Even Ben Brode has stated earlier as he was part of the team that the chance of getting a counter raises with each win from you. If lets say a specific deck is statisticly better then yours (a counter) you will get matched against these decks more frequently. Chances raise with each win. Once you have a achieves a unlikely high winrate over the course of many games you will notice that the search-time will majorly raise usualy.
And iam 100% (!!!!) sure that they also do it on the rng in some way - thats what makes me quit over and over again. Tell me its conspiracy or somewhat but i've so much data from my deck tracker collected over the last couple of years. Its nowhere close to a real randomness; more likely algorythm that favours or not.
However; its a fun game if you dont take it serious. It nowhere close to be a competitve card game. Just watch Masterships or somewhat. Basicly just RNG kicks in, thats it.
Basicly every class could have that many diversity but mage simply is able to play everything because they dont need to care value since some expansion already.
They create billions of rng value just by playing. A bit sad right now imo since its so unpredictable.
iam looking for a tool that can show me the percentage of the cards i have drawn in all my games with a specific deck and on which turn i did. In addition to that maybe something that can also analyse the percentage of cards that are discovered by another cards.
I've searched for this on decktracker but couldnt find it. Either i couldnt find any other plugins.
Is there something that gives me these specific informations?
1
Even Ben Brode has stated earlier as he was part of the team that the chance of getting a counter raises with each win from you. If lets say a specific deck is statisticly better then yours (a counter) you will get matched against these decks more frequently. Chances raise with each win. Once you have a achieves a unlikely high winrate over the course of many games you will notice that the search-time will majorly raise usualy.
And iam 100% (!!!!) sure that they also do it on the rng in some way - thats what makes me quit over and over again. Tell me its conspiracy or somewhat but i've so much data from my deck tracker collected over the last couple of years. Its nowhere close to a real randomness; more likely algorythm that favours or not.
However; its a fun game if you dont take it serious. It nowhere close to be a competitve card game. Just watch Masterships or somewhat. Basicly just RNG kicks in, thats it.
0
its not a beast
3
Just another Brawl that shows how disconnected Blizzard is with the Community. Even Monkeys wouldnt have fun with this.
0
Name: Cmidt#2990
Region: EU
Trade only: Yes, you go first
0
Basicly every class could have that many diversity but mage simply is able to play everything because they dont need to care value since some expansion already.
They create billions of rng value just by playing. A bit sad right now imo since its so unpredictable.
0
Is standard that weak or is this realy working?
2
Why wouldnt you play Devilsaur Egg and Fungalmancer? Also Leeroy Jenkins and Loatheb are out of place imo as they wont add any synergies expect a rushy theme. But you cant rush Paladins or Shamans. Instead you probably want sustain and force them to trade in your minions, such with Cards like Defender or Argus and Sunfury Protector. While Fungalmancer is adding more as Leeroy Jenkins ever could to this deck. Also Defender of Argus is a better choice imo.
Deck has just 4 Eggs to build up around. Statisticly it could lack the first few turns
0
Heya,
iam looking for a tool that can show me the percentage of the cards i have drawn in all my games with a specific deck and on which turn i did.
In addition to that maybe something that can also analyse the percentage of cards that are discovered by another cards.
I've searched for this on decktracker but couldnt find it. Either i couldnt find any other plugins.
Is there something that gives me these specific informations?
1
Imo the value of dusted cards is way to small. 5 For a common seems a bit lost.