Broken card easy to complete with insane reward
- Heats
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Member for 6 years and 18 days
Last active Wed, Aug, 28 2019 20:43:55 -
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- 15 Total Posts
- 20 Thanks
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Jer122333 posted a message on New Rogue Card Revealed - Bazaar BurglaryPosted in: News -
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Aaelar posted a message on New Neutral Legendary Card Revealed - King PhaorisPosted in: NewsThis card is gonna make conjurers mage players go more towards a big spell mage than this version they play right now. The 10- mana cost minion pool is a bit weaker.
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Xel562 posted a message on New Priest Card Revealed - Activate the ObeliskPosted in: NewsThat is the definition of a Meta-defining card.
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CassianoMacsil posted a message on New Neutral Legendary Card Revealed - King PhaorisPosted in: NewsIn the future ¯\_(ツ)_/¯
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theeshyguy2000 posted a message on New Legendary Card Revealed - SiamatPosted in: NewsWhat is that wording, good lord...
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RAGEdarky posted a message on New Rogue Card Revealed - Shadow of DeathPosted in: Newsdat ass is THICC
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Ns955 posted a message on New Neutral Legendary Card Revealed - Colussus of the MoonPosted in: NewsSea Giant into Conjurer’s Calling just got more annoying!
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Dendroid posted a message on The Burndown is This Week's Tavern BrawlPosted in: News -
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Quinjin posted a message on New Neutral Card Revealed - Wasteland AssassinPosted in: NewsSolid arena, borderline constructed
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Blightwolf posted a message on New Neutral Card Revealed - Anubisath WarbringerPosted in: NewsAnka the Buried synergy (obviously, as everyone else has said). Also Coffin Crasher for priest to cheat it out early, in addition to Reckless Experimenter. Definitely a lot more synergy in wild (rogue especially), where this could be cheated out with Barnes and Kobold Illusionist, and made more greedy with Sonya Shadowdancer. In standard, hunter can get some serious value off this with Nine Lives and Necromechanic, as well as all the obvious normal deathrattle synergies (Play Dead, Terrorscale Stalker and Spiritsinger Umbra).
Also is a great pull off N'Zoth, the Corruptor and Da Undatakah.
Handbuffs can be really powerful in mech decks, because the magnetize effects basically give the buffed mechs in your hand charge, so maybe that could see play as well? Given that mech decks become more of a midrange and less of an aggressive archetype.
Super cool card, hopefully it won't get totally overrun by aggro decks and we can have fun with it!
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i rly want a battle cry draw a card lackey
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This card seems fun with dire frenzy.
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This card only seems to make sence if they add more "if your deck has no duplicates" cards, cuz it would add an extra needed board clear....but i dont think i want any "if your deck has no duplicates" cards.
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Hopefully no murlocs with taunt this expantion.
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Lil'Pomp
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Why not add The Caverns Below? I think it would work, bunny would get played more than 5 times, it guarantees a turn on play (other than playing bunny), and all your cards are not 4/4, unless the quest effect overrides bunny's effect.
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Saronite Chain Gang ???