Lol this is a totally random question but what card do you think has the longest play sounds (i mean the cards that when you play on the battlefield it takes like a century for it to shut up) and which card has the shortest play sound... just for shits and gigs..
I think it has to be Cho'gall for the long play sound..but you can prove me wrong..
Ive been going on a good winstreak with my midrange hunter deck so far, and apparently i got so many wins with it today that a message popped up after i won saying that i already earned my 100 gold for today... was that there since forever cuz thats the first time i see it, damnit blizzard we arent allowed to even grind gold to buy your stingy packs.
So i've been thinking a bit about class levels and i thought whats the point of reaching level 60 other than getting all the golden class cards just for aesthetic reasons...what i think would be a great idea is to maybe make these cards disenchant-able and at the same time it lowers your class level based on how many cards ur disenchanting and then you can level up again to get these cards back where you can de them again... so its like farming dust but it takes a lot of time and skill to level up classes really and maybe make like the cards you get first from leveling up low level [from 1 to 15 for example] profit you with a small amount of dust and it scales up as you de cards that come from higher class levels [like the golden basic cards or flamestrike...] for it to be balanced.. let me know guys, what do you think, will people abuse this feature if it was in the game?
Ok so this quest... i cant seem to figure out how does it exactly work. So you play your first minion and it immediately counts it as 1 of the 4 minions played having the same name which doesnt make sense cuz its your first minion... and then when you play your first minion it also seems to lock on that minion and only starts counting number of times that minion is played even though you play two same minions different than the first one you played..whether it was played on the same turn or on another turn.. seriously this is so confusing I've lost so many games due to this weird mechanic can someone explain to me exactly how it works... thank you.
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Done
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SoapFag #2611
EU
Trade only?: yes u first
EDIT: done with stally
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And they said quest rogue was broken Kappa
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I am actually climbing with this to legend thank you so much for posting this deck its fun to play and quite competitive. Great job my man!
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Lol this is a totally random question but what card do you think has the longest play sounds (i mean the cards that when you play on the battlefield it takes like a century for it to shut up) and which card has the shortest play sound... just for shits and gigs..
I think it has to be Cho'gall for the long play sound..but you can prove me wrong..
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Ive been going on a good winstreak with my midrange hunter deck so far, and apparently i got so many wins with it today that a message popped up after i won saying that i already earned my 100 gold for today... was that there since forever cuz thats the first time i see it, damnit blizzard we arent allowed to even grind gold to buy your stingy packs.
Who the hell came up with that smart idea..
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Battle Tag: Soapfag#2611
Region: NA
Trade only: Yes
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I immediately fell in love with this card and crafted it, simply because of her entrance music..
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So i've been thinking a bit about class levels and i thought whats the point of reaching level 60 other than getting all the golden class cards just for aesthetic reasons...what i think would be a great idea is to maybe make these cards disenchant-able and at the same time it lowers your class level based on how many cards ur disenchanting and then you can level up again to get these cards back where you can de them again... so its like farming dust but it takes a lot of time and skill to level up classes really and maybe make like the cards you get first from leveling up low level [from 1 to 15 for example] profit you with a small amount of dust and it scales up as you de cards that come from higher class levels [like the golden basic cards or flamestrike...] for it to be balanced.. let me know guys, what do you think, will people abuse this feature if it was in the game?
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His 'play' sound kinda reminds me of Fencing Coach
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So everytime i want to play a different minion i have to play it +1 times more than the last one?
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Ok so this quest... i cant seem to figure out how does it exactly work. So you play your first minion and it immediately counts it as 1 of the 4 minions played having the same name which doesnt make sense cuz its your first minion... and then when you play your first minion it also seems to lock on that minion and only starts counting number of times that minion is played even though you play two same minions different than the first one you played..whether it was played on the same turn or on another turn.. seriously this is so confusing I've lost so many games due to this weird mechanic can someone explain to me exactly how it works... thank you.
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Yeah i commented here too! I think everything was deleted when they released the golden cards and the flavor texts..