Look forward to trying this.
- InventorX
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Member for 9 years, 7 months, and 18 days
Last active Sun, Jan, 10 2016 14:28:29 -
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iMPose posted a message on Handlock Mechanization! (☢_☢ )Posted in: Handlock Mechanization! (☢_☢ ) -
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Mosrhun posted a message on MechHobRattle Zoo - Triple SynergyPosted in: MechHobRattle Zoo - Triple SynergyI'm using Junkbot and Novice Engineers in this deck and it's working amazingly for me. I don't play the Engineers unless I have a Hobgoblin on the board and you get a 3/3 body and draw a card for 2 mana, value! Junkbot synergizes with Hobgoblin as well, and you play him right before you trade some of your bots or put him behind an Annoy-o-Tron.
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H2050 posted a message on Demonlock!! YOU FACE MAL'GANISPosted in: Demonlock!! YOU FACE MAL'GANISFlame Imp and Voidwalker are too weak in this deck.
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DecklanHS posted a message on Mech Tempo RoguePosted in: Mech Tempo RogueNeeds a lot of work, not trying to be insulting.
Sylvanas is more for control not tempo. Swap Sylvanas with Loatheb imo. You then have a great turn 5/6/7 play in loatheb, gally, troggzor.
Assassins blade is too expensive and slow. It's useful in some decks but not in tempo. In tempo it's basically 3 dmg for 5 mana that turn, when you could be developing the board instead or killing minions with cheaper spells. Get rid of assassins blade and one bladeflurry and add in one sap and that new spell that gives you 3 dmg to weapon and 3 dmg to a minion. It's good for tempo.
I also have been playing with Sabotage and it's actually very good vs hunter / warrior / paladin. Especially on turn five when you can combo it because say vs a paladin he went truesilver turn four, then a minion on turn 5. You can then counter with any of your low cost spells and kill the 5 drop along with the weapon. It's actually an incredible tempo swing, but you only need one. I don't know where you would fit it in your deck but I really like it. Also, against classes that don't get weapons it kinda acts like a 4 mana deadly shot, which isn't THAT bad.
Tinkertown tech is fine but get rid of piloted shredder. It's stats are horrible for a 4 drop and it's deathrattle is too RNG for tempo.
Swap piloted shredder with micro machine. That will give you some more early game. Then just adjust as you see fit.
Also, I like spider mech more than tinkertown for tempo, as it's a guaranteed 3/4 on turn 3, instead of a 4/4 on turn 3 that might just be a 3/3 if you don't have a mech out. Plus it's a mech, so it synergizes with everything you have more.
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p0megranates posted a message on [GvsG] Mill DruidPosted in: [GvsG] Mill DruidInnervate needs to be in a deck like this. Innervate lets you burn the cards in your hand more easily so you don't end up accidentally milling yourself.
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sethlin posted a message on Rogue Mech DeckPosted in: Rogue Mech DeckI don't know if how i feel about Mimiron's Head because it is not stat efficient, very hard to trigger effect, and the effect takes 4 of your cards off the board for 1 that most likely wont stick.
That being said if their is a deck that will create v-tron this is it.
Also Jeeves doesn't seem to get big effect because their are 7 cards that are going to add cards to your hand creating the reverse effect, but has big potential to prove me wrong
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CherubDown posted a message on Tree of LifePosted in: Tree of LifeNo, I am pretty sure it heals the amount of life you have lost. So, 30 - current health.
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krinax posted a message on They are giving free packs and an Arena run!Posted in: General Discussionhttp://www.hearthpwn.com/guides/719-goblins-vs-gnomes-patch-launch-event-animated
Goblins vs Gnomes Launch Event
We have datamined information about a Goblins vs Gnomes launch event. Logging into the game during the launch event will give you a free arena run and Three free Goblins vs Gnomes card packs. We don't know how long the launch event will last, but if it's anything like Naxxramas, it should last a couple of months.
Dancing in joy!
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Quirriff posted a message on New Card: Target DummyPosted in: Card DiscussionWisp, wisp, target dummy, target dummy, coin, edwin vancleef.
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Emagstar posted a message on New Card: Target DummyPosted in: Card DiscussionCombo with Iron Sensei!
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Combos with Warsong Commander + Grim Patron or Frothing Berserker.
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Depending on how many Black Knights you're seeing in the meta, you may even want to play 2, because they are very efficient taunters. However, beware of control decks, because they might often run TBK; in this scenario, you want to bait it with a Belcher or a Druid of the Claw.
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Isn't half the point of Deathlord in priest to heal it up? I know that it's anti-aggro and you can heal it in the early game when it matters, but I'd rather swap one for a Zombie Chow , seeing as you don't have any turn 1 plays.
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Because "Freeze Mage" isn't an archetype about literally freezing minions;, really, it's about slowing down and clearing the enemy board to blast them with spells turn 9-10.
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I don't see what makes this deck exceptional compared to other freeze mages.
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If you want value trades, have you considered Velen's Chosen? I always lose to it in Arena. Granted, constructed has a lot more silences, but I still think it's an auto-include in many priest decks.
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Its the new tumor in town, Cancer Warrior!
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Would it be worth it to put in Edwin Van Cleef in 'ere?
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Be careful, your opponent can burn Burrowing Mine when you mill!
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Foe Reaper is the only difference between this guy's deck and the one he mentioned; I would assume that it was a key difference that allowed him to reach Legend 4