Starting with FireFly/Firetongue/Nimbus/EarthenMight/Glacial Shard gives enough oomph to "sustain" round 3 and in half of the games, we have coin to skip it. Amalgam is fine i guess, but after all, it's just a body which doesnt "force" the enemy to do anything about it enough to make it amazing imo
interesting thought. usually, by the time im even close to the combo, after dodging most boardclears etc., i would have drawn it. sometimes, its the one piece missing, but thats quite rare. maybe with coin, where it doesnt "cripple" my starting hand too much. :)
Hmm, I suppose Illidan would suck up a panic-removal because the enemy would instantly be afraid of him. I think maybe his direct impact is too low to justify him over a Fire Elemental, also he doesnt trigger elementals. but i just so happen to own illidan, i might as well try it
0
Everyone will get it within 1 hour of playing anyways, it was spread ultra-fast
0
If Yogg-Saron dies while doing his stuff, it's effect ends
If Lord Godfrey kills a Spider Bomb with his first wave, his effect doesn't end.
Lazy coding?
9
"It's okay"
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because flametongue becomes shit? xD
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I can't stop thinking: Why is there no Gadgetzan Auctioneer in this? Isn't he *the* miracle staple?
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no dust for a soon-to-be-gone card :(
2
My deck has a stable 58% winrate over 150 games.
I need to win 25 more games than i lose to go from R5 to legend.
With 58% winrate, this indicates that I would have to play 302 games to achieve that.
One of my games takes 7.8 minutes on average.
//math//
I would need to grind 39,26 hours to reach Legend?
Is this game out of it's mind?
0
Don't you miss the Earth Shocks against big taunts / buffed shit / lifesteals / etc.?
And how did Shudderwock play out for you? I dread the Phoenix / Elemental / Blazecaller self-damage haha
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yes, yes i did. :)
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Starting with FireFly/Firetongue/Nimbus/EarthenMight/Glacial Shard gives enough oomph to "sustain" round 3 and in half of the games, we have coin to skip it. Amalgam is fine i guess, but after all, it's just a body which doesnt "force" the enemy to do anything about it enough to make it amazing imo
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interesting thought. usually, by the time im even close to the combo, after dodging most boardclears etc., i would have drawn it.
sometimes, its the one piece missing, but thats quite rare. maybe with coin, where it doesnt "cripple" my starting hand too much. :)
1
this is how it keeps up, moved up to R4 with it with 59% WR over 130 games, acing priests, warlocks and rogues.
paladins are hard.
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Hmm, I suppose Illidan would suck up a panic-removal because the enemy would instantly be afraid of him. I think maybe his direct impact is too low to justify him over a Fire Elemental, also he doesnt trigger elementals. but i just so happen to own illidan, i might as well try it
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Huh o.O Of course I included Leeroy, Idk what went wrong here lol. Thanks for noticing haha. Updating.
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Currently moving from R5 -> L with this deck at 60% winrate