Whoa! You like Troggzor? I need to build you a deck pronto, I love Troggzor. I do have a specific deck in mind I will share in the future (still refining).
- Honourspell
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Member for 9 years, 4 months, and 17 days
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OriginalChangoboy posted a message on Another Card leak !Posted in: General DiscussionLook a card leak, pretty sure it's a real one this time !!
http://www.reddit.com/r/hearthstone/comments/2xhvrw/a_new_card_leak/
Wow. First time in years that I've felt like a wasted click. Good Job :-(
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Darthscion posted a message on Weekly Design Competition #4 - Discussion ThreadPosted in: Fan CreationsQuote from Honourspell »how did you get your card image to be big and in the text like that? whenever i try its a thing below the textbox that no-one notices.
first, go to imgur and create an account. it's super easy, and it'll be easier for you in the long run as well.upload it to imgur, and then, access the image, and copy the Direct Link (email & IM) url.
in your comment, select the third button from the right (insert/edit image) and paste your copied url from imgur into the image url.
congratulations! your card is now big!
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iVtecDude posted a message on Troggzor over Dr. Boom on Control decks?Posted in: PriestI've talked about this quite a bit before, so I'm just going to copy & paste my older points about Troggzor the Earthinator.
- Extremely underrated.
- Can be a game-ender in a lot of matchups, namely Rogue, Freeze/Fatigue Mage, Priest, and Warrior.
- He is much, much, MUCH better in classes that are board-control centric and have a fair amount of lategame, Shaman and Paladin in particular. I don't know about him in priest, as priest is normally playing from behind (as in lack of board control), but it could work.
- You really want to play him at the correct time. Try to play him when you're ahead on board or on an empty board. He can really lock down the game and seal the deal.
- You can also just play him as a comback mechanism and play him while your opponent has board control, and your opponent will have to trade a significant amount of resources into him. Can sometimes be benificial.
- As a side note, would just like to point out that the Equality + Consecration combo doesn't clear Troggzor the Earthinator. Think about it. Opponent casts Equality, and a Burly Rockjaw Trogg spawns. Its health is then reduced to 1, as is the health of Troggzor the Earthinator. The opponent then casts Consecration, which spawns another fresh Burly Rockjaw Trogg. The effect of Consecration goes off, killing the 6/1 Troggzor the Earthinator, as well as the 3/1 Burly Rockjaw Trogg. However, the other Burly Rockjaw Trogg has 5 health, so it is only reduced to 3 health, leaving you with a 3/3 Burly Rockjaw Trogg.
I currently run him in my anti-meta Paladin and he is really good.
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inkybobob posted a message on So Where Is My Naxx Gold Refund?Posted in: General DiscussionI would also like to receive a refund for every card pack I paid for before they nerfed leeroy jenkins because I paid for quite a few to get the dust to craft him and he is now also borderline unplayable. I agree I shouldn't get a full refund because I got some other nice cards out of those packs and still have a leeroy but at least half of that money should be returned for me because I want something I do not deserve.
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Baron_Von_Teapot posted a message on I made some legendaries!Posted in: Fan CreationsI reeeally like this new druid card. This could theoretically do a shitload of damage in all the right or wrong places, and it's a good body. And it has that Grommash-bigass-charging-shithouse potential to drop a Mark of the Wild and get REALLY dangerous.
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Baron_Von_Teapot posted a message on I made some legendaries!Posted in: Fan CreationsOh shit I got my first reply in before the second batch!
Ursul is reeeeally OP. Six for two 6/6 taunts would be a total ass-wrecker. Maybe, MAYBE if he cost 8. But turn two double innervate into 12/12 worth of taunt is crazy pants. Mannoroth has a neat, imaginative drawback, but it should come with a higher attack. 7 non minion damage is pretty easy to do. He's die too fast. I really like the Sunwalker. Maybe it would finally give Blood Knight some more play time. Again, excellent efforts!
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jaxfield posted a message on I made some legendaries!Posted in: Fan Creationsi agree with medivh being broken.
my favorite would be the priest legend. looks good, but doesnt really fit with the priest MO. maybe heal 2 health to 2 random allies at the end of your turn, or +1 or 2 health to 2 random allies at the end of the your turn?
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Baron_Von_Teapot posted a message on I made some legendaries!Posted in: Fan CreationsThis is pretty cool. I like seeing people's attempts to bring yet more WoW peeps into the game. +1 for creativity.
However...
Medivh is so damn broken it's not even funny. I'd sure as hell run him, but good God that card is too strong. Maybe ONE portal, but even then. Damn. Saurfang's cool. Actually a card I could see going into play without having to be changed much. Loving the baby Maexxna that is Sarkoth. She was a good idea, but too spendy. This would be cool to have around. Tyrande would need a higher attack to be viable. It's a cool ability, but she needs to be able to, like, fight stuff. Given how easy is to to poot demons onto the field, Therazane would be a little OP. Maybe just at the end of YOUR turn?
Just my thoughts.
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PoeticStanziel posted a message on Ben Brode on Card Nerfs & The Future, Hearthstone Bot Ban WavePosted in: NewsYou won't get any hints on what cards they may be targeting for nerfs until they announce them. Any interview with a Blizzard employee is basically an empty interview where the future is concerned. They can be pretty informative on past actions they've taken, but you will never get anything out of them concerning future development.
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so a lot of people said this set will slow down the meta. i usually didn't believe them because people always say that.
i beleive.
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abusive sergeant giving only 1 attack
arcane golem cost 1 more
knife juggler is 2/2
unleash the hounds: summon dogs until boards are equal sized, not just summon dog per dude
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no it really wont, it has stuff that only good if the meta slows down, but not enough that actually slows it down, no big early taunts to stop face rush or massive aoe to clear zoo.
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exactly. she is tiny for her huge cost, and her ability is incredibly hard to use, especially in such a fast meta. unlike emporer coupon, she doesnt give you anything on her first turn, so you spend 9 mana for something to die immediatly from control which isn't even that big. frankly though it does provide 1 opportunity:
people will want to save their control for it.
meaning you have a better board for most of the game, because your opponent is scared of not being able to deal with bird chick.
this fear will last a week tops before people realize you aren't actually running her.
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he missed the wisp synergy.
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I see this card being like a mini thaurissan, either the enemy kills it immediately, in which case they must have burnt SOMETHING to take it down, or it lives and you get a slight tempo swing.
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this just plain looks good
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guys the boom nerf is simple.
the bots deathrattle can now hit anyone, enemy or ally.
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or turn 1 (coin innervate) and be able to kill almost anything the opponent plays easy for a few turns.
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all neutral
no spells
all common
no common
base cards only
cards that cost an odd number only
nothing with an h in its name
premade deck of only cards that have beards
there are a lot of options