It is also good in shaman and can be ok in priest.
- JakeOfAllTraits
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Member for 6 years, 10 months, and 26 days
Last active Sun, Mar, 15 2020 06:41:56 -
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PrivateJokerer posted a message on Splitting FesterootPosted in: Splitting FesterootWaaaaay too many dubious Epics this expansion. :(
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Echo_ posted a message on Hagatha the WitchPosted in: Hagatha the WitchBy using Valeera the Hollow as an example for another passive hero power. Pretty sure she still gets affected by Mindbreaker to where you don't get the shadow reflection.
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Echo_ posted a message on Hagatha the WitchPosted in: Hagatha the WitchSo I was curious about how many bad shaman spells there were, since that is something that I have always felt there is a ton of. So here's a list of all the spells and how good they would be.
The Good:Bloodlust, Hex, Jade Lightning, Lightning Bolt, Evolve, Feral Spirit, Lava Burst, Ancestral Knowledge,Crackle and Unstable Evolution. Overall ~23% of all shaman spells.
The Situational: Rockbiter Weapon,Crushing Hand, Earth Shock, Ancestral Spirit, Volcano Forked Lightning, Healing Rain, Reincarnate, Stormcrack, Tidal Surge, Call in the Finishers, Everyfin is Awesome, Devolve, Healing Wave, Lava Shock, Lightning Storm, Maelstrom Portal, Elemental Destruction, Spirit Echo, Finders Keepers and Far Sight. Around 52% of all shaman spells if you see Windfury as a bad card, 54% if you see it as a good card
The Card I think is bad but Others think is better than the rest of the bad cards:Windfury.
The Bad (in most cases):Ancestral Healing, Frost Shock, Totemic Might, , Ice Fishing, Primal Fusion, Avalanche, Lesser Sapphire Spellstone, Ancestor's Call and Cryostasis. Overall ~23% of all shaman spells, 21% if you see Windfury as a non-bad card.
Given this information, I feel like the idea of shaman random spells is just going to just be playable given the fact that you have the same chances to get a complete whiff on spells as you do on getting a really good one, with the rest just being incredibly situational. However, free spells is good when combined with playing normal minions, so I think this card will be playable-Very good.
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Trollbert posted a message on The Witchwood - Week 1 & 2 Card Reveal SchedulePosted in: NewsMurlocs? WHERE ARE MY MURLOCS?! Mrghlrghlgrhl!!
There’s at least one. It comes up on the Blizzard launcher. Hes got oogly eyeballs and is awesome. -
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Aelfscyne posted a message on Hearthside Chat: Even & Odd w/ Dean Ayala - Four New Witchwood Cards RevealedPosted in: Newsuh guys?
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Kwakdizzle posted a message on The Witchwood is Hearthstone's Next ExpansionPosted in: News -
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Zence posted a message on The Witchwood is Hearthstone's Next ExpansionHm, seems like its having an identity crisis...
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jatvarthur posted a message on The Witchwood is Hearthstone's Next ExpansionPosted in: NewsWelcome to Innistrad, if you know what I mean ;)
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pwndabear posted a message on The Witchwood is Hearthstone's Next ExpansionPosted in: News+1 if you are only here for Hagatha Info
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Replacement for Vessina? In case I'm going to change deck name of course
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What a nice and appetible page layout! GJ :)
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Very good card... For Underbelly Angler :P
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Playing the Horror on turn 8 can be good, but having something like that before turn 7/8 would be too good.
Then even If you manage to mix just one great spell, the Horror still remains an effective tempo play and a good battlecry memorized by Shudderwock.
On the other hand Swampqueen Hagatha is bad tempo than the Horror(because of the stats) and a roll of dice for Shudderwock.
A great card I think! And Yes... I still believe in Shudderwock!