The only issue i see is it is the only real neutral way of dealing with big minions and in most cases it being gone wont be an issue the only thing i can see with it being gone/warsong destroyed impacting the game negatively is with handlock as with he giants and other big minions that deck survives and is good even with BGH and other answeres in the game and without BGH something needs to keep the giants in check.
0-3 dont like the deck has no come back mechanics if you get a bad draw or dont kill before they get to late game and play more valuable minions. Deck might have been good day one but on day 2 im not feeling it.
Dote on Druids? You must be joking. This is the first card expansion of all expansions/adventures thus far that Druids will be getting ANY truly and decently viable class cards. Meanwhile, Priests just got Flash Heal in comparison to Healing Touch, so what was that about power creep and doting on Druids?
a good point granted the asymmetrical balance is always nice.
Nice and those odds are pretty decent in my opinion itl be interesting to test if its worth over a Azure drake since its harder to kill. Alot more things do 4 damage than 5. Tho there are some tough competition for the 6 drop slot.
Too much RNG. you could get Tirion ofc, but could also get Light's Justice...
They said the same thing about unstable portal. Actually alot of dumb things are said about cards before they are released so many reviews of Dr. Boom saying it was an ok card but nothing spectacular then they released it.....
Truth is nobodys done the odds of getting a great card.
Not a 4/4 plus spellpower and draw a card but a 5/5 for 6 get a pali card definitely funner survives flamestrike at least i mean theres alot less things that do 5 damage as apposed to 4.
There once was a card that was good and got a slight nerf one I can see being applied to the emperor his name was nat pagle and he's not really used anymore
Well i really like this card it probibly wont be used in too many competitive decks but its still pretty good it gives you cards that are materialized from nowhere and you don't have to wait on them yesera can be better because its harder to remove but you still get instant value out of it.
And it is not a spell thought steal tacked on thoughtsteal is from your opponents deck this is from their class so even if your against a mech mage that runs no flamestrikes you can still get a flamestrike if im reading this right.
I can definately see him used in some dragon decks since the dragon synergy will likely lack card draw and having a big one in your had just sitting there to gain effects isnt useless Yesera might be a better choice but you might want to run both and who knows with the cards i can see theres alot of strong 3-5 drops and better with dragon synergy so we might see the meta shift to a more midrange/tempo meta and we will see less BGH.
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P-P-P-Power creep.
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Honestly i agree with the Hemet part of that the only issue is he wouldnt be available in standard.
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The only issue i see is it is the only real neutral way of dealing with big minions and in most cases it being gone wont be an issue the only thing i can see with it being gone/warsong destroyed impacting the game negatively is with handlock as with he giants and other big minions that deck survives and is good even with BGH and other answeres in the game and without BGH something needs to keep the giants in check.
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Yeah same thing just happened to me im sure itl be funnier when i look back on it and not when its losing me games.
10
0-3 dont like the deck has no come back mechanics if you get a bad draw or dont kill before they get to late game and play more valuable minions. Deck might have been good day one but on day 2 im not feeling it.
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Eh i can see it being used in control warrior the odds of getting a huge minion are better and at the very least you still get 3 cards off of it.
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a good point granted the asymmetrical balance is always nice.
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blatantly better than arcane shot.
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Nice and those odds are pretty decent in my opinion itl be interesting to test if its worth over a Azure drake since its harder to kill. Alot more things do 4 damage than 5. Tho there are some tough competition for the 6 drop slot.
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They said the same thing about unstable portal. Actually alot of dumb things are said about cards before they are released so many reviews of Dr. Boom saying it was an ok card but nothing spectacular then they released it.....
Truth is nobodys done the odds of getting a great card.
0
Not a 4/4 plus spellpower and draw a card but a 5/5 for 6 get a pali card definitely funner survives flamestrike at least i mean theres alot less things that do 5 damage as apposed to 4.
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There once was a card that was good and got a slight nerf one I can see being applied to the emperor his name was nat pagle and he's not really used anymore
4
REMOVED
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Well i really like this card it probibly wont be used in too many competitive decks but its still pretty good it gives you cards that are materialized from nowhere and you don't have to wait on them yesera can be better because its harder to remove but you still get instant value out of it.
And it is not a spell thought steal tacked on thoughtsteal is from your opponents deck this is from their class so even if your against a mech mage that runs no flamestrikes you can still get a flamestrike if im reading this right.
I can definately see him used in some dragon decks since the dragon synergy will likely lack card draw and having a big one in your had just sitting there to gain effects isnt useless Yesera might be a better choice but you might want to run both and who knows with the cards i can see theres alot of strong 3-5 drops and better with dragon synergy so we might see the meta shift to a more midrange/tempo meta and we will see less BGH.