I asked in my other comment if you have any ideas on what to cut and add more defensive small minions i'd love to hear from a source that understands the same problem I already know =)
How I see it don't want my opponent to concede I want an all out match to the final cards or someone loos earlier on I understand where your coming from since there was no chance in your opponent winning, but in the honorable outlook on things them staying so you could finish them is thee most honorable thing they can do!:)
So idk how people will feel about this but im thinking wild deadmans hand warrior you can use this card for so much armor gene that you don't need to run bring it on if it works how I think it does you shuffle it with all the upgrades so that is why this card is "playable" otherwise this is just a card that may see the least amount of play when it come to schemes.
Its essentially better than operative in the note that you get to know whats in your opponents hand the only difference between these are their stats and depending on what card is when and where can make change to the match in some shape or form.
I'd like to think that with this next rotation that some of the last pushes for heal palidan makes its way to the top they have the last 3 expansions given almost nothing but healing synergy legendary minons and I hope they capitalize on this perfect chance qith more cards like flash heal or zandalari tenplar
Definitely no legendary weapon maybe rogue will get a spellstone but there is almost no way to be sure, also anything is possible for league of explorers can't wait for that!!!
I feel like this nerf is a little much if they made it 3 mana I'd understand but I have to say that 4 mana kind of ruins its core value of giving palidans a powerful early game board clear as well as making it even unplayable at times with combos like consecration or pyromancer a 6 mana and 8 mana board clear isn't as effective as a 4 mana and 6 mana hurting pali in the long run but also with the loss of many control assets with the next rotation it makes control seem almost impossible to hold unless the next expansion brings with it as many powerful control cards like ungoro or knights of the frozen throne, otherwise control maybe the weakest it has been in a very long time.
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I asked in my other comment if you have any ideas on what to cut and add more defensive small minions i'd love to hear from a source that understands the same problem I already know =)
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Trying to find away to get a few smaller minions in the deck if anyone has any ideas please feel free to share the help would be appreciated.
2
My bad I mean't to put with Dr.Boom, but your definitely right I should get more control orientation thanks.
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How I see it don't want my opponent to concede I want an all out match to the final cards or someone loos earlier on I understand where your coming from since there was no chance in your opponent winning, but in the honorable outlook on things them staying so you could finish them is thee most honorable thing they can do!:)
1
So idk how people will feel about this but im thinking wild deadmans hand warrior you can use this card for so much armor gene that you don't need to run bring it on if it works how I think it does you shuffle it with all the upgrades so that is why this card is "playable" otherwise this is just a card that may see the least amount of play when it come to schemes.
0
Its essentially better than operative in the note that you get to know whats in your opponents hand the only difference between these are their stats and depending on what card is when and where can make change to the match in some shape or form.
0
I'd like to think that with this next rotation that some of the last pushes for heal palidan makes its way to the top they have the last 3 expansions given almost nothing but healing synergy legendary minons and I hope they capitalize on this perfect chance qith more cards like flash heal or zandalari tenplar
0
Definitely no legendary weapon maybe rogue will get a spellstone but there is almost no way to be sure, also anything is possible for league of explorers can't wait for that!!!
0
I feel like this nerf is a little much if they made it 3 mana I'd understand but I have to say that 4 mana kind of ruins its core value of giving palidans a powerful early game board clear as well as making it even unplayable at times with combos like consecration or pyromancer a 6 mana and 8 mana board clear isn't as effective as a 4 mana and 6 mana hurting pali in the long run but also with the loss of many control assets with the next rotation it makes control seem almost impossible to hold unless the next expansion brings with it as many powerful control cards like ungoro or knights of the frozen throne, otherwise control maybe the weakest it has been in a very long time.
3
But you need mana to play the card....
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Noctis is to fun to not vote for so thats my vote
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1
U can use hemet to get rid of it can't u?
1
Great djinni i hope for the components for my master odd mech control warrior your powers are all i can hope from with my power of rng
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Wish i could push legend my highest rank was 10 during ungoro, kft meta ruined all my fun and have only reached 15 and under since then