nerf all decks, we play with 10 cards, start with 10 mana , start with 100 life, no fatigue and every card does nothing because its too op to put any card text, effect, trigger, or anything. 1/1 minion no type and its a stick figure because too expensive to create real art for since small indie company, also 1/1 actually deal 10 damage when they damage a hero. Since blizzard cant balance things.
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Primus2993 posted a message on What Deck Needs to be Nerfed Today?Posted in: General Discussion -
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1xbenx1 posted a message on What Deck Needs to be Nerfed Today?Posted in: General DiscussionLet's take a look at our former competitors:
- Cubelock
- Shudderwock Shaman
- Odd AND Even Paladin
- Taunt Druid
- Spiteful Druid/Priest
- Quest RogueWho is going to be today's nerf candidate?!!? Blackhowl Gunspire Warrior!?!?!
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mudzereli posted a message on Midrange is officially deadPosted in: General DiscussionI wish I could go back in time and not read this post because I just wasted 5 minutes of my life.
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aleathas posted a message on Can we just say it already?Posted in: General DiscussionI totally disagree actually. The meta is going super nice as I constantly encounter different classes. I haven't seen a meta, in which I often meet cubelock, control warrior, face or spell hunter, crow or control mage, odd/even pally, spiteful or taunt druid, mind blast or spiteful priest, quest or tempo rogue, elemental or OTK shaman. If you haven't played the 5 turn scum pirate warrior, c'thun or jade cancer druid, secret paladin metas, then yes this might appear terrible to you, but believe, it is not.
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OldenGolden posted a message on Can we just say it already?Posted in: General DiscussionYou may be surprised to discover this, but there were, are, and always will be folks like you ready to call every expansion terrible after the first week or less. Just one of those things we all have to put up with in life, like the knee-jerk nerfers or the ones who need to write a long paragraph to tell hundreds of people that they're quitting the game. You even threw in some insults to the game designers, in order to keep the cliché going.
It's time for the community to step up and start demanding more from our whiners and complainers.
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Wurstfett posted a message on Dire Mole is Ruining Hearthstone - Please Nerf!Posted in: Card DiscussionTurn one 1/3 drop, Blizzard? Are you joking? Players cannot deal with 1/3 on turn 1, which is why other 1/3's (Voidwalker, Mana Wyrm) are class specific. Look at Tunnel Trogg. Card was essentially broken and dominated the meta before rotation, then you just print another one? Even worse, it's beast synergy so Hunter gets even more use out of it.
Speaking of which, Hunter needs nerf as well. Most broken class in game. How is Hunter balanced? Hero power is deal 2 damage to opponent's face. Warlock does same thing, but to HIMSELF?!?! HOW DOES THAT MAKE ANY SENSE BLIZZARD?!?!
Nerf Dire Mole! Card is broken! Sick of seeing meta dominated by OP 1-drops!
Please tell me, this is a joke! This is a joke, isn't it? Please let this be a joke x_X ... -
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FelipeBiazi posted a message on Dire Mole is Ruining Hearthstone - Please Nerf!Posted in: Card DiscussionBest topic! NERF DIRE MOLE!!!
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notsoclutch posted a message on Need to Nerf Aggro PaladinPosted in: General DiscussionKeep dreaming, Team 5 will take months to react, just look at Cubelock and how much time it took them just to tell us "we are keeping an eye on it", the balance in this game is a pure joke.
Why would they nerf a non-problem deck like cubelock? So that you can complain about aggro paladin and then spiteful decks and then shudderwock and then taunt warrior and then tempo mage on down the line? Just because there is a best deck doesn't mean that there is an overpowered or broken deck. The game will never be perfectly balanced and it honestly shouldn't be. -
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gressek13 posted a message on Thoughts on Dark Pact for 1 Mana?Posted in: Card DiscussionAs much as I agree, the bias in the poll option for disagreeing is stronk
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You might want to read this page. The Hall of fame does include Classic cards that were craftable. It also explains that the dust for these cards was given when they were moved to the hall. I had a Ragnaros the Firelord and I received 1600 dust and I think the card is still in my wild collection. But I could have dusted it to get double the dust. Granted, if a card from the basic set is moved you wont get any dist. But those cards are not craftable, they are given at the start of the game or when you level up.
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Very bad, even for Big Priest.
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One of them is that the meta is constantly changing. We will soon have a new expansion released and it will change the meta, an even bigger change will happen in April 2018 when some sets will rotate to wild and another expansion will be released. Cards that may not work now may have other cards released that make them playable or even great. Its nearly impossible to say what will be good. One card from Ungoro that has been crap was Lakkari Sacrifice, the Warlock Quest, one of the worst cards. But this expansion Cataclysm will be added and make the card just about good.
Another is that eventually, if you want to play wild, there is no telling the combinations that may make a bad card good, heck it may be already good there and you wouldnt know unless you play wild. I plan on playing wild in the future so I keep copies of almost everything.
Dont get me wrong, there are horrible cards that are good candidates to dust like Lorewalker Cho, or Nat Pagle. A new player wont know that, and they are legendary cards. If your ever thinking of dusting a legendary ask on the forums first. Just mention that your a new player and older players will chime in.
If you need dust and are a new player, dust extra cards. You can only play 2 copies of normal-epics and only 1 legendary in a deck. Also, I would recommend dusting gold cards if you have the deck limit for them as regular cards. The gold versions do look better, but they are functionally the same as the non gold ones. Play ranked mode each month. As you climb you can earn a gold card. If you have it already its free dust.
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I started a month before Ungoro, not that long ago, so I know where your at.
The reality is that it takes some time to build a collection, that or tons of money. As others have pointed out, Dont buy from Gadgetzan or Whispers of the Old gods as they will rotate out of Standard in April 2018 and you wont have enough cards to play wild. Try not to craft cards from those sets either. Dont dust cards unless you are willing to craft them again, always ask on the forum before dusting a legendary. Buy the welcome bundle. Since you have not bought packs before you will get a legendary in the first 10 packs of any set. So buying 10 Ungoro or Knights of the Frozen Throne is a good idea as you will have a little over a year to play them and get at least 1 legendary from each set. If you can afford it the pre order deal for Kobolds and Catacombs is a good deal that will give you 10 extra packs for the money.
Next do the daily quests and save your gold to buy packs of the April 2018 expansion. Some will suggest playing Arena, I wouldnt as a new player because you will be eaten alive, learn game play before playing Arena. Play the Tavern Brawl each week for a pack. Play the game on your computer, a tablet, and a phone for 1 free pack per device.
Your going to lose a lot in the beginning, but learn from your mistakes. Disguised Toast has some good beginner decks, so you started on agood site for new players. Good luck.
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Close, if there are no extra revels after the last scheduled revel today there will be 80 cards reveled. The set is 135 cards, so 55 left after today. There are 12 more scheduled, so 43 left for Monday, if we dont see any extras.
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Wait until they get Psychic Scream, it will be worse.
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Three 2 or less minions for 4 mana sounds like a powerful card. Murloc decks will love it.