This deck looks awesome on the paper. But in reality, it misses to all agro pirates (warrior, rogue, shaman), to jades (druid and shaman) and zoolocks. This deck lacks removals. I have a result of 8-0 games. 8 lost. all games lost because I coudn't clear the board.
I cant understand, pls help me - cast a random spell for each spell. - so if i used spells till the 10 turn - i played 9 spells (any) - Yogg will cast 9 spells on the battlecry?!
I got your point and there are some reasons to agree.
But i consider this card not only to play on 5th turn or 6th. And we dont need to put upgrades to only one weapon. There are a lot of chances not to get this card to starting hand. We can get it on 10th turn. And playing 10th turn not always means that he must play only heavy cards. Try to get what i'm trying to say. My English is not that good... but the idea must be clear.
Naga Sea Witch - is a must have card here. This card allows You to play Аviana much earlier and saves mana for bigger 1-mana creatures combo. Just believe me. What would i replace? Seeds of course!
Oh, i've faced this deck twice yesterday. That was really tough. But both times i won with my shadow priest. Won mostly thanks to mistakes, made by hunters. But anyway, deck is tight and consistent. Thumb up!
Thank You. You know, Yesterday, beforre You answered me i was testing this deck, and I added 2 Tomb Spider and in 3 games they gave me 2 times both Godzilla and Dreadscale)) That was funny. Unfortunatelly, Yesterday there was an evening of zoo-rafaam warlocks on eu servers, and it was terrible))
Just add Naga seaWitch to the deck. and play naga > rafaam > rafam's artifact.
so by 10th turn i keep both, seawitch and rafaam - so i can play them both in 1 turn. Opponent needs to decide - to kill rafaam or to kill witch. If he kills rafaam - you have the with on board with its great power. you can put other heavy cards or buff 10/10 the exosting creature on the board. If enemy kills the witch - you still have rafaam on the board and 10 mana.
Looks great, and thanks to Khristophesaurus's video (i like Your reviews a lot) - is shows that it works. i wish there was note than 9 slots for decks, as i don't want to delete my Dreadsteed - based deck. And i wish i could use Dreadsteed and Wilfred Fizzlebang here... but no space for it. And generally no need. but..
-2
shittesst deck ever. no chances vs "no creature" hunters, miracle rogues, lich mages... yes, i have a butthurt as i've lost 5 lvls of rating!
2
This deck looks awesome on the paper. But in reality, it misses to all agro pirates (warrior, rogue, shaman), to jades (druid and shaman) and zoolocks. This deck lacks removals. I have a result of 8-0 games. 8 lost. all games lost because I coudn't clear the board.
0
I cant understand, pls help me - cast a random spell for each spell. - so if i used spells till the 10 turn - i played 9 spells (any) - Yogg will cast 9 spells on the battlecry?!
0
I got your point and there are some reasons to agree.
But i consider this card not only to play on 5th turn or 6th. And we dont need to put upgrades to only one weapon. There are a lot of chances not to get this card to starting hand. We can get it on 10th turn. And playing 10th turn not always means that he must play only heavy cards. Try to get what i'm trying to say. My English is not that good... but the idea must be clear.
2
Naga Sea Witch - is a must have card here. This card allows You to play Аviana much earlier and saves mana for bigger 1-mana creatures combo. Just believe me. What would i replace? Seeds of course!
-5
I really hope, that it's a joke. Otherwise its "what the f**k is that!?". I've changed my mind to make a pre-order for such crap...
6
Finally! A card that makes Orgrimmar Aspirant usable and worthy!
3
I don't know if it was already placed here - but: https://youtu.be/X7vrRLu9e-Y
3
Oh, i've faced this deck twice yesterday. That was really tough. But both times i won with my shadow priest. Won mostly thanks to mistakes, made by hunters. But anyway, deck is tight and consistent. Thumb up!
0
Please tell me, why the card is useless? I really cant get it..
0
Thank You.
You know, Yesterday, beforre You answered me i was testing this deck, and I added 2 Tomb Spider and in 3 games they gave me 2 times both Godzilla and Dreadscale)) That was funny. Unfortunatelly, Yesterday there was an evening of zoo-rafaam warlocks on eu servers, and it was terrible))
4
Man, thumbs up for this type of design! Looks great.
About the deck - it is really strong. I faced it twice in last week. And it overplayed my EliseDragon Priest deck and Reno-Control Warrior.
Don't have Godzilla and Dreadscale. Have some ideas as substitutes, but what would You recommend?
3
Just add Naga seaWitch to the deck. and play naga > rafaam > rafam's artifact.
so by 10th turn i keep both, seawitch and rafaam - so i can play them both in 1 turn. Opponent needs to decide - to kill rafaam or to kill witch. If he kills rafaam - you have the with on board with its great power. you can put other heavy cards or buff 10/10 the exosting creature on the board. If enemy kills the witch - you still have rafaam on the board and 10 mana.
-1
Looks great, and thanks to Khristophesaurus's video (i like Your reviews a lot) - is shows that it works.
i wish there was note than 9 slots for decks, as i don't want to delete my Dreadsteed - based deck.
And i wish i could use Dreadsteed and Wilfred Fizzlebang here... but no space for it. And generally no need. but..
0
And how is it goes?))