I'd say it was much easier to get gold with the 10g/3w system than current xp system.
That is just plain wrong. I already have more gold this expansion than I did last expansion and that's with a month still left to go! Even the original Battlepass system that there were riots about was, in hindsight, significantly better for players than the old system.
7
Stopped taking this seriously when I saw blur, and then pit commander was icing on the cake
2
Hey guys just thought I’d drop my two cents. Right now I’m top 800 legend and it’s rare for me to see paladin in general. I’ve tried the deck and to me what it seems is that the deck can
1. draw well and do decently or
2. draw poorly and have no chance at winning games.
The deck is just too inconsistent and though it has a good matchup against druids, it drops in popularity the higher you go through legend. Data seems to be very skewed recently (don’t ask me why) but the stats on libram paladin’s winrate remind me of murloc paladin last expansion which, although it showed a high winrate, was a tier three deck at best. And although tournament/gm showings have different rulesets I think it’s still good to look at the evidence that paladin has been rarely/not at all been taken up as a deck of choice.
4
Decks are most definitely not refined and as such the meta is most definitely not settled. Paladin and druid have packages/shells that make their decks the easiest to build well. Most other classes still need lots of experimentation to refine.
2
murloc paladin winrates have been skewed the entire expansion. If you look at top 1000 legend, murloc paladin is in tier 3. You can also look at any large tournaments and see that no players bring paladin in their line ups.
1
The card designs have been incredibly interesting especially with the neutral legendaries. I think a card that people are sleeping on so far is secret passageway.
7
I mean it’s honestly not that good, competes too much with skull of guldan. The dream scenario is obvious but more often than not the card seems clunky, especially using your whole turn 4 to do it.
2
I was already playing a build of cyclone mage with Sorcerer's Apprentice, Mana Cyclone, Mana Giant.
With all the draw mage has this card could be insane. Or it could just be greedy, who knows
6
seems pretty bad, it's a weak card on curve and at the same time the payoff for holding it until you get the spellburst just seems like too little of a payoff.
1
I wouldn't completely trust the data at least with paladin. Just wait a week or two for people to figure out how the nerfs affected the meta and what class is best. I will say however that hunter is indeed in a good spot at the moment after I went 7-1 with my own list to legend. Didn't run into any paladins though.