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    posted a message on Chakki N'Zoth Paladin [Dreamhack Austin 2016]

    Baron Geddon or black knight would do. Even sunwalker is good (Y)

    Posted in: Chakki N'Zoth Paladin [Dreamhack Austin 2016]
  • 13

    posted a message on Chakki N'Zoth Paladin [Dreamhack Austin 2016]

    Most of the time people lose with this deck is solely because of the mulligan. If you are playing against the aggressive match-ups, you look for cards that will prolong the game to run them out of steam, like doomsayer, truesilver, forbidden healing, aldor, humility, acolyte and etc. This also applies to mid-range match-ups. 

    TIPS: Don't drop down Pyromancer just because you can play it because it is essential for full board clears with equality. Only play cards without value if you need to for board or tempo.

    The control match-up, you are playing the value game and using your cards to counteract their win conditions, while pressuring enough to force your opponent's reactive cards to be used on mediocre boards than your own win condition (N'zoth). Against slow match-ups, the mulligan doesn't necessary matter too much since you are probably going to hero power each turn, but I like truesilver champion, acolyte of pain (to draw into more reactive cards), aldor, and doomsayer. 

    Sometimes against control match-ups you need to consider fatigue since it is a win or lose factor. What I like to do is to only draw when your opponent does, but of course if you are pressured to a point you need to draw, then definitely draw for answers. 

    Lastly, playing control decks, you are allowed to be greedy depending on how much health you have and healing in hand (forbidden healing and lightlord). This allows you to play more conservative and use equality and consecrate (or pyromancer) on a bigger board rather than using it right away on board with 3 minions just because you feel somewhat pressured. Easiest way to see this is with Control Warrior having 60 health and your opponent only has 3 minions on board. Just because you have so much health and you want to have a good brawl, you are allowed to be greedy because of the massive health and wait for a better brawl. 

    This is a brief guide, but this is the sort of mindset I have when playing with any control deck in general, so this also applies to control warrior. Hope this helped a bit and always adapt to various of scenarios. :)

    I also have a brief video that I posted earlier for gameplay

     

    Posted in: Chakki N'Zoth Paladin [Dreamhack Austin 2016]
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    posted a message on Chakki N'Zoth Paladin [Dreamhack Austin 2016]

    Hey guys, I made a detailed video for Chakki's Control Paladin with a detailed deck tech, the cards, and also certain substitutions. I believe this deck is one of the strongest control deck atm and is really well built. 

    One substitution I forgot to mention is for Eadric the pure, and I would probably sub in a sunwalker or the corrupted fen creeper, since eadric the pure is there to prolong the game, so running another taunt is somewhat the same.

    The video is long so I have annotations to skip through the deck tech (cards, pros/cons, and subs) and also the games. Happy grinding :)

    Posted in: Chakki N'Zoth Paladin [Dreamhack Austin 2016]
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    posted a message on [HermiesTV] Get Herminated

    I am streaming on twitch now! Support me by following at www.twitch.tv/hermiesl

    I stream fun decks to climb on ladder and also the tournaments I am streaming weekly every Monday at 9PM PST on Strivewire.

    I'll feature the latest video here so some of you don't need to scroll down ;)

    Herminating the Meta are a series of Hearthstone videos that showcases various of decks that can help you reach legend rank in the Goblin vs Gnomes and The Grand Tournament Expansion. There will be deck tech, tips and also gameplay in each video.

    I am also a multi-Legend player that reached top 150 quite frequently, so I somewhat know what I am talking about :)

    Thanks a lot for watching and I really appreciate it!

    Subscribe to me! @ https://www.youtube.com/channel/UCV5YK2s7noe6V8l03JA6QDA

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    Posted in: Streams and Videos
  • 2

    posted a message on New Card - Twilight Elder

    Discuss!


    Posted in: Card Discussion
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    posted a message on [LEGEND] Who Am I... Jokes Just Standard Mid-range Paladin

    If they shoot something else other than Dr. Boom, Dr. Boom becomes stronger and uncontested. General rule, I would rather my opponent BGH a weaker target than a bigger one and that is how you win games most of the time. Let's imagine Raganaros instead of Dr. Boom in the deck, where you want your opponent to BGH a weaker target so that Raganaros can stay on board and potentially win the game for you. If played correctly, you should be able to Kings your minibot and silver hand recruits, while also using it for reach.

    Also, people might think why only run one BGH target then? The reason why is because Dr. Boom itself can contest BGH with the Boom Bots, so another BGH target is not required. :) Hope this helped. 

    Posted in: [LEGEND] Who Am I... Jokes Just Standard Mid-range Paladin
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    posted a message on [LEGEND] Who Am I... Jokes Just Standard Mid-range Paladin

    If a deck had all easy match-ups, everyone will be just playing one deck to climb and there will be no Hearthstone. Medium match-ups depends on how skilled you are and how you play the match-up to win the game, so you can have 70%~ win-rate against it. Easy/Hard is due to the nature of the deck being good or bad against certain match-ups, but still not unbeatable or unwinnable. 

    Posted in: [LEGEND] Who Am I... Jokes Just Standard Mid-range Paladin
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    posted a message on [LEGEND] Who Am I... Jokes Just Standard Mid-range Paladin

    Haha thanks, glad you enjoyed it. 

    Posted in: [LEGEND] Who Am I... Jokes Just Standard Mid-range Paladin
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    posted a message on [LEGEND] Who Am I... Jokes Just Standard Mid-range Paladin

    I guess I can tell you briefly how to tech in cards. I learnt from taking a consistent deck and just following the curve. If I take out a 6 drop, I would like to put in a 6 drop. You then sub cards on what you need and you will eventually figure it out when you play a lot. For instance, if you are playing a lot of face hunters with this deck, you will feel that you need more heal to win against this match-up. You then figure out what kind of heal cards I can put in, such as another lay on hands, antique healbot, tuskar jouster or Earthen ring Farseer. Then looking at the deck, you look at what you don't need at the moment, so in this instance, you would replace loatheb against a minion-based meta. 

    Be confident in teching in cards and even if it doesn't work, you learn that it doesn't work and that to me is the easiest way to understand the game. 

    In your case, I would put in Slyvanas or Piloted sky golem for Justicar and replace Keeper for one Big game hunter and Murloc Knight. Keeper of Uldaman is a unique card on its own and since you don't have them, BGH is essential. 

     

    Posted in: [LEGEND] Who Am I... Jokes Just Standard Mid-range Paladin
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