This is really good. I kinda got stuck around Rank 9 with my own Aggro Druid deck (with 1 Living Mana), spent 80 dust on this one, and went 24-13 to Rank 5. Well worth it, thank you!
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Nov 30, 2017Posted in: Free to play rank4 72% winrate
This is the same as sonecaroxx's deck from a few months ago: http://www.hearthpwn.com/decks/939638-free-to-play-rank-23-to-legend-in-3-days-day-80
Good to see it is still holding up.
Sep 30, 2017Posted in: General Deck Building
Proof of Rank 5: http://imgur.com/tbeTO83
you are trying to tell me than in just one month of playing you discovered the secret to just climb like crazy? You basically skipped the whole learning curve of the game (which for sure can't be learned in a month)
Well, there's no actual secret to climbing like crazy, the information is out there in lots of videos, articles, I just had to go out and use it. I have friends who told me that it was hard for any new player, and the learning curve was quite punishing, but I was expecting it. Plus my first month was kinda learning the game with my tempo mage deck, and got to Rank 16. Doesn't mean I suddenly know all the decks and details, but learning the fundamentals seems to be important here. Trump Teachings video series especially helped me beat Legendary decks with Basic cards.
even PRO players that are recognized as the best of the world I don't think reached rank 5 in a month just by grinding it out every day.
Satoshi, reached Legend on a BRAND NEW account in just 17 hours using Token (Aggro) Druid. https://www.reddit.com/r/hearthstone/comments/6wadf6/3104satoshi_hits_legend_with_f2p_account_in_17/
Disguised Toast's run using F2P Hunter during the Un'goro meta seems to be quite well known as well. It is these examples, plus some people on battle.net forums saying they reached Rank 5 with only a few months play, that I knew I could do it. And why not?
And sure you hit rank 5 as a new player that's probably playing a subpar hunter list, on a meta that is so hostile to hunter rn with razakus priest stomping on hunter, with evolve shaman getting pretty much an auto win against evey hunter, with jade druid out valuing every hunter turn after like turn 5, with the small taunt warrior rise, with the immense amount of tempo rogues in the ladder that do the same thing hunter does but just a lot better and a lot more decks.
Yes, perhaps my hunter deck wasn't the best up to Rank 13, but I had most of the key cards like Savannah Highmane, Alleycat + Razormaw. And no, Hunter seems to be in a much better place than before the nerfs, I didn't even know it was Tier 1 according to TempoStorm until today. Yes Evolve Shaman was frustrating to play against, lost most of those games but won some :). Jade druid I knew I had to go face almost all the time. In Ranks 9-5 I started facing a bunch of Keleseth Rogues, some of which I couldn't do anything about, but there were many other players I faced that let me easily take control of the game.Probably your phone is not working and you meant to write 15 instead of 5 :)
Oh, of course it did :).
Hearthstone has me curious with how most people play the game. Are a lot of people stuck at lower ranks after more than 200 games or do most people just play casual to Rank 20/15 for the rewards? It seems to be a mix, and why Rank 20 is full of netdecks like Pirate Warrior.
Sep 29, 2017Posted in: General Deck Building
I saw the reply I got as quite negative, and so didn't bother to reply. I WAS being realistic and definitely believed I could hit Rank 10, and 5 would be possible if I kept playing.
Well, after the nerfs hit I started working on my Mid-Range Hunter deck. I'd create a version, go on a win streak, then when I started to lose a few, upgrade a few cards. At the same time I was making sure in every game, I was expanding my familiarity of the main aoe spells, minions etc of each class. Though I found that establishing the right balance between board control and going face was a far more consistent indicator of whether I'd win or lose games.
I've hit Rank 5 now, and on the way, I'd play against Hunters and win against almost all of them. I'd see them making inefficient plays, going for face, when I could just make value trades with their minions. So I did have to craft a bunch of cards, namely, having 2x Eaglehorn Bow was essential for those times I needed that extra board control.
From what it seems, you were saying having a bigger collection = better rank, and that I'd get stuck at a lower rank until I got a bigger collection. Rather I think it is knowledge of the cards from those who do have bigger collections that helped me, I don't need to own the cards to know what they do.
Sep 29, 2017Jonius7 posted a message on Free to Play Rank 23 to Legend in 3 days Day 80% win ratePosted in: Free to Play Rank 23 to Legend in 3 days Day 80% win rate
Around 66% winrate for me from Rank 13 to 5
Sep 11, 2017Posted in: General Deck Building
I've been playing Hearthstone for a month, and I've reached a point where I feel I need some help to get further in the game. I built this mage deck, and peaked at Rank 16 with it, however I found that I had to play almost perfectly to win or take initiative.
Minion (18) Ability (12) Loading Collection
I'm now thinking I can probably upgrade this deck to a secret tempo mage, but it requires Karazhan cards which I don't have, so instead I thought of crafting either aggro druid or F2P Hunter. I'd ideally want to get to rank 10, maybe 5 this month, but perhaps that requires me to disenchant too many cards just to get 1 deck that might not be effective after patch 9.1 comes out.
If having to buy Karazhan becomes a pay-wall to improving my mage deck, I'd be willing to switch to Hunter/Druid, but I'd be having to start again learning a new deck I guess.
I'd also want to get better at arena so perhaps I can more easily build up my collection.
So TL;DR: If I want to get to at least Rank 10 this month, what should I focus on? Improving my most experienced mage deck, crafting and learning a new meta deck, or getting better at the game to do arena more?
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May 20, 2019Posted in: Card Discussion
A bit harsh nerfing the classic set after already addressing the main problem combo card: Raiding Party. Are we seriously letting Waggle Pick through and punishing budget players? Prep was always very strong, I’ve considered it’s power level too. However, nerfing it ALONGSIDE Raiding Party is a mistake. Usual Blizzard nerfing a card somewhat reasonably, but doing it at the wrong time or in the wrong combination and butchering a meta deck.
May 20, 2019Posted in: Card Discussion
This also nerfs every other rogue spell that was balanced around prep such as WANTED!. Feels nice as a rogue player to have your whole set nerfed. I guess I'm not gonna be playing next expansion and probably ever.
Apr 26, 2019Posted in: Standard Format
WTF does having a job got to do with it. Paying a reasonable amount for a game is 1 thing. Dropping hundreds or thousands on day 1 just to try and catch up is another.
No you won't be getting 50% win rate with a small collection. Not even close.
You guys don't even know how to make a cohesive argument. All I see is the same selfish reasons.
A whale needs some bait to even tempt them into spending money. Even casuals spending $10 - 20 per expansion need an incentive. I don't get this forever free bullshit.
Even with the entire classic set free you still have a massive uphill climb to catch up to long term players that will require money.
The fact is this game is 1 of the worst F2P games out there and 100% P2W will put the majority of people off even trying the game.
This is not a free-to-play game. It is a free-to-TRY game, just like any game with a demo.
The business model works fine. Yes, there was a dip in sales last year, but that's mainly due to bad design decisions from the year before. Team 5 is making much better decisions lately, and it has brought people back to the game.
As for this "selfish" accusation you keep tossing around, I already said I would be perfectly happy if Blizzard found a way to make a free Classic plan work. But I don't believe they can. It does not make financial sense.
It is not selfish for me to want Hearthstone to succeed. It is selfish for free and low-budget players to expect so much free stuff that Activision/Blizzard start to wonder if further Hearthstone development is worth the trouble.
But honestly? Everyone who already owns most of the Classic set either spent a lot of money or a lot of time collecting those cards. Until those cards were collected, the game was a struggle for each and every player. That's just how it is in the beginning. I was nowhere near having a full Classic set for like three years, but somehow i managed to enjoy the game.
The secret to enjoying Hearthstone (or any other hobby, or life in general) is to stop worrying about what other people have that you do not. If you don't like what you can do with what you have, stop playing. If Blizzard misses you, maybe they'll do something about it. But I wouldn't hold my breath.
I suggest you google search hearthstone and tell me what the first result you see says. I'll save you the bother.
Hearthstone™ Free to play Game | Join millions of players
There is a way to make it work. Just make the cards free but I guess they can't when there are so many selfish assholes who would kick up a shitstorm if they did.
You had time to build up that collection when there were less card's along with all the free cards, packs and quests. It is harder than ever to do. Like all F2P games it's a lot easier if you were onboard early. That's why other F2P games reduce the cost of things or make things free that previously cost money.
You have no argument outside of selfish reasons which is why I keep saying it. You keep proving it with your words.
I said already I have the entire classic set and over 90% of the total cards. This is not for me. This is a honest view of the state of the game for new players. Where is the proof that blizzard would lose money by making it free?
That's nothing but an assumption. It is however a fact that this game is terrible for new players.
Apr 26, 2019Posted in: Standard Format
Do you think this game is good for new players? Would you recommend this game to friends.
Great, let's have a decent discussion without insulting people. I'm game! Do I think Hearthstone is good for new players? Well, we have to define what the parameters of "good" are, since otherwise that is merely an subjective opinion and just because I think it is doesn't necessarily mean someone else will. Just for argument's sake, let's define that as, "Can a player who's never played a competitive card game before download Hearthstone and expect to hit Rank 15 after learning the mechanics and basic strategy without spending more than the cost of an average game (say $40)?" Yes, I do think so. There are plenty of resources on strategy, how to optimize gold farming for packs, what the best decks are for those on a gold/real money budget, and budget versions of top decks. And really, you don't need a legend-viable deck to hit Rank 15. You just need some time and dedication to learning the game. Also there are countless streams and youtube channels of top players that you can watch in order to understand their thought process and apply it to your own games.
Would I recommend this game to new players? Sure, I'd recommend it to certain people. I would not recommend it to someone who just wants a mobile game they can play quickly and easily without any investment of time or money.
Glad we could have this chat without insulting each other!
If you are answering yes to either then you know nothing about good game balance or development of a good F2P experience.
Oh wait, there it is.
Apr 24, 2019Posted in: [LEGEND] Mech Hunter (64% winrate)
### Explode Warriors
# Class: Hunter
# Format: Standard
# Year of the Dragon
# 2x (1) Mecharoo
# 1x (2) Acidic Swamp Ooze
# 2x (2) Bomb Toss
# 2x (2) Dire Wolf Alpha
# 2x (2) Fireworks Tech
# 2x (2) Galvanizer
# 2x (2) Upgradeable Framebot
# 2x (2) Venomizer
# 2x (3) Spider Bomb
# 2x (3) Ursatron
# 2x (4) Explodinator
# 2x (4) Replicating Menace
# 1x (5) Leeroy Jenkins
# 2x (5) Wargear
# 1x (5) Zilliax
# 2x (6) Missile Launcher
# 1x (7) Boommaster Flark
Just took out whirligliders cause I didn't like them much, cut nine lives cause I thought it was a bit too slow for a (mostly) aggro deck and we have enough removal already, also, its not teched against token druids because they are pretty rare at high legend
I will probably continue to edit the deck
Apr 4, 2019Oel86 posted a message on What's going to be your first craft once the Expansion ReleasesPosted in: General Discussion
i agree Zilliax is prob the only legendary that i have crafted which i didn't regret even a bit, although i haven't crafted a ton of legendaries but i know for a fact that zilliax is definitly not a waste
Apr 2, 2019vNihilism posted a message on I was hoping Blizzard learned from their mistake during Rastakan's RumblePosted in: Card Discussion
Meanwhile the high IQ gamers are excited to see all the remaining Commons, Rares and Epics that will actually shape the game for the foreseeable months.
Mar 26, 2019Posted in: News
Most warlock specialists ( myself included ) prefer playing a control warlock variant over zoolock.
The fact that team5 pushes for zoolock while control warlock gets less appreciation is the problem.
"I personally prefer X deck type. Team5 is supporting Y deck type, and because I don't prefer it, it's obviously problematic"
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