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    posted a message on Hearthstone Mercenaries: Lunaloveee PvP Tier List - The Most OP Mercenary

    She is tier C, though. She is excellent in PvE where you can see what your opponent is going to do and also at low level PvP where Xyrella + Samuro rips the unprepared to shreds, but at higher level PvP where the focus is speed manipulation, she has significantly less impact

    Posted in: News
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    posted a message on A Spell That Is Fel

    It's actually really good vs Spell Mage, seeing as you can deal face damage without attacking to avoid popping Ice Barrier. It can also be fairly decent against Handbuff Paladin to snipe minions behind taunts (and Handbuff Paladin is probably this deck's toughest matchup). I also found it fine against Elemental Shaman, but generally too slow vs Face Hunter (although this deck is generally fine vs Face Hunter due to all the life gain). So really it's a call on what you think you will have most problems with

    Posted in: A Spell That Is Fel
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    posted a message on A Spell That Is Fel

    I just removed the Rustrot Viper myself, as it feels a lot less meta-relevant than it was a few days ago. I personally went with Bloodmage Thalnos, but Spectral Sight is also a good choice

    Posted in: A Spell That Is Fel
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    posted a message on Y'shaarj Wrathscale DH

    If you are still interested in playing something like this, you could always take a look at another of my decks: https://www.hearthpwn.com/decks/1374388-hand-buff-dh

    It puts a lot more emphasis on buffing Wrathscale Naga and Felsteel Executioner, and therefore drops most of the other minions (including Y'Shaarj, the Defiler).

    Posted in: Y'shaarj Wrathscale DH
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    posted a message on Y'shaarj Wrathscale DH

    I've been a bit busy lately, but I will be off for the holidays for the next couple of weeks, so I'm sure I can produce one then. I will let you know if and when that is!

    Posted in: Y'shaarj Wrathscale DH
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    posted a message on Legend DH Midrange Token [DF]

    Yeah, it's definitely not easy to play. As I mentioned in the deck description, I've played a lot of Token DH, so a lot of those choices have become almost second nature to me. But there is a fine line between using a card now without synergy in order to stop the opponent snowballing, or holding onto it in order to get the most value.
    Regarding Wrathscale Naga: I would say that cashing in on it is almost always the correct play. The main exception would be if you have several taunts and don't expect the opponent to be able to kill your Naga without having to attack through all of them, but that isn't a common scenario.

    Posted in: Legend DH Midrange Token [DF]
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    posted a message on Legend DH Midrange Token [DF]

    I'm glad to hear you are enjoying the deck!

    I actually get quite a lot of mileage out of Feast of Souls. Particularly in matchups such as Warrior and Priest, but also Hunter to an extent. You need to keep in mind that this isn't an aggro deck (I like to think of it as mid-range). Your early game is slow and mainly designed to slow the opponent down. Once you reach the mid-game, this is where Feast of Souls really shines, as it allows you to get ahead in cards, which then allows you to happily commit your other enablers to start dominating the game.

    I agree it is unlikely to be as useful against Aggro/Soul DH (simply because you will most likely be dead before the card advantage matters), so I can understand if you want to swap it out if you are only playing against that (although there are many other cards in this deck that would also apply to).

    I definitely wouldn't take out Parade Leader. It's a key component of how the deck works. If you have it early, you can simply drop it as 2-cost minion that the opponent has to deal with (ie, slowing them down). And it makes sure your token cards scale strongly into the mid/late game. I would drop Knife Juggler before Parade Leader.

    Regarding Demon Companion: I agree it is not vital to the deck, and I'm actually currently testing the deck with Hench-Clan Hogsteed in its place, and I think it is working well (another card to clear early minions, plus it works with all the token payoff cards for a little extra punch), although using Eye Beam in its place could also work.

    Posted in: Legend DH Midrange Token [DF]
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    posted a message on Legend DH Midrange Token [DF]

    I was playing Soul DH from day 1 of Scholomance release (I even had a deck list posted here for it before Scholomance was released) right up until everyone else realised it was good. Then I got bored with it. lol

    But Token DH has always been my favorite DH deck :)

    Posted in: Legend DH Midrange Token [DF]
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    posted a message on Legend DH Midrange Token [DF]

    Yeah, the meta is all over the place at the moment, so some days I'm up against a lot of good matchups, and others I'm against mainly  bad ones. When the meta finally settles, we will know if this deck is truly good. Either way, it's a lot of fun! :)

    Posted in: Legend DH Midrange Token [DF]
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    posted a message on DH Wrathscale Control

    Glad you are enjoying the deck!

    The Faceless Corrupter can easily be replaced (it was mainly added as anti-Magtheridon tech when that deck was seeing more play). Possible replacements are:

    A second copy of Cobalt Spellkin
    A second copy of Command the Illidari
    Metamorphosis

    Or you could use the slot for specific tech if the meta demands it (Acidic Swamp Ooze, for example)

    Hope that helps!

    Posted in: DH Wrathscale Control
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