As one who has played Ring Toss at the fair, this should give you nothing no matter how much you spend on it.
- Jstt
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Member for 7 years and 2 days
Last active Sat, Aug, 14 2021 08:40:06 -
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RaptorWithWings posted a message on New Mage Rare Card Revealed - Ring TossPosted in: News -
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1xbenx1 posted a message on New Paladin Minion - Spirit of the TigerPosted in: Card Discussion -
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user-100365189 posted a message on New Druid Card Reveal - Dreampetal FloristPosted in: NewsOk this is to much, i guess my new strategy will be to insta concede against druid and pretend they don`t exist.
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Thexan posted a message on New Warrior Card Reveal - Security RoverPosted in: Newsthis is tremendously better than old god hogger. Lmao this can also complete a warrior's quest rather quickly too.
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Deathwalker_Cho posted a message on New Legendary Paladin Minion - Crystalsmith KangorPosted in: Card DiscussionY'all are a bit too harsh on this methinks. He's not overwhelmingly great, and he's def kinda weird, but I think he's interesting and a worthy Legendary.
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segurocarlos posted a message on Kangor's Endless ArmyPosted in: Kangor's Endless ArmyAnygear Can Happen
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waterwaIker posted a message on TIMESTREAM TRACKING (Year Creation Competition #1) - Phase I [Discussion Topic]Posted in: Fan CreationsFirst of all, thanks for everyone who gave me feedback so far. Even if I didn't reply to it, you can be sure I read it and took it into consideration.
Now, I'm not looking for more feedback for the cards or the setting of the expansions; I have that figured out already. What I wanted was your opinion on this logo. I'm not sure about the font or the colors and whether the overall look fits Hearthstone.
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ihascorm posted a message on Weekly Card Design Competition 7.20 - Discussion TopicI only see disasta' in your future.
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AngryChicken posted a message on Weekly Card Design Competition 7.20 - Discussion TopicSimilar to Spell Damage, you can see a Secret's upgraded bonus while it's in your hand and after it’s played. Once an upgraded Secret is played, the bonus remains even after Musa dies or leaves the battlefield.
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Lathy posted a message on Weekly Card Design Competition 7.19 - Final PollPosted in: Fan CreationsDidn't expect to reach the finals seeing The StarTwins on the same page - what a pleasant surprise :)
Some great entries, but i gotta say (and this is in no way ment as a trash talk, though it's probably going to sound like it)... I don't get a card like Cho'gall. Yes, the idea is "funny", but this is seriously a mechanic that would never be implemented in the game. Only playing mirror matches and creating a new game mode for a specific set of cards... you can sort a lot of decks of just by playing this card. Not for my taste.
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Better?
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Seems like Demon Hunter really is the "game-breaking" class... With that I mean they get cards that do unconvential but powerful shit, like being able to ignore taunt, later on twist Lifesteal, silences, heals, etc.
Also this + the current list we already have for DH, HOW IS THIS NOT BROKEN... Equip lifesteal weapon, add twinslice + Soulshard lapidary = 11dmg + 11dmg face. 22 damage into a play that's very easy to set-up since you see this very same thing every game against DH.
I just want control to become a little more capable ):
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This is much better than the Spellburst dual-class weapon literally in the next expansion...
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We didn't have enough freezes yet... Very fun to be frozen turn, after turn, after turn..
Cool card though
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I never really like resurrection stff with priest but they keep printing and printing it. Please stop it )': Nobody likes to be killed out of nowhere (innerfire shit) and removing big bodies over and over to not die in the 1 turn you can't!!!!
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Everyone loses op cards after rotation. It's not a valid statement. Literally nobody really knows how the game will look like after the 3 powerhouse expansions are gone from standard.
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This makes me think of Shaman with it's 4mana spells "Deal 4dmg + extra's", idk how I feel about the card.. :p
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*cough* Witchwood *cough* *cough* Splintergraft, Aviana *cough*
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Only thing I don't like about this card or Evolve in general is that a lot of minions have great effects, but smaller bodies for their cost making Evolve worse than ever before. Just look at the majority of Loa's. Most of them are low impact bodies, but crazy effects and there are just tons of cards like that.. But past 10mana evolve has been made slightly better...
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How I valuate legendaries is pretty simple: Would I be happy or not to open this up in a pack? And I won't be sad, because it is versatile, it is good, it fits in multiple situations, etc. It's just an easy minion you can slot into your decks and almost always get some sort of value out of it. It's not meta breaking, but surely not bad.