Because you will get the full amount of dust as a refund, just dust it and if u see he isn't as bad as u though just craft it, u won't lose anything, if i saw any nerf in any card i will dust it even if its still great because i wont lose any thing if i dust it and see if its still playable if yes i craft it and nothing happens if its not playable anymore i just gained a free rarity card
i think the exodia mage is more important than the priest, since the exodia mage has unlimited freeze effects and alot of spells and secrets to survive, the only thing is good against her is Dirty Rat and some times its go right and pull Archmage Antonidas or Sorcerer's Apprentice but with the new spell Simulacrum its wouldn't be hard to get a second Sorcerer's Apprentice in hand so the Dirty Rat isn't as valuable against exodia mage as before, and the another good thing to beat her is aggressive decks, and as you all know aggressive decks nerfed so they are not valuable as before like murloc pala-pirate warrior and other murloc decks is depended in Murloc Warleader, and some other overall combo-breaker like Gnomeferatu but i don't see it in ranked matches specially when you don't see a good amount of warlock decks that compete in the ladder.
imo the thing that im scared of is after the nerf the exodia mage will be like druids now because i play jade druid and i played 9 matches against a exodia mage and i just won 1 and it was even a miss click (he killed his own Sorcerer's Apprentice by accident by fireballing it) cuz the mages keeps freezing my golems and Doomsayer and i couldn't find a good answer for it and most of the times i don't even break the first Ice Block (After All My Fear Is From EXODIA MAGE Not From The Priest)
i think u r playing highlander priest and laughing your ass off cuz the nerf doesn't touch u but SURLY There will be a good anti-priest deck of course with help with Mindbreaker u will be screwed (sometimes) if u don't have an answer
I think i would just craft the Geist, because i think the nerf didnt hit jade druid that much that make it unplayable but hit the decks beside the jade druid like murloc pala and pirate warrior, the only thing that hit really hard for druid is innervate, but also there is another good cards for druid, and the spreading palgue wasn't that much bad so imo craft The Skulking Geist and whatever you want
this didn't happen to me so i cant tell but the thing i know about the defile is Between the 2 defiles (the first one and the second one triggered by killing a minion from the first.) between them there is a space means between them all things the first defile does happen before the second trigger (deathrattles, triggers, spell damage).
unbalance the druid will be anti-fatigue think about it 2 jade idol will be 6 and then 18 and then 42 cards in deck if u r a mill druid u will be unbeatable and if u dont want mill u can make it about 6 or 12 jade golems... and with fandral it will be a Meta defining
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Because you will get the full amount of dust as a refund, just dust it and if u see he isn't as bad as u though just craft it, u won't lose anything, if i saw any nerf in any card i will dust it even if its still great because i wont lose any thing if i dust it and see if its still playable if yes i craft it and nothing happens if its not playable anymore i just gained a free rarity card
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i think the exodia mage is more important than the priest, since the exodia mage has unlimited freeze effects and alot of spells and secrets to survive, the only thing is good against her is Dirty Rat and some times its go right and pull Archmage Antonidas or Sorcerer's Apprentice but with the new spell Simulacrum its wouldn't be hard to get a second Sorcerer's Apprentice in hand so the Dirty Rat isn't as valuable against exodia mage as before, and the another good thing to beat her is aggressive decks, and as you all know aggressive decks nerfed so they are not valuable as before like murloc pala-pirate warrior and other murloc decks is depended in Murloc Warleader, and some other overall combo-breaker like Gnomeferatu but i don't see it in ranked matches specially when you don't see a good amount of warlock decks that compete in the ladder.
imo the thing that im scared of is after the nerf the exodia mage will be like druids now because i play jade druid and i played 9 matches against a exodia mage and i just won 1 and it was even a miss click (he killed his own Sorcerer's Apprentice by accident by fireballing it) cuz the mages keeps freezing my golems and Doomsayer and i couldn't find a good answer for it and most of the times i don't even break the first Ice Block (After All My Fear Is From EXODIA MAGE Not From The Priest)
1
i think u r playing highlander priest and laughing your ass off cuz the nerf doesn't touch u but SURLY There will be a good anti-priest deck of course with help with Mindbreaker u will be screwed (sometimes) if u don't have an answer
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I think i would just craft the Geist, because i think the nerf didnt hit jade druid that much that make it unplayable but hit the decks beside the jade druid like murloc pala and pirate warrior, the only thing that hit really hard for druid is innervate, but also there is another good cards for druid, and the spreading palgue wasn't that much bad so imo craft The Skulking Geist and whatever you want
1
Maelstorm Portal should be summon a random 0-Cost Minion or Overload (1)
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this didn't happen to me so i cant tell but the thing i know about the defile is Between the 2 defiles (the first one and the second one triggered by killing a minion from the first.) between them there is a space means between them all things the first defile does happen before the second trigger (deathrattles, triggers, spell damage).
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Note:This card can make even the unique minions from the adventure bosses even if its SO OP
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[img]http://www.hearthcards.net/cards/e3a9d58e.png[/img]
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Name: IIxVaVo#2856
Trade : Yes U First Ill Show U
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Will that work so it will be 6 mana board clear?
1
Before the molten giant nerf
Best thing is playing giant mage
First, play ice block for not die
Second, When you get below 10 hp play this
2x Molten Giant, Echo of Medivh, 2x Molten Giant, Echo of Medivh, 3x Molten Giants, Ice Block
How Can Your Oppenent Deal With Full Board of Molten Giants and Ice Block?
56 Damage On Board And An Ice Block
Best Thing To Do
1
Playing BGH On The Ancient One,
Ping A Magma Rager,
Renouce Darkness On Turn 2 Into A Good Deck.
1
unbalance the druid will be anti-fatigue think about it 2 jade idol will be 6 and then 18 and then 42 cards in deck if u r a mill druid u will be unbeatable and if u dont want mill u can make it about 6 or 12 jade golems... and with fandral it will be a Meta defining
0
What if i live? bad right? but what if you take the same damage Eye for an Eye?
^ *
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You can't play a 11 mana card! Loatheb