I can imagine two players with a Cho on board, 6 armorsmiths, and a hand full of whirlwinds trying to make a game last as long as possible. Suppose each turn took the full 90 seconds. How long would it take for the game to end, with all that armor and fatigue damage skyrocketing?
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I can imagine two players with a Cho on board, 6 armorsmiths, and a hand full of whirlwinds trying to make a game last as long as possible. Suppose each turn took the full 90 seconds. How long would it take for the game to end, with all that armor and fatigue damage skyrocketing?
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