Too much card text. Since the interactions are so specific, why not just put 'Metalborg', as the card type?
And those are not gundams ;/
The naming and vibe of this card FITS THE THEME REALLY WELL!!!
This may be the best expansion yet. Hearthstone is finally going in a hopeful direction with all these unexpected card effects.
You completly missed the point, but don't worry I'm sure that in your real world everything is fine, man. Also is always nice when people on the internet pull out a "get-a-life" argument as final stand in a post on a forum: it remind me that kids are still around thinking that they've got the Absolut Truth in their hands, until they hit the real world :)Back on topic: what I was saying is that of course you have to work to get something if you're a F2P player but the resource you may get optimizing what you have are often not even enough to get both what you want and what you need. I agree with you that you don't have to get absolutly everything even if you work it out because Blizzard is a company and so they make content to earn money, but afterall HS it is still a GAME so it's primarly mean to produce FUN to the players. The point I was trying to make is that probably Team 5 may think of a bit more generous system that will give F2P players a bit more space to enjoy Hearthstone without having to choose if being "competitive" instead of having "fun".I didn't pull a get a life argument. I simply stated facts to help you understand that it is a dream to think that you can expect to be given everything you want and need in Hearthstone for free and without any effort because the reality is that this does not happen anywhere, not in game and not outside of the game. It was meant to bring perspective to people since it seems many lack it. We are playing a game, a luxury, that is even available for free, but the funny part is that being available for free someone seems to make people feel entitled to have access to everything they want and needs just because the base game is free. It's like people are completely out of touch with reality.The problem is, how on earth do you expect to play for free, to not spend money on the game, and think you will have access to both what you want and need? It's like going to the homeless shelter and expeting to find a buffet for you to take as much as you like. You will not get all you want and need, to get that much, you need a ridiculous amount of effort, which is perfectly fine.It is a game, it is meant to be fun, and most entertainment out there is paid, just like games. A player who doesn't want to pay any money for this game will have a really hard time playing this game for fun and competitively, they have to make choices. That is what you are forced to do when you don't have unlimited funds. Even paying customers have to make decisions on how they want to approach the game, only the few with funds to support it can afford to get everything they want.The system was intentionally made to force players to choose how they want to approach the game. If the game was so easy to acquire everything you wanted for free with little effort, there would be mostly no incentive for players to buy packs and the game would have no revenue income to sustain itself. Right now, the way the system is implement, it simply asks the player, do you want to grind gold for a bunch of hours, if you have the free time to do that, or would you rather just skip the farming and get straight to the fun by buying the packs?And now I ask, what is the problem with this system?Edit: I should also state that you are choosing to separate Competitive from Fun, and for me they are mostly separate, but that is not how everyone sees it and many players see the competition part as the actual fun of the game.
Well that escalated quickly. I'm fuckin asian and this does not make sense to me.
I'm a simple guy. When it comes to wishlist, I just wish blizzard would stop inventing cards like patches, corridoor creeper and voidlord. These cards restrict the meta, its not fun when everyone is playing the same type of decks.
If there are no synergies between new cards and existing ones, players will just choose to include cards with the highest value. I reckon that SYNERGY is an important factor to make this hearthstone more interesting.
Also, would be glad if there are more festivals in hearthstone.