It may be good, but my god it's boring. The legendaries aren't looking too interesting so far.
- Helloagaindumbell
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Majora posted a message on New Warlock Legendary Card Revealed - Archwitch WillowPosted in: News -
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user-100394506 posted a message on New Warlock Legendary Card Revealed - Archwitch WillowPosted in: NewsBoring.
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ShadowAldrius posted a message on New Warrior/Paladin Epic Card Revealed - Ceremonial MaulPosted in: NewsQuote from user-19533453 >>I failed to see how this garbage cards are anywhere near decent. Call to Adventure is really medicore and only useful when you desperately need libram discounts so you can draw Aldors. Im not even gonna talk about duel and nozdormu, because only someone who has never played any ranked game as paladin could call this trash decent
Nozdormu is really not that bad. I don't think anyone ever even really tried using it tbh. Control Paladin right now does lack significant card generation/card draw, though. That much is true.
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RandomWonder posted a message on New Demon Hunter Rare Card Revealed - GlidePosted in: NewsWeak card
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fjl93 posted a message on New Demon Hunter Rare Card Revealed - GlidePosted in: NewsIf I got paid with one dollar every time I saw these comments, I'd own Blizzard right now. Chill dude, this card seems way more than it is. It's a tech against control decks. In agro decks, at DH standards, it's slow. Yes, I know, 4 mana draw 4 cards is bonkers. But think about it. DH goes better with 2 mana draw 2 and summon 2 things or smorc to the face than this. This card in other class would be oppresive as hell, but in DH, you have to think it twice before adding it.
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ggBlueTea posted a message on New Warrior/Paladin Epic Card Revealed - Ceremonial MaulPosted in: NewsWorks well with Libram of Hope
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Adernain posted a message on New Warrior/Paladin Epic Card Revealed - Ceremonial MaulPosted in: NewsThis is a pretty good card. It doesn't lose durability in order to summon a minion which means the longer you have it equipped the better it gets. It gives you tons of value if played correctly. You can fill a board with small minions after playing Liadrin I suppose.
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ShamanWillRiseAgain posted a message on New Warrior/Paladin Epic Card Revealed - Ceremonial MaulPosted in: NewsHello, Dimensional Ripper
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Nothingness posted a message on New Warrior/Paladin Epic Card Revealed - Ceremonial MaulPosted in: NewsQuote from Alexandru_91 >>Not a good combo with Libram of Justice!
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MrConcede posted a message on New Warrior/Paladin Epic Card Revealed - Ceremonial MaulPosted in: NewsLibram of hope + cremonial maul= a good power play for paladin (finally)
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Turalyon is a real character tho.
Idk how you can compare to this to Tarim, Who was the best card paladins have ever got.
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What makes this bad tho? This is an 8 mana 3/9 guy that removes a late game threat.
Whether It's good for the meta or not is a other issue, but the card itself is solid.
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Ikr, Lilian is like "summon a 4/2 kobold barbarian", mage's leg Just gains +1 SPD. These class specific legendaries don't Come close to the craziness that have been the previous ones.
Perhaps that is for the better?
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I doubt this will find place in any priest, as they have enough good removal already. I think warlocks wouldn't find it useful, for the same reason why nobody runs Siphon Soul or Riftcleaver, but this one certainly does show more potential, as it does not necesarily have to be activated by hero power.
I am still curious whether this shall see play.
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Spellburst is supposed to trigger after a spell is cast, so killing whatever minion with a spell, so long as Your Kel'Thuzad is alive, will resummon them.
Hitting your own KT does nothing coz he dies in the process.