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9
I think nourish nerf would have been enough. We'll see. Only this time I selected NO. Druid = wild growth. 3 mana is too much.
Exactly this.
Wild Growth is the basic ramp tool. Nerf the others, but not this one...
3
Every nerf was good but I didn't want hunterstone. Emerald spellstone or DK needed a nerf.
2
Gratz mate. I have an off-topic question:
LEGEND Maly-Gonk Druid S57
Malygos Druid Deck
by NightCrawl3r - Dec 3, 2018
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Minion (8)
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Ability (20)
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Weapon (1) | Playable Hero (1) |
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I really want to play this deck, since the Gonk combo looks fun. However I miss Twig of the World Tree and Prince Taldaram. How essential are they? Can't I just use Emperor Thaurissan and Faceless Manipulator instead? Could I also use Ferocious Howl and Poison Seeds in order to delay my opponent?
I had fun too. Reaching legend isn't a grind when you're having games you'd play for fun in the first place. Too often I see people complaining about how grindy it is. If you feel this way, maybe try playing some decks you actually enjoy for a change ... having fun is the entire point of a game, after all
+1
1
That Barnes nerf would be awful. If it summoned 1-1 version of a minion, not a copy, it would be fine. At least then resummoning 1-1’s would be manageable.
Sevitude nerf is fine, and that’s what I’ve always thought it should be.
I personally think Faceless is fine. Never really have a lot of trouble against Even Shaman.
Same with Vilespine. It’s a strong card, but it’s fine where it is. Bit powerful in Odd Rogue, but if people were willing to put in anti pirate tech, you wouldn’t get out Tempo’d so bad that a turn 4-5-6 Vilespine isn’t a complete blowout.
2
I like it but I'd run 1 copy of Floop. It's great with a lot of the cards in your deck.
1
The other thread. There is room for different points of views in a single thread...
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/228338-here-is-why-rr-was-unsuccessful
2
I wouldn't mind Guldan being nerfed to 11 mana.
6
Ben I miss you so much
4
What about combo
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1
This
9
He is incredibly versitile and useful in almost every situation. Great against in any deck, neutral so he can be used in every non-odd deck. Suprised it's only 27.5 tbh
1
Congrats on first time legend, even though it hate the decks you used xD. That was basically my story 2 yrs ago but with aggro shaman so I can't say I did it with a clean deck either lmao... Have hit legend 4 times in total in my HS career. Normally just over the summer when school isn't a thing, beautiful times xD. Anyways, congrats.
2
Shielded Minibot is a MUST for non-odd aggro paladin. That will do your deck wonders. I'd cut the jailers for them. Also, Sunkeeper Tarim is basically the best card in the deck, so even though it's a legendary, if you want to take this to rank 5 or legend, it is too good not to include. Lastly, I don't really like the dudadin approach, I'd try the Nerubian Egg, Blessing of Kings, and Blessing of Might and see what you like better.
Hope this helps!
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+2
2
He probably doesn't even know what that card is. I had no idea that card even existed b4 u said that lmao
2
True. RNG horsemen never occurs. There will always be RNG of the draw though, which is definitely relevant in wild.
1
In the beginning, Deathstalker Rexxar was bad... We didn't see it coming lol
2
Don't use 'smart' and 'hunter' in the same sentence lmao
1
Solves all of our problems then. He's a solid craft. Ik Greenskin is good in pirate kingsbane, but I don't think he is good in odd. Sorry if I made it sound like he was bad in everything.