• 1

    posted a message on I'm getting tired of secret mages

    I play a deck that triggers the secrets very quickly...a dinomancer warlock.  So I find that they cannot build a Christmas tree of secrets against me.  Besides, stealing counterspell is as good as taking two secrets away...and iceblock has obvious benefits.  Besides a 4/3 body is better when when it has to be used against non-secret classes.  This is just what I have found.

    Posted in: Wild Format
  • 1

    posted a message on My Humble Thoughts

    Thank you all for the constructive comments.  Murloc Mage???  I'm going to have to look into that one!  Good point that Wild format isn't supposed to change that much.  I guess if it did that would be evidence of an overwhelming power creep.  As for standard, I guess I just need to keep searching for an enjoyable deck.  That priest/Amet combo is crazy.  I got beat by it once that I can remember.  Minions coming onto the board with 20-something health.  Pretty rough to deal with.

    Posted in: General Discussion
  • 1

    posted a message on Looking for Hearthstone friends? Post your BattleTag Here 2.0

    Battletag: Pukechicken#1819

    Region: US
    Usual Play Times: Anytime
    Level of Experience: Beginner, Intermediate
    Preferred Heroes: Shaman, Priest, Mage
    I’m Looking For: (Practice Partner, Teacher, Students)
    Tell us something about you:  I'm 44 years old and just like to have a good time playing.

    Posted in: Players and Teams Discussion
  • 2

    posted a message on Activision-Blizzard has gone too far with the Mega Bundle

    You know what?  Those are excellent and well stated points.  I agree.  Thank you.  There has got to be a better solution than what they've got going.  Hopefully, this won't increase their revenue in the way they expect and they will have to go back to the drawing board.

    Posted in: General Discussion
  • 2

    posted a message on Activision-Blizzard has gone too far with the Mega Bundle

    Oh boy.  I don't often chime in on these things but I feel the need to on this one.  Although I'm not outraged about this little marketing package I do think it's ridiculous.  $80 is just too steep of a price to be paying for an electronic card game.  The price point is just too high and I feel that it is a barrier to entry for new players.  I feel that the skin, although I want it, is being used as bait for people to spend a butt load of money.  If they are that in need of an income stream, I would rather pay a subscription and get rid of the F2play crowd.  I realize that is an unpopular idea, but really, F2P doesn't result in any income or improvement to the game so who cares?  So...my vote is to institute a small subscription fee and keep those price points for new expansions down.  Flame away, F2P.

    Posted in: General Discussion
  • 2

    posted a message on I must just be bad (monster hunt)

    I'm with ya.  it's hard for me too. 

    Posted in: Monster Hunt
  • 3

    posted a message on Cubelock Needs To Go

    Right now I see it as a rock paper scissors meta.  IN GENERAL aggro pally beats non-lock control, non-lock control beats cubelock, cubelock beats aggro pally.  There are some less significant decks out there...a lot of overused spiteful decks, horrible to play against shudderwock decks, and people trying to make hunter and warrior viable with minimal success. 

    My fear is that if cubelock is castrated, there will be NOTHING to counter aggro pally and we will see that braindeas deck exclusively for four months. 

    Although I think it would be good to nerf cubelock in some way, I dont think the solution to fix this awful meta is that simple.

    Posted in: Standard Format
  • 6

    posted a message on Rage quiting, Why, and what should be done?

    I've done it before.  Then I realized i'm just being a salty baby and wasting my time, my opponent's time, AND still losing the game.  And I can also picture my oppenent giggling at me which makes me want to go kick a puppy and punch a toddler in the nose. 

    I think what's worse is people that just up and leave the game after you make a big play and you have to wait through several turns until the game decides to tell you that "Your oppenent has left". 

    I'm a rapid turn taker and I would prefer to shave some time off of each turn.  Half the time would be about right...45 seconds per turn.  If it takes you longer than that to decide what to do, you're doing something wrong...or there's something wrong with your medulla ablongada.

    Posted in: General Discussion
  • 1

    posted a message on Weasel Priest: Against All Odds

    I just played against this deck and conceded with about 15 weasels up in my junk.  It is horrifying.  Thank the makers that it doesn't work very often.

    Posted in: News
  • 26

    posted a message on Disappointment with new adventure

    You are crazy!  These are fun and crazy cards.  You don't know at all how they fit into the meta or change the meta until you play them.  Have you no imagination at all?  Even if they don't fit the meta, who wants to play facehunter and secret mage all the time?  More options means more fun to me.  I shouldn't even bother responding.  Either absolutely nothing would make you happy OR you're trolling....either way.

    Posted in: Adventures
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