Im not the deck poster but i play a lot of nzoth rogue, Prep is pretty useful because it can mean life or death in certain match ups where you need to sap something before a vanish in order to prevent your opponents from getting key minions back. Also allows you to Nzoth -> prep -> togwaggle's or gang up your Nzoth if youre running Gang up. I feel like sometimes nerfed prep is useless in hands but sometimes you thank the lord that its there
Thanks alot! i looked at your decklists for a deck where you explained your strat with this deck but couldnt seem to find another one since this one looked like an edit, Thanks either way!
i made a little budget version without Kazakus and the Hero card and did well and it was really fun! My question would be is how crucial are those two cards in the deck and if you would recommend any replacements. Additionally, Do you prefer to save double ups on coldlight oracles first before using them on sludge/Khartuts? I also had issues with having too many spells with no minions to bounce up/ copy etc. Thanks for everything
Youre only showing 10 games, is there a reason why the pool of games is so few? im worried about forging these cards and then ending up with a deck that only works in few situations. Thanks!
2
Im not the deck poster but i play a lot of nzoth rogue, Prep is pretty useful because it can mean life or death in certain match ups where you need to sap something before a vanish in order to prevent your opponents from getting key minions back. Also allows you to Nzoth -> prep -> togwaggle's or gang up your Nzoth if youre running Gang up. I feel like sometimes nerfed prep is useless in hands but sometimes you thank the lord that its there
0
is this deck only for chrsitians? i wanna try to use it
2
Thanks alot! i looked at your decklists for a deck where you explained your strat with this deck but couldnt seem to find another one since this one looked like an edit, Thanks either way!
0
i made a little budget version without Kazakus and the Hero card and did well and it was really fun! My question would be is how crucial are those two cards in the deck and if you would recommend any replacements. Additionally, Do you prefer to save double ups on coldlight oracles first before using them on sludge/Khartuts? I also had issues with having too many spells with no minions to bounce up/ copy etc. Thanks for everything
0
Youre only showing 10 games, is there a reason why the pool of games is so few? im worried about forging these cards and then ending up with a deck that only works in few situations. Thanks!