"With my lovely voice, I take all the men on my path to meet the fury of the seas."
First of all, I mean I do not speak very good English, but I'll try.
Hero: Serena Morin
The Mermaid Class is only focused on maritime and related topics. There is no letter for this class without any relation to the place where Serena Morin came. As everything is based on water, the Heroic Power of Serena Morin is a swirl. The Swirl simply reverses the attack and health of a minion, opening multiple paths to thunderous plays.
As the mermaid song is something that delights, that will be used to create new strategies for the game. This new class brings a new mechanic: Charm.
The Charm will give a unique effect to a minion, and this effect can only be performed once after follow the directions written on the card.
A good example of this mechanic in a Basic Card:
With Battlecry or Deathrattle this card would be too overpowered. But the Charm limits you to activate its effect if the Ancestral whale survive for 2 enemy turns. This leaves more difficult and you have to develop strategies to protect the card so that the effect is activated.
Another example in an epic card:
Note that the effect of this card can only be activated the turn it was played, differentiating the Deathrattle. You have to be able to kill this lackey somehow in the same turn to get activate its powerful effect.
We can not forget a spell using the same mechanics:
Only a minion can enable Charm, is written as in the examples: Die at the turn it was played, When you attack, Survive 2 enemy turns, is referring to the minion, not the hero.
Of course, don't there will be only animals cards, also have cards of marine plants, differents mermaids, fantasy characters and places like Atlantis, or perhaps even surfers, haha. :P
Serena Morin can be pretty aggro and control, exchanging the Attacks and Health minions to hit the enemy hero or take control of the battlefield. There is plenty of decks to Mermaid using neutral or class cards and that makes it a powerful class. Think of the endless possibilities using Swirl and Charm!
I hope you're all right! Sorry if I missed a word, for I speak Portuguese. Thank you!
51
Chen Stormstout is Lili's uncle!
29
Mermaid
"With my lovely voice, I take all the men on my path to meet the fury of the seas."
First of all, I mean I do not speak very good English, but I'll try.
Hero: Serena Morin
The Mermaid Class is only focused on maritime and related topics. There is no letter for this class without any relation to the place where Serena Morin came. As everything is based on water, the Heroic Power of Serena Morin is a swirl. The Swirl simply reverses the attack and health of a minion, opening multiple paths to thunderous plays.
As the mermaid song is something that delights, that will be used to create new strategies for the game. This new class brings a new mechanic: Charm.
The Charm will give a unique effect to a minion, and this effect can only be performed once after follow the directions written on the card.
A good example of this mechanic in a Basic Card:
With Battlecry or Deathrattle this card would be too overpowered. But the Charm limits you to activate its effect if the Ancestral whale survive for 2 enemy turns. This leaves more difficult and you have to develop strategies to protect the card so that the effect is activated.
Another example in an epic card:
Note that the effect of this card can only be activated the turn it was played, differentiating the Deathrattle. You have to be able to kill this lackey somehow in the same turn to get activate its powerful effect.
We can not forget a spell using the same mechanics:
Only a minion can enable Charm, is written as in the examples: Die at the turn it was played, When you attack, Survive 2 enemy turns, is referring to the minion, not the hero.
Of course, don't there will be only animals cards, also have cards of marine plants, differents mermaids, fantasy characters and places like Atlantis, or perhaps even surfers, haha. :P
Serena Morin can be pretty aggro and control, exchanging the Attacks and Health minions to hit the enemy hero or take control of the battlefield. There is plenty of decks to Mermaid using neutral or class cards and that makes it a powerful class. Think of the endless possibilities using Swirl and Charm!
I hope you're all right! Sorry if I missed a word, for I speak Portuguese. Thank you!
1
a Druid murloc card
Next: A 2-Cost 2/3 class card.
0
an epic mage card
Next: a Choose One card to Druid.
0
A minion which transforms itself each turn
Next: a beast that gives something to other beasts
0
A 10 mana weapon
Next: Windfury minion to Shaman.
2
A powerful Jomungar
Next: a 7+ cost minion.
0
I like Pandarens. How about a neutral epic?
Next: Medieval reference to a minion.
0
A spell for Rogue that costs 10
another Demon with an effect not seen on a Demon yet (e.g. adding spells to hands)
A card with Mech synergy for Hunters.
Next: A archer minion.
0
Pirate for Priest @_@ It is ending the Murlocs pictures hahaha
Next: A Taunt with Deathrattle.
0
A Beast for Mage.
a magic beast to a mage :P
Next: a new elemental minion
0
Keeping with the theme, let's see a Murloc Legendary for Hunter! :D
A Warrior spell w/ Murloc synergy.
Next: Sea Beast for Hunter
0
Next: a spell with a landscape image.
0
10 Legendary for Paladin and only 1 for Hunter ;-;
But good collection
0
Negative Joust.
Next: A cute minion :3