Then what about fixing the bug with Ice Walker (hero power freeze target) and Reckless Apprentice (fire hero power at all enemies) not working?
Or am I missing something?
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2
Any suggestions on a cut to add one more legendary? I want to swing my wallet around in peoples' faces, and I simply can't do that with only 14/30 legendaries.
2
I was having the same issue lol. I couldn't think of one card to take out for him, so I've just been playing the deck as-is. It seems like it works pretty well so far, but the season is still young and I'm still pretty low rated in wild atm.
Also I am amazed that the Wildfire buff carries over to Frost Lich Jaina's hero power. All of my experience from similar interactions would make me think it wouldn't. I was worried this was going to be a deck where I would have to hold onto all of them until I got to play her.
2
Any reason for not running Mordresh Fire Eye? Does he mess up the curve too badly? I would have figured the burst would be a nice way to finish out games.
1
There is almost certainly something going on behind the scenes, and I wouldn't put it past them to try and slow down insane winstreaks and such. Without getting too tinfoil-hatt'y, you could even argue that the game matches you against people who use cards that you don't own in an attempt to get you to buy more packs. I've personally had too many bizarre matchups or faced the same, unpopular counter deck multiple times in a row to not believe it myself.
That being said, unless someone has been tracking hundreds and hundreds of games with certain decks, we don't have anything besides anecdotal evidence.
8
There is a slight difference. Just like with Charged Devilsaur If there was a way of generating a copy of a card previously buffed by Charge , it should end up with regular charge instead of the nerfed version.