I've been playing since the release a control "Mech" warrior with Dead Man's Hand and vs this Odd Warrior so far have 100% win rate, are long games but in the end I have more resourses.
"Charge is an ability allowing a minion to attack the same turn it is summoned or brought under a new player's control", Minions with Rush have Charge (can attack on the turn they’re played), but can’t target the opponent’s Hero. So sorry to kill your wonderful OTK Combo, and for those downvoting the reallity.
Big Spell loses to most of the other Meta-Control decks like Shudderwock, Recruit Warrior, Recruit Warlock etc. with a very high chance.
The only deck I have on my list atm is Big Spell... and the only deck that can beat me 90% of the time iis Shudderwock and barelly see them in ladder...
I've been playing only Big Mage for about 3 seasons now, and only if I miss the DK they have a chance to win, If draw Frost Lich Jaina early is most likely a win, warrior only have "4" mass board clear, 2x Brawls and 2x Warpath, Just try to have 2-3 mobs on the field to force the warrior to use them, Stonehill Defender after they play the quest is a good card since can let you have 2 mobs on the field on same turn, Dragoncaller Alanna will force warrior to use a board clear if doesnt have it, its a win. Either way I rarelly lose to a quest warrior, and same rarelly see them in ladder...
### BIG MAGE # Class: Mage # Format: Standard # Year of the Raven # # 2x (1) Arcane Artificer # 2x (2) Doomsayer # 1x (2) Pyros # 2x (2) Raven Familiar # 2x (3) Stonehill Defender # 2x (3) Voodoo Doll # 2x (4) Arcane Keysmith # 2x (4) Polymorph # 2x (5) Dragon's Fury # 1x (5) Harrison Jones # 2x (5) Rotten Applebaum # 2x (6) Blizzard # 2x (6) Meteor # 1x (6) Skulking Geist # 1x (7) Baron Geddon # 2x (7) Flamestrike # 1x (9) Dragoncaller Alanna # 1x (9) Frost Lich Jaina # AAECAY0WBtACkAfKwQKgzgKb0wKj6wIMTYoByQPsB5vCApbHAtXhAtfhApbkAr7sArfxAsXzAgA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone
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I've been playing since the release a control "Mech" warrior with Dead Man's Hand and vs this Odd Warrior so far have 100% win rate, are long games but in the end I have more resourses.
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deal 1 damage to the bomb, defile, hellfire profit.
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Well, stuck here, have anyone figure out the solution?
EDIT /// nvm.. figure it out
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keep pressing ok?
0
10 per classes, 9 classes = 90
45 neutrals
90 + 45 = 135 ... hmmmmm
edit: link https://www.hearthpwn.com/guides/5640-the-boomsday-project-hearthstones-ninth-expansion
-2
Sadly the Spell give Rush, and the Devilsaur wont be able to hit the opponent hero.
-7
Rush is the one that add the restriction.
"Charge is an ability allowing a minion to attack the same turn it is summoned or brought under a new player's control", Minions with Rush have Charge (can attack on the turn they’re played), but can’t target the opponent’s Hero. So sorry to kill your wonderful OTK Combo, and for those downvoting the reallity.
-9
almost sure that, the rush wont let devilsaur attack the hero.
0
If you havent draw any of them... yea...
2
PC Android Emulator, Set location to any of those place, and open your packs 2-3 days earlier...
0
The only deck I have on my list atm is Big Spell... and the only deck that can beat me 90% of the time iis Shudderwock and barelly see them in ladder...
0
I've been playing only Big Mage for about 3 seasons now, and only if I miss the DK they have a chance to win, If draw Frost Lich Jaina early is most likely a win, warrior only have "4" mass board clear, 2x Brawls and 2x Warpath, Just try to have 2-3 mobs on the field to force the warrior to use them, Stonehill Defender after they play the quest is a good card since can let you have 2 mobs on the field on same turn, Dragoncaller Alanna will force warrior to use a board clear if doesnt have it, its a win. Either way I rarelly lose to a quest warrior, and same rarelly see them in ladder...
### BIG MAGE
# Class: Mage
# Format: Standard
# Year of the Raven
#
# 2x (1) Arcane Artificer
# 2x (2) Doomsayer
# 1x (2) Pyros
# 2x (2) Raven Familiar
# 2x (3) Stonehill Defender
# 2x (3) Voodoo Doll
# 2x (4) Arcane Keysmith
# 2x (4) Polymorph
# 2x (5) Dragon's Fury
# 1x (5) Harrison Jones
# 2x (5) Rotten Applebaum
# 2x (6) Blizzard
# 2x (6) Meteor
# 1x (6) Skulking Geist
# 1x (7) Baron Geddon
# 2x (7) Flamestrike
# 1x (9) Dragoncaller Alanna
# 1x (9) Frost Lich Jaina
#
AAECAY0WBtACkAfKwQKgzgKb0wKj6wIMTYoByQPsB5vCApbHAtXhAtfhApbkAr7sArfxAsXzAgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone
0
197, 63 Golden
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*Entries limited to a maximum of fourteen (14) per Battle.net account and one (1) entry per day.
So having 3 quest by the time it starts give no advantage
-1
I don’t believe non basic cards will be moved to hall of fame