Obviously blizzard will never remove wild. It's true that right now it's not played too much but in a couple of years more sets will have rotated out and it will be a much different gamemode to standard with crazy combos and a higher power level. Then it will be played a lot.
I think I aced it with this idea, am I wrong? The flavor is of course that Ozumat, the Kraken, swallows your Pirates and then they are rescued when he dies. Should I nerf its stats though?
Pretty neat idea. Makes you design your deck in a completely different way and can also help to get certain cards since your deck becomes smaller. Crazy with N'zoth.
Seems OK but it needs more discard cards to be used efectively. Working with the cards we have now it would be nice if it read: Battlecry: Cast a copy of each card discarded this game (targets chosen randomly). Just an idea though.
I think that it's a pretty interesting concept and it brings a lot of flexibility. However as a druid I would probably run Druid of the Claw over this one so maybe it needs to be implemented in a different way.
Wow the first one looks a bit OP. maybe make it each two mana crystals or raise its initial cost a bit. The second one I'm not too sure about. Aggro-C'Thun mage? maybe change the effect to deal ten damage randomly split between all enemy characters with a nerf in stats and mana. Also seems you mistyped enemy.
Molten Giant would appreciate it if he got called more often.
A card that will be useful for drawing specific cards. If you have a Malygos deck, this card can be used to guarentee a combo the following turn. If you know C'thun will be lethal, you spend all your mana on this and Lethal next turn! However, I'm not sure about the balance of this card. Maybe too specific situations? Any feedback would be appreciated.
This card could be very useful if your deck works with a card in particular but I would add some kind of buff like a small mana reduction on the minion you get.
You have to use the insert/edit image icon. On PC it is on the top bar to the right and looks like a picture. Not sure if it works that way on a phone though.
I did it by going to Packs, then on leaderboards clicking on TGT all time and on hearthstone TGT, marked on blue on the list. It'll say that it's not availible but you'll get the achievement.
I like the idea, it seems very original and fits the warrior's theme but with not many ways to control how much mana you have left on a given turn I think it's a little weak. Maybe making it each two mana could allow it to target enemy minions too without being better than forbidden flame and make it a bit more versatile (even if it doesn't kill the enemy minion you can execute it).
I had enough gold saved up for 30 packs (including the 13 free ones). I managed to (unfortunately) get Boogeymonster....And 6 Corrupted Healbots. One of the healbots was golden though!
I know that feel bro. I opened 35 packs, got one legendary (Xaril) and seven Psych-o-Trons.
Same here.I got lorewalker on my last pack before the expansion. Then I got the new Hogger and seven Am'Gam Ragers from 43 old gods packs. Still, with all the nerfs I have all the dust I need.
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Maybe instead of charge it should have taunt?
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Obviously blizzard will never remove wild. It's true that right now it's not played too much but in a couple of years more sets will have rotated out and it will be a much different gamemode to standard with crazy combos and a higher power level. Then it will be played a lot.
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Seems OK but it needs more discard cards to be used efectively. Working with the cards we have now it would be nice if it read: Battlecry: Cast a copy of each card discarded this game (targets chosen randomly). Just an idea though.
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I think that it's a pretty interesting concept and it brings a lot of flexibility. However as a druid I would probably run Druid of the Claw over this one so maybe it needs to be implemented in a different way.
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Wow the first one looks a bit OP. maybe make it each two mana crystals or raise its initial cost a bit. The second one I'm not too sure about. Aggro-C'Thun mage? maybe change the effect to deal ten damage randomly split between all enemy characters with a nerf in stats and mana. Also seems you mistyped enemy.
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You have to use the insert/edit image icon. On PC it is on the top bar to the right and looks like a picture. Not sure if it works that way on a phone though.
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I did it by going to Packs, then on leaderboards clicking on TGT all time and on hearthstone TGT, marked on blue on the list. It'll say that it's not availible but you'll get the achievement.
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Wow this definitely makes arena more efficient. Before WOG I had never gotten more than one pack on rewards.
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Tracking discards the other two options so you won't be able to draw them.
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I like the idea, it seems very original and fits the warrior's theme but with not many ways to control how much mana you have left on a given turn I think it's a little weak. Maybe making it each two mana could allow it to target enemy minions too without being better than forbidden flame and make it a bit more versatile (even if it doesn't kill the enemy minion you can execute it).
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