Yeah lets nerf the only Priest buff a minion card in 4 years because its the real problem right now. BTW Boom isnt at all.
fck this game cant wait to sell this account.
9
Yeah lets nerf the only Priest buff a minion card in 4 years because its the real problem right now. BTW Boom isnt at all.
fck this game cant wait to sell this account.
-3
I think everyone should boycott the card shop completely until they send Dr. Boom to the Hall of Fame and un-buff Pocket Galaxy.
3
how is warrior not mentioned at all
7
Big Priest out here dodging all the nerf bullets like its the Matrix or something.
Meanwhile, all those bullets happened to hit Rogue. Goodbye Prep, you will be missed.
7
All the decks are very good!
5
Midrange hunter vs control warrior is a super easy matchup.
You have to dire frenzy your rhino twice or huffer (only that nothing else). The warrior does nothing during the whole game except removing your threats, sometimes i can spend 4 rounds only hero powering waiting to have my second dire frenzy or another huffer/rhino to buff (that's the drawback of only having removals). Don't ever cast a dire frenzy on any another beast. In this matchup you have all the time to choose precisely the beast you want to buff, it's not a tempo duel. If you have a dire frenzy + rhino in hand, wait to have 9 mana to buff the rhino in the same round so the warrior can't kill it. Don't cast dire frenzy on a highmane, it costs 6 mana and you can't rhino+ highmane on the same turn. A warrior can deal easily with a buff highmane.
Once you dire frenzied twice rhino/huffer, you must have casted during the game an unleash the hounds (with a opponent minion on board), unleash the beast, animal companion before zuljin in order to have a target for the 2 dire frenzy zuljin will cast.
Then it's champagne party, zuljin will cast 2 dire frenzy on a companion/wyvern/hound and refill your hands with the rhino/huffer you dire frenzied and the beasts he dire frenzied. You have know in your hand and in your deck a vast amount of pyroblast and you throw everything to your opponent face. buff rhino + buff wyvern = pyroblast on coke
Only use 1 tracking maximum vs a control warrior, zuljin will cast them a second time and you will burn your buffed beasts.
The few times i lost vs control warrior was because zuljin casted my 2 dire frenzy before casting any minion spell (animal companion/unleash the beast) so no buffed beasts.
5
Control Warrior is missing.
Probably because of the lack of new cards...
6
Did you guys really not know this before today? The bomb mechanic is clearly meant to restrain the heaviest of control decks by providing an effective timer in which the opponent has to win.
It's not even that effective at its job. In addition to every single deck having the option to run double weapon destruction (which you should have been doing today with all the warriors and rogues) and Archivist Ele (which you should unless you plan on winning the game before bombs become relevant), the shaman control decks are just routinely outhealing 8-10 bombs of damage. I'm 5-1 against bomb warrior with shaman so far, and only once did I have to use the Archivist.
You understand, it is not a desirable outcome to slow the meta down to the point where ever game is headed for fatigue? Shudderwock and Kingsbane served the same purpose with regards to spoiling the uber control game, but people bitched too loudly, so the next mechanic to serve that purpose came with its own counters in the same set. If you're having issues with it, adjust your deck accordingly.
I'm sorry, but I'm tired of seeing everything new get shouted down as overpowered. Everyone dust off your Harrison Joneses and lets act like we've played this game for more than a day.
16
I didn't realize before that schemes upgrade EVERY turn. I figured it was just on your own turn. That alone makes them much more viable. If you mulligan for Rafaam's Scheme, it'll summon 5 imps by the time you play it on T3 which is much better than I had previously thought.
EDIT: This information is wrong! Please don't believe what I said. It upgrades at the end of your turn. No idea what I was thinking.
7
People were partly scared about Secret Aggro Paladin. But without Divine Favour they are useless. Divine Favour was definetly that broken.
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1
Congrats man! I hate Token Druid, but this is an achievement nevertheless. I'd love to see some videos about the run, unfortunately I've missed the stream!
1
OMG What a disappointment. This was the card I was waiting for the most because .... Millhouse Manastorm DAH! But turning out as a warlock footsoldier that is not even good? Blizzard, get yourself together.
1
Evil Genius looks promising. I hope Warlock gets other support cards besides Rafaam's Schem to generate cheap tokens to sacrifice.
3
2 lackey decks on showcase without working lackeys, fascinating!
1
Very good deck, but I subbed in an Ice Block for the mirror and 2 Mad Scientists instead of 2 Arcanologists to just to thin my deck (and play that Ice Block for free from it).
2
Congratulation, it was a nice read about grinding to Legend. I experienced the same last spring so I could relate to your post so much. I just grabbed my cardback with a homebrew wild aggro Paladin - not even or odd, although used Call to Arms since it was OP. The grind between rank 5 and legend was a real suffering. Never again. :)
14
I always love to read “Community Failium”
1
Is this an US specific thing? Everyone is whining about the difficulty. I played 4 games in EU and won 3 out of 4 even when my partner used Millhouse incorrectly. The brawl is a bit more challenging now (Aviana 10 mana), but I can’t believe in 1 hour you could not land a win. Maybe bad luck.
1
What a piece of shit.
2
You know a card is good when its effect looks like those you can only see in the Solo contents.