I think its a very interesting minion. At the worst it will give a psudo Annoy-O-Tron effect but lets look at a few archetypes of pally it could be in:
Buffadin: Quests have always been a little odd with one drop plays but pally quest can always be played on turn 2 given that pally buffs are at 1,4,6 right now in standard you can T1 a minion and still have the option of T2 quest + buff. It is robust so its more likely to still be alive turn 2 but if you go second you will have to consider hero abilities vs its divine shield.
Hand Buff: It could be strong. From what I recall handbuff used to use a good number of cheap taunt minions. Its probably not like.... amazing though in that often hand buff has a preference of high toughness taunts to buff over a divine shield.
Small-Time Recruits this card has never really seen any competitive play. What this card needed is more relevant 1 drop minions to justify it. Perhaps this wont be enough to make it happen but its always something I look at when we get good 1 drops.
Corpsetaker this minion gives several of the good keywords.
Bolvar, Fireblood I have been very skeptical of this legend but if you were to pair him with the 1 drop it would mean for creatures to take Bolvar down it would take 2 attacks to clear the taunt and then your opponents would have to deal with a 3/7 divine shield and then a 5/7 minion so it would take at least 4 sorces of damage to clear utilizing combat.
Sunkeeper Tarim You can cheaply drop this new minion and turn it into a 3/3 divine shield taunt
Spikeridged Steed Spikeridge is a strong card. Comboing it with divine shield seems not too shabby.
Soooooooo yea I am optimistic and really looking forward to this minion. I think there are a lot of places to test it in for pally.