For many of the players (including me) it's just "get a free pack" so for me personally it doesn't matter what brawl they bring up.
- JakeOfAllTraits
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Member for 6 years, 10 months, and 26 days
Last active Sun, Mar, 15 2020 06:41:56 -
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Soldya posted a message on Hearthstone Tavern Brawl Designer Gives Retrospective on Brawls in 2018Posted in: News -
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og0 posted a message on Upcoming Hearthstone Balance Changes - Wild Growth, Nourish, Level Up!, Saronite Chain Gang, Leeching PoisonPosted in: NewsHow long can this go on? How long ca...... DUSTED * 2
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ColinthePyro posted a message on Rastakhan's Rumble Card Reveal Kickoff LivestreamPosted in: NewsQuest Warlock vs Odd Mage
Dragon Warrior vs Control Paladin
Savagery Druid vs Control Shaman
confirmed
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ffinderous posted a message on Weekly Card Design Competition 8.11 - Submission TopicPosted in: Fan CreationsThe 11-cost is based on Logan’s General Order No. 11.
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linkblade91 posted a message on Weekly Card Design Competition 8.11 - Submission TopicPosted in: Fan CreationsMecha'Zoth is the Shudderwock of Deathrattles: each time you lose one of your Deathrattle minions, Mecha'Zoth becomes cheaper and adds their Deathrattle to his list. This is how you make Zerek's Cloning Gallery a good card haha. How you proceed is up to you: summon Jades galore with Jade Swarmer , create the final boss of Quest Priest, or you could stock up on Leper Gnome s and Goblin Bomb s for the ultimate nuke!
Edit: I posted the 30-mana version and not the intended 25-mana version. 30 is just too much D:
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Blazenet posted a message on Weekly Card Design Competition 8.11 - Submission TopicPosted in: Fan CreationsThe forgetful Medivh brings this around in case he can't remember his chants.
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OpenHU posted a message on Weekly Card Design Competition 8.11 - Submission TopicPosted in: Fan Creations -
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Schlauchneid posted a message on Weekly Card Design Competition 8.11 - Submission TopicPosted in: Fan CreationsTherazane, the Earthmother , is quite a whopper of an independent female elemental demigod avatar, so she also has quite an impact on both player's resource supply. ( wowwiki )
Mechanicwise you always spend your opponent's Mana Crystals first. If your opponent has e.g. 10 full Mana Crystals, you just pay 2 of your own to play Therazane . So normally the earliest she can be played is turn 6, if your opponent doesn't do anything with their Mana, which is pretty rare. Her Overload can be useful to stall the game or counter combo plays
(e.g. if you know that Mecha'thun is comming next turn). If she gets Grumbled, her stone belly can rock the battlefield multiple turns delaying your opponent even more (or even lock both players for all 10 Mana Crystals). Your opponent's Mana Crystals will be available again sooner than yours but the tempo of a cheap 8/8 and being able to plan for your Overloaded turn should be a worth compensation. Therazane pushes Snowfury Giant 's playability a lot for a strong late game (but only reduces its Cost by (5) since this is what you get Overloaded for). With all that she might find a comfortable place in a Control Shaman deck.When you catch your opponent leaving you enough Mana open, a combo could be:
(2x Fire Plume Harbinger )
Therazane -> Grumble, Worldshaker -> Therazane + 2x Snowfury Giant
Now your opponent is locked for an entire turn and you have a massive board of big Elementals.
(If you can squeeze in a Lava Shock , Eternal Sentinel or Spirit Echo even better.) -
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Pumpkin03 posted a message on Weekly Card Design Competition 8.11 - Submission TopicPosted in: Fan CreationsFlavor text: "He is hard-working to become a giant. Hard like a mountain."
He has synergy with evolve of course because he will ALWAYS become a Mountain Giant . Also it works well with elementals and the joust mechanic.
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BossKey posted a message on Prismatic LensPosted in: Prismatic LensExpectations: 1-mana The Lich King and 8-mana Repentance
Reality: Hydrologist and Equality
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Replacement for Vessina? In case I'm going to change deck name of course
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What a nice and appetible page layout! GJ :)
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Very good card... For Underbelly Angler :P
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Playing the Horror on turn 8 can be good, but having something like that before turn 7/8 would be too good.
Then even If you manage to mix just one great spell, the Horror still remains an effective tempo play and a good battlecry memorized by Shudderwock.
On the other hand Swampqueen Hagatha is bad tempo than the Horror(because of the stats) and a roll of dice for Shudderwock.
A great card I think! And Yes... I still believe in Shudderwock!