Basically, you just vomit out your whole hand, and you play cards that synergize with that idea.
Surprisingly, you can just put out a lot of big threats and your opponent can’t deal with it. Since you summon a lot of 0 ATK minions, Mass Hysteria can’t touch us!
If there’s any card suggestions for this deck, let me know.
I figured it out. Skulking Geist. It kills Play Dead. The main issue is that they play cube and play dead in the same turn. But without PD, you can just silence the cube. EZ games.
So here's a question: Is it wrong to always just keep Bloodreaver in your opening hand? I find myself just always wishing I had this card if I don't. Even though it's a 10-drop, It's so good against aggro if you can stay alive long enough to play it on curve.
Been destroying almost everything in my path with this one. It's more tempo oriented, so it exerts more pressure, leading to a slower combo, but overall better matchups.
There's got to be some room for Godfrey in there, but idk where. Probably the Drain Soul.
I really wanted the text: 'Fill your board with Jade Golems.' The question was simply 'What sort of cost is worthy of such a power?' I figure since Jade Golems are always summoned to the field, Getting one in your hand means a change in your deck build, except for Rogue, but there wasn't much Jade Rogue anyways, and I think Jade Rogue needs this to push it.
But maybe this cost isn't worth the power?
I want to hear your thoughts: What sort of cost would be worthy of the ability to fill your board with Jade Golems?
Here's my . . . let's just call it differentthought.
Let's imagine a world of hearthstone in which who goes first and who goes second had to do with something concrete about your deck.
The scenario I was thinking of is if you added the cost of all the cards in your deck together, and compared it to the opponent's deck cost, and whoever's deck costs less goes first.
Now, I want to say, that I have NO IDEA if this is a good idea or not, but it does do one key thing:
The aggressor will always go first, and the defender will always go second. (I say this because in General, control decks have heavier cards than aggro decks.) This makes sense to me, because in Chess, white is the attacker, and black is the defender.
Is this good or bad? I DON'T KNOW! But I was hoping you could discuss and think about this concept.
Yes they are affected by spell damage. I did not forget about Malygos. I just didn't think of a practical way to use these two cards together. Honestly, how would you? You have to get them both on the field and have a bunch of secrets in your hand. I don't think any of the classes can do all 3 of those things in one turn.
Now you can do something else with all those secrets you get from Subject 9.
To clarify, the secrets do not create secrets when you cast them while controlling this minion, but they operate exactly the same as upgraded Moonfires.
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Basically, you just vomit out your whole hand, and you play cards that synergize with that idea.
Surprisingly, you can just put out a lot of big threats and your opponent can’t deal with it. Since you summon a lot of 0 ATK minions, Mass Hysteria can’t touch us!
If there’s any card suggestions for this deck, let me know.
0
So far 7 wins and 3 loss over 10 games. I'm only at rank 15 though. Still, not bad.
0
Here's the deck it gave me.
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I figured it out. Skulking Geist. It kills Play Dead. The main issue is that they play cube and play dead in the same turn. But without PD, you can just silence the cube. EZ games.
0
You aren't allowed to complain about not being able to win without posting your decklist.
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So here's a question: Is it wrong to always just keep Bloodreaver in your opening hand? I find myself just always wishing I had this card if I don't. Even though it's a 10-drop, It's so good against aggro if you can stay alive long enough to play it on curve.
0
The main problem is you can't play Nether and silence a Cube in the same turn. Idk how to get around this.
2
This is in standard.
Been destroying almost everything in my path with this one. It's more tempo oriented, so it exerts more pressure, leading to a slower combo, but overall better matchups.
There's got to be some room for Godfrey in there, but idk where. Probably the Drain Soul.
0
Meat Wagon
Tough(x) means "Takes X less damage."
Elusive means "Can't be targeted by Spells or Hero Powers."
0
Must be 1 Character Long.
0
Yes, they increment with each summon.
I really wanted the text: 'Fill your board with Jade Golems.' The question was simply 'What sort of cost is worthy of such a power?' I figure since Jade Golems are always summoned to the field, Getting one in your hand means a change in your deck build, except for Rogue, but there wasn't much Jade Rogue anyways, and I think Jade Rogue needs this to push it.
But maybe this cost isn't worth the power?
I want to hear your thoughts: What sort of cost would be worthy of the ability to fill your board with Jade Golems?
1
To my great disappointment, the picture refused to upload properly.
Possibly even a new deck package in here.
0
Here's my . . . let's just call it different thought.
Let's imagine a world of hearthstone in which who goes first and who goes second had to do with something concrete about your deck.
The scenario I was thinking of is if you added the cost of all the cards in your deck together, and compared it to the opponent's deck cost, and whoever's deck costs less goes first.
Now, I want to say, that I have NO IDEA if this is a good idea or not, but it does do one key thing:
The aggressor will always go first, and the defender will always go second. (I say this because in General, control decks have heavier cards than aggro decks.) This makes sense to me, because in Chess, white is the attacker, and black is the defender.
Is this good or bad? I DON'T KNOW! But I was hoping you could discuss and think about this concept.
1
Yes they are affected by spell damage. I did not forget about Malygos. I just didn't think of a practical way to use these two cards together. Honestly, how would you? You have to get them both on the field and have a bunch of secrets in your hand. I don't think any of the classes can do all 3 of those things in one turn.
0
Now you can do something else with all those secrets you get from Subject 9.
To clarify, the secrets do not create secrets when you cast them while controlling this minion, but they operate exactly the same as upgraded Moonfires.