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    posted a message on I made some legendaries!

    here are the last ones.

    my rogue was pretty bad, Im still working out how to make it neither broken or worthless.

    Posted in: Fan Creations
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    posted a message on I made some legendaries!

    i saw a thread of make your own cards things, but it was up above 100 pages, so i felt my ideas might get buried. thus this here. i decided to make a thread featuring legendaries.

    i will comment on my own thing with the other 3 legendaries, along with the necessary token.

    Posted in: Fan Creations
  • 0

    posted a message on What if you could choose one class not to face in Ranked?

    OMG YES!!! THEN I CAN DRUID FOREVER!!!

    Posted in: General Discussion
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    posted a message on So I'm kind of stuck...

    http://www.hearthpwn.com/decks/153179-ramp-fatties-gvg-counters-facehunter

    except its also part wishlist, with Cenarius and dr.boom in place of Black Knight and kelthuzad. i would have edited it to swap sneeds and Malorne, maybe even change it to what it really is, but whenever i try it highlights malorne instead of removing him

    Posted in: General Discussion
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    posted a message on So I'm kind of stuck...

    that is a pretty good point, and while i love shouting "MALORNE MOTHERTRUCKERS" everytime malorne does something, he really is just a slightly tougher core hound who prevents fatigue.

    thanks.

    Posted in: General Discussion
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    posted a message on So I'm kind of stuck...

    i recently pulled Sneed's Old Shredder which is great, however what is less great is trying to fit it into my main deck.

    before pulling him my decks legendaries where black knight, malorne, troggzore, kel, loatheb, and rag. this is not a force of nature miracle deck, and it is not a mill/fatigue. this is a big stompy creature ramp deck (yes i know its not exactly meta, but i think its fun.). i cant really get rid of any non-legendaries, the least vital of those would be my starfalls though, but they seem to be useful. what should i do?

    ALSO: i know most people don't like troggzore because he trades poorly, but since so few people run charge (prety much just face-hunter dogs/pig and alakir) if you play him to an empty enemy board or with enough taunts to protect him, he gets some pretty great value. fireball, assassinate, siphon soul, poly, hex, all these become the worlds worst polymorph.

    Posted in: General Discussion
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    posted a message on do any druids NOT playing fatigue decks exist anymore?!

    cancerlock is handlock right... the one with giants...just making sure cuz then im on the same page in calling it that, if we talking zoolock then its not that hard to beat.

    Posted in: General Discussion
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    posted a message on do any druids NOT playing fatigue decks exist anymore?!

    depends on the order of play

    Posted in: General Discussion
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    posted a message on do any druids NOT playing fatigue decks exist anymore?!

    http://www.hearthpwn.com/decks/153179-ramp-fatties-gvg-counters-facehunter

    however my actual decklist has kel and black knight instead of boom and cenarius, due to not owning those 2. its main weaknesses appear to be handlock and the free hard control, like shadow words and assassinate. its a fun deck, but i havent gotten legend with it.

    Posted in: General Discussion
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    posted a message on do any druids NOT playing fatigue decks exist anymore?!

    im running a ramp fatties druid, no force of nature or savage roar. i win by just always having more huge stompy things and they slowly realize trying to stop me is futile. its so much fun when it works.

    also it kills face hunter like 90% or the time.

    Posted in: General Discussion
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    posted a message on Aggro Decks are weak now!

    so... what your saying is that a lack of strategy based on running out midgets as fast as possible is losing to cards that do a little damage to everything?  oh no, blizzard must hate the aggros! (HEAVY SARCASM) but seriously the most annoying control cards (not just vs aggro): polymorph, swipe, flamestrike, shadow-words, mindcontrol, hex, lightning storm... all free or common. the fact of the matter is aggro is all about hitting face and ignoring what the opponent is doing, just hitting face, occasionally throwing your webspinner into your opponents hunters-marked rag. gvg added nothing to prevent this besides more taunts, explosive sheep and flame leviathan, the last of which is awful usually. you complain about card value but look at it from the value o f mana spent on the cards. if a flamestrike hits 4 aggro minions, each of those are usually worth at most 2, and also usually have death-rattles.

    if anything it sounds like you made an aggro deck and expected a tempo deck.

    Posted in: General Discussion
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    posted a message on Kolento GvG Mech Warrior

    rag is my highest tier neutral legendary (unless loatheb is better) followed by troggzor, and black knight. mostly looking at this since i pulled an iron jugger.

    Posted in: Kolento GvG Mech Warrior
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    posted a message on Kolento GvG Mech Warrior

    I don't have grommash, would ragnaros be a good replacement or is there some other legendary thats better?

    Posted in: Kolento GvG Mech Warrior
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