, I hate ladder now...
4
To quote Zalae: "This is a value card, Hearthstone is a tempo game, 1 star."
2
It's not even the same type of card. Shredder was a tempo card, giving you a minion on board, while this gives you just card in hand, which is always much worse.
2
It is strictly worse, because unlike shredder, it gives a card to your hand, not on board, which means much worse tempo. The stats are garbage, that means it won't see play in constructed.
2
This card provided very useful data for my book "N00btraps and wishful thinking". Just compare the poll results with the actual stats of the card. Amazing! Will anyone learn from the experience? I would not hold my breath.
1
Don't judge people by their virtual "achievements", judge their statements by what they actually say. You would find out that I was right - Chameleos is garbage that is not played in any serious deck, and you were wrong. Seems like my first achievement - defeating you in an argument. How cool is that?
0
It's not a crab, because crabs are buffed after they eat their prey.
0
It's another n00b trap, like Zerus or Achbishop Benedictus, but I admit that it's very cool.
To those who still entertain the idea of it being good, consider this:
1) It won't "sit in your hand, spying", most of the time, it won't be in your starting hand (it's a legendary). And even if it was, there are always only a few meta decks, so you can often guess your opponent deck anyway, during the first two or three turns. You face a warlock? It's a cubelock or control lock. Now the card will show you Kobold Librarian and then Hellfire. Yay!
2) The turn you topdeck it, it's just a 1/1, so it's the most terrible topdeck ever for a slow deck, and it has no sense in a fast deck (fast deck attacks aggressively no matter what, it does not have any strategic flexibility). If you have the luxury to wait, it will be a useless card for your archetype most of the time. Imagine a control warlock or priest that need board clears, heals or impactful cards, with this changing from one small minion to another. If your opponent actually plays a card like a Death Knight that would be useful to steal, he will play it immediately on curve, minimizing your chance.
3) As before, decks are super synergistic, so they will prefer a dependable card that actually plays to their win condition to a Zerus-like card like Chameleos.
But it will be fun watching people desperately trying to make this card work!
0
Dishing out tunnelers is nice and fine, but... how do you win yourself?
2
But it's statted as a 4 drop. Exactly what hunter does not need.
-3
Super crappy design. Random + in your deck = unreliable, garbage.