• 1

    posted a message on True colors - the biggest change in the evaluation of GvG cards

    i use him, and he is wonderfu, but only in one situation, being ahead. he utterly shuts down the possibility of a comeback for as long as he lives, unless they can kill you THAT TURN. "oh i was going to frostbolt flamestrike your KT, but then you would gain 8 damage on the board..."

    Posted in: General Discussion
  • 23

    posted a message on Weekly Design Competition #5 - [Ended]

    my submission

    only +1 attack? reminder, this means that with 4 base attack, this deals 20 damage SPLIT IN 4 AS YOU CHOOSE. this also gives insane board control if you use it like that, but most likely you will use it on the fire elemental you played last turn, or the piloted shredder your opponent silenced and ignored.

    Posted in: Fan Creations
  • 1

    posted a message on Which Adventure Would YOU Like To See Next?

    i am currently working on a tempest keep set with a spell damage specialty.

    Posted in: General Discussion
  • 6

    posted a message on Weekly Design Competition #4 - [Ended]

    i accidentilly put this in discussion. herpaderp

    i made this as the druid reward for my tempest keep set, which is like the spell damage naxx.

    its either a voidwalker (even a demon, cuz satyr) or a 2/1 spell damage, which gives it plays potential and syndergizes with my spell power cards from tempest keep.

    EDIT: fixed spell power/spell damage thing

    Posted in: Fan Creations
  • 2

    posted a message on Weekly Design Competition #4 - Discussion Thread

    Nethervine Savage

    I made this for my tempest keep set as druid reward.

    my tempest keep set has a spellpower focus similar to naxx's deathrattle focus, so i give the option of being a voidwalker (its even a demon, because satyr) or being a 2/1 spellpower creep, which can be used for late game synergy with other spell power dudes in the set.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Design Competition #3 - Discussion Thread

    this is my shadowmourne for DK (i know they aren't a thing yet)

     

    Posted in: Fan Creations
  • 2

    posted a message on [LEGEND] StrifeCro's Winstreakadin (Undertaker Nerf)

    wooo troggzore addition! i had 3200 dust when gvg came out, made malorne and trogg because of the hype, and i only regret malorne. troggzore is amazing value in the right locations, so long as your opponents on-board damage is less than 6+tauntwall value, then he is an amazing play, especially since no one runs a charge big enough to kill him suddenly. love the change

    Posted in: [LEGEND] StrifeCro's Winstreakadin (Undertaker Nerf)
  • 1

    posted a message on The good state of the Druid class.

    as a stompy taunt druid player i find that another thing that screws us is many of the priest control options, shadow-words, mind control, the insane value of a turn 2 or 3 circle blademaster combo, and of course hitting any value creep with a vol'jin. i actualy found the best way to help keep my stomp druid alive was Troggzore the Earthenator since so few people run charges big enough to deal with it, if you have an empty enemy board or a large enough taunt to cover anything they currently have, he is the best value.

    Posted in: Druid
  • 1

    posted a message on Dwarvish Librarian

    seems kind of op for so cheap, but i love the idea.

    Posted in: Fan Creations
  • 1

    posted a message on I made some legendaries!

    ok, bear got nerfed again, i think he is more maneagable now, medihv at end of turn, mannaroth hates weapons only, but has less damage, and maiev is less millions of damage in one turn, more constant damage followed by the fact that double cold blood doesn't give 8 damage every turn for free. or at least not on the knife.

    Posted in: Fan Creations
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