Arena - Definitely OP!
Constructed - Not so much.
Thing is, the only way to play this is in a heavy Mage minion based deck. Mage is known to not have powerful impactful minion on board and they arent, usually, her win condition. Now, we do have Elemental Mage but since its release, elemental Mage was never tier 2 let alone 1. Tier 3 at most. Why? because the lack of consistency and win condition. DK Jaina provides insane value but the opponent can play around it at the end game.. Specially with Priest and Warlock who are commanding the meta now.
Its not that I mind Elemental Mage, I love it actually, but don't release a "incomplete" card to a "incomplete" deck type..
Mage is losing so much now. And all card showned so far, are very weak to bring Mage to the competition! Heck, we haven't got any odd card to support Baku Mage at all..
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Hunter isnt that strong in the meta, but the class is fun. It might help to post the deck your using, as well as letting others see your card collection while this thread is going.
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I think we should have a poll on the question will polls on a fan site will ever be looked at by Blizzard.
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A DK is icing on the cake. They can enhance a good deck, and maybe make a half way decent deck playable. So unless you have a stellar deck you want to craft a DK for save your cards and dont dust.
The Rexxar DK is strong, but it needs a good deck to go with it, most midrange hunter decks will do. I would also caution against massive zombeasts. High mana count ones really limit you on what cards you can play with them. I try to shoot for about 6 mana. They are usually quite good and you can still play other cards with them in the later stages of the game.
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If your going to dust a legendary, Shifter Zerus, Moroes, or Nozdormu would be my suggestions. All the rest have uses in decks.
Ill second the Sindragosa wait. Its very slow to get the benefit of the frozen champions. Then you may end up with nat pagel and/or Lorewalker cho
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I think its just Blizzard thinking out loud about all the money the expansion will make.
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With those two card slots the decks will be varied and harder to plan against. If there are extra bodies, slower decks will have issues because of more damage. Fast decks got nerfed and an extra mana on spreading pluage will do nothing with the ramp druids have. Agro druid is in trouble because no more viscous fledgling on turn one or extra mana to buff minions. Pirate warrior is really in bad shape because the fiery win axe curve is messed up.
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Then you should play the prologue for the TFT solo adventure and get the random DK before crafting anything.
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The mage cards suggested to be crafted are very situational and only fit into a couple of decks. I dont think the mage DK is as strong as people think. Though the DK a little stronger with Sindragosa, so if the made DK is made you almost have to create it. But Sindragosa is slow because the legendaries it creates go into your hand, at turn 8 there may not be a lot of time to play them or you could get useless ones like nat pagle and/or lorewalker cho.
In the end the play style of the original poster, and his card collection is important and they need to think about that as well.