Remember: Disenchant every card you own that is getting nerfed, regardless of whether you like it or not! Yogg might still be good, or it might be absolute garbage- but you only lose out if you don't disenchant it. If it turns out to be garbage, you have dust to make something else- if it is still good, you can re-craft it with no penalty!
- HearthMasterJKROFLMAO
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Member for 9 years, 2 months, and 14 days
Last active Fri, Nov, 18 2016 21:58:26 -
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AngryChicken posted a message on Weekly Card Design Competition #39 - Submission Topic [Up-Voting Only] -
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freeloadermc posted a message on Do you guys feel bad if you play a cancer deck?Posted in: General DiscussionQuote from MrQwerty64 jumpWhat counts as a "cancer" deck though? One that is just really popular and has a high win-rate?
I personally don't even know anymore. After reading post after post about cancer this and cancer that, I just came to the conclusion that every single deck in Hearthstone that can win a game is cancer.
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ender2003 posted a message on Tavern Brawl 11 - Encounter at the CrossroadsPosted in: Tavern BrawlCue the salty threads from people who don't like the Brawl, but feel compelled to complain about it even though no one is forcing them to play it...
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CrankiiFrankii posted a message on Fiery Ponies of Doom WarlockPosted in: General Deck BuildingQuote from HearthMasterJKROFLMAO jumpLol well if you cant back it up with constructive criticism then ima just ignore it ;P
I dont need to back it up. its common sense its honestly like you just put all the shit cards in a deck without any thought and called it an archetype that isnt even close too
total shit
I've been on this site for a long time (before my actual join date because i lurked for a while) and this is the first time I've seen you be a prick to a person just asking for help on a random build. You'd think that someone of your deck building caliber would be a bit more humble. Shame on you for being a piece of shit towards someone just seeking a bit of guidance and constructive input. Be a better example for a community that you've been apart of for so long especially if he's a new player. If you can't find a change, become it smh
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BenekC posted a message on New Warlock Card - DemonfusePosted in: Card DiscussionAnd you are undervaluing forcing your opponent to make a decision and be reactive. Much less on sub-optimal threats. Demonfire is a much more middle of the road card. 1 more toughness and 1 more attack, while maintaining the minion on the board, is an attractive option for a more aggressive deck. It forces your opponent to play a reactive game, very early, which is valuable. For a demon deck, this spell is rarely situational. For most mid-range/demonlocks 2 drops are Eggs, Jugglers, and creepers. If the meta changes towards control/strong late game decks, this card will find a very competitive place to keep Mid-Range Demon Zoo relevant unless better 2 drops/spells are to be had.
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L0py posted a message on New Warlock Card - DemonfusePosted in: Card DiscussionIt is a late game card that doesn't fit a late game style
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V4Victoryx posted a message on New Warlock Card - DemonfusePosted in: Card DiscussionDF. Demon Fire is the same thing pretty much. Just asking for removal...
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Airowird posted a message on New Warlock Card - DemonfusePosted in: Card DiscussionEvaluating the mana value of this card:
1) Blizzard values a card slot in your deck as 1 mana. e.g. a 4 mana card and a 2 mana card together should give the similar results as a single 7 mana card. This can be seen by e.g. comparing Arcane Intellect to Sprint (Sprint = 2* Arcane Intellect for 1 extra mana)
2) This means gaining a mana crystal is valued at 3 mana. Check: Wild Growth cost = 3*1 - 1 = 2; Nourish cost = 3*2 - 1 = 5.
3) So casting this spell grants your opponent 3 mana in value.
4) +X/+Y is generally worth (X+Y)/2 mana.
5) Demonfire & Demonheart seem to cost 1 mana extra for their versatility. Velen's Chosen costs 1 more for the +Spell Damage
6) This means the expected cost of just the +3/+3 with the Demon limitation should be a 2 mana spell card, as it is. With the mana crystal effect added, it should be FREE.Extra thoughts:
* Having it turn a minion into a demon seems a better deal if you are running Mal'Ganis and/or Demonwrath or, if cast on an opponent minion to remove its original tribe (Mech, Murloc, Dragon,...) synergy, still seems costly, but adds higher level depth to the game.
* Alternative: "Give a demon +3/+3 and 'Your opponent has one more Mana Crystal' "
* I can only ever see 3 scenarios where I would cast this spell if I got it for free:
1) Turn your opponents 4-6 attack demon into a BGH target.
2) Opponent has a Wrathguard or similar effect on the board.
3) It's past turn 10 anyway and I am relying on my opponent not having BGH/hard removal.
In other words, when it's either combo this with something or pass my turn. - To post a comment, please login or register a new account.
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I find your signature highly ironic. Good job.
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Gadgetzan Arena inc.
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Dr. Hofstadter and his colleagues bounced a laser off the moon proving that there are man-made structures on the moon placed there during the moon landing.
Kappa
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Hamburgers
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#FirstWorldProblems.
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When you can give Fiery War Axe to a minion that has Windfury and Charge and attack face twice in the same turn for 1 mana let me know k?
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