This is an incredibly strong card in freeze mage. Freeze mage often struggles to drop Alexstrasza because doing so means you don't freeze the board or clear anything and so opponent goes to face. This card ensures you can both play a secret and play Alexstrasza at the same time.
For those of you more experienced players that have played freeze mage, think of how often you were stuck in a situation where you couldn't play Alexstrasza and had to instead control the board because you would die otherwise. Also think about how often during those times you had an ice block or ice barrier in hand. This card solves that problem in a lot of situations which is incredibly useful. I don't think the card is individually that powerful but it is very good in freeze mage, and expect it to be a staple in that deck.
6
Darkmoon fair is what I want to see, its crazy, fun and has a lot of mysterious stuff in the forest around it.
I honestly think the darkmoon fair is the closest to the fun and wacky hearthstone was meant to be, I say meant because its just not as wacky as before and this is what I want.
10
They misspelled this card, its actually called; "Five Dust"!
3
You pay 8) for a 8/8 dragon that spawns minions you have to kill with your hero power for 2 random legendary cards (at 4 mana over two turns). seems a bit slow.
2
I reckon the hero power might summon an elemental, would that work with "if you have played an elemental last turn"?
Still too slow imo, people say the meta might get slow, but it just wont, a slow card is a slow card...
1
Even if you say, OH the new cards are all going to be slow so it will be playable, consider the stupidly fast cards already in the meta *akhem* patches *akhem* and the easy possibility of new fast cards...
Sorry to say it would need to be an entirely slow set starting a slow block to make the meta slow.... once the whole block is out...
So yes you can complain its too slow..
3
Its for control decks, it gives you an incredible hand advantage when you inevitably pull the pack.
Its a full hand refresh! (granted random, but it can work in your favor and its already confirmed that it has an increased chance of getting legionaries and epics!)
2
nm
2
This fixes mages biggest problems, huge minions!
It kills very large minions and clears the board in many cases, it makes opponents need to be careful about positioning.
Its better than a destroy card because its bound to kill the threat 9x/10 and has that added clear potential for 6!
Everyone has something very strong and I think this is mages.
2
No Coghammer?
0
If it was on 3 mana with a 3/4 body then it would be superb.