Any suggestions on a cut to add one more legendary? I want to swing my wallet around in peoples' faces, and I simply can't do that with only 14/30 legendaries.
I was having the same issue lol. I couldn't think of one card to take out for him, so I've just been playing the deck as-is. It seems like it works pretty well so far, but the season is still young and I'm still pretty low rated in wild atm.
Also I am amazed that the Wildfire buff carries over to Frost Lich Jaina's hero power. All of my experience from similar interactions would make me think it wouldn't. I was worried this was going to be a deck where I would have to hold onto all of them until I got to play her.
Any reason for not running Mordresh Fire Eye? Does he mess up the curve too badly? I would have figured the burst would be a nice way to finish out games.
There is currently an issue with Ice Walker and Reckless Apprentice not freezing any of the targets. I've reported the issue because the way the cards are worded, there is no way its supposed to work that way.
There is almost certainly something going on behind the scenes, and I wouldn't put it past them to try and slow down insane winstreaks and such. Without getting too tinfoil-hatt'y, you could even argue that the game matches you against people who use cards that you don't own in an attempt to get you to buy more packs. I've personally had too many bizarre matchups or faced the same, unpopular counter deck multiple times in a row to not believe it myself.
That being said, unless someone has been tracking hundreds and hundreds of games with certain decks, we don't have anything besides anecdotal evidence.
There is a slight difference. Just like with Charged Devilsaur If there was a way of generating a copy of a card previously buffed by Charge , it should end up with regular charge instead of the nerfed version.
Here is what the deck ended up being at the end of the run if anyone is interested. Of course with random treasures and rewards your mileage may vary, but I think the deck is a pretty solid start.
I've been looking around for some template decks for duels and especially for shaman since I have no idea how to build shaman decks. I'll try this out.
Only one problem and that is you seem to be short 1 card for the full 15+starting treasure.
2
Any suggestions on a cut to add one more legendary? I want to swing my wallet around in peoples' faces, and I simply can't do that with only 14/30 legendaries.
2
I was having the same issue lol. I couldn't think of one card to take out for him, so I've just been playing the deck as-is. It seems like it works pretty well so far, but the season is still young and I'm still pretty low rated in wild atm.
Also I am amazed that the Wildfire buff carries over to Frost Lich Jaina's hero power. All of my experience from similar interactions would make me think it wouldn't. I was worried this was going to be a deck where I would have to hold onto all of them until I got to play her.
2
Any reason for not running Mordresh Fire Eye? Does he mess up the curve too badly? I would have figured the burst would be a nice way to finish out games.
0
There is currently an issue with Ice Walker and Reckless Apprentice not freezing any of the targets. I've reported the issue because the way the cards are worded, there is no way its supposed to work that way.
1
There is almost certainly something going on behind the scenes, and I wouldn't put it past them to try and slow down insane winstreaks and such. Without getting too tinfoil-hatt'y, you could even argue that the game matches you against people who use cards that you don't own in an attempt to get you to buy more packs. I've personally had too many bizarre matchups or faced the same, unpopular counter deck multiple times in a row to not believe it myself.
That being said, unless someone has been tracking hundreds and hundreds of games with certain decks, we don't have anything besides anecdotal evidence.
8
There is a slight difference. Just like with Charged Devilsaur If there was a way of generating a copy of a card previously buffed by Charge , it should end up with regular charge instead of the nerfed version.
0
Here is what the deck ended up being at the end of the run if anyone is interested. Of course with random treasures and rewards your mileage may vary, but I think the deck is a pretty solid start.
0
I've been looking around for some template decks for duels and especially for shaman since I have no idea how to build shaman decks. I'll try this out.
Only one problem and that is you seem to be short 1 card for the full 15+starting treasure.