• 1

    posted a message on Reward Track is so Frustrating

    i'm lvl 122 with only doing daily and weekly quests, no boost.
    there is nothing wrong with the reward track in my opinion.

    Posted in: General Discussion
  • 2

    posted a message on wild - spell giant priest

    mindrender illucia can be replaced with anything you as it is a tech, for example holy smite, holy smite works with sethekk veilweaver/nazmani bloodweaver and lyra the sunshard for extra card generation.

    for the arcane giants i dont know, its a big body your missing in the mid to lategame but it might be replaced for wave of apathy, the nameless one, convincing infiltrator or anything else you deem to fit like soul mirror or muruzond the infinite.

    edit: - 2 arcane giants - illucia + 2 wave of apathy + 1 holy smite might do the trick.

    Posted in: wild - spell giant priest
  • 3

    posted a message on Hottest Decks for Madness at the Darkmoon Faire - Community Favorites - Standard and Wild!

    thanks for all the support guys! did not expect that wild - spell giant priest would get that many upvotes.

    Posted in: News
  • 1

    posted a message on What level of the rewards track are you ? (with boost or not?)

    lvl 32 only doing daily quests and weekly ones, no boost.

    Posted in: General Discussion
  • 2

    posted a message on Party Portals! is This Week's Tavern Brawl

    this is peak hearthstone

    Posted in: News
  • 7

    posted a message on Who's the Boss Now? is This Week's Tavern Brawl

    i like the random brawls more

    Posted in: News
  • 1

    posted a message on HS has become pay to win.

    your deck is a tempo deck, intead of focusing on mozaki and ras frostwhisper try replacing them with mana cyclone. 
    that way you can replace incanter's flow with something else. trust me on this one.

    Posted in: General Discussion
  • 2

    posted a message on Reputation vs Money
    Quote from wg15 >>

    You have nothing to do that you talk like that with yourself in a forum, right? Friends, family? 4chan for special people without that?

     

     950 posts and a picture om legend 27 hmmmm

    Posted in: General Chat
  • 1

    posted a message on Blizzard's current design philosophy
    Quote from Mackie264 >>
    Quote from Headfirst >>

    maybe one day we can play chillwind yeti again Kappa

    yugioh went on the same path, powercreeping untill synchro summons came out and at that point ive stopped because you needed to pay like 500 euros in order to stay competetive.
    the good thing is that when something is nerfed in hearthstone we get a full dust refund so id say is not that bad that overpowered cards are released and nerfed later on in my opinion.

     It's not about powercreeping at all, you probably didn't even read the tl;dr at the end cause my post was not at all about new cards powercreeping old ones, that's bound to happen, and that's ok. The issue is about Blizzard printing cards that are clearly broken and will end up getting nerfed anyways, which can either be due to poor testing or negligence. 

    Also the "well if something gets nerfed you just get the dust back" mentality is wrong. While that is the case, Bliizzard just nerfs a few select cards and not entire decks so you can spend dust in crafting a bunch of cards and then only one gets nerfed and you get rekt. Here's an example... Kingsbane Rogue was top tier in standard and the deck run some expensive cards, I think 2 legendaries and 4 epics (maybe more epics, I can't quite remember, but let's say 4), those were Kingsbane, Captain Greenskin, Preparation and Evasion. Let's say you wanted to play that deck and had to craft all those cards for a total of 4.8k dust. The deck then got nerfed to the ground and became unplayable and the only card that got nerfed was Leeching Poison, which is a common card. So with all that investment you ended getting back 80 dust and had an unplayable deck.

    Even if you're optimistic and say well Greenskin and Prep are classics and have seen play multiple times, ok sure but you still lost 2.4k dust with cards that were literally unplayable in standard just cause a common card got nerfed.

     maybe the "well if something gets nerfed you just get the dust back" is wrong for many people that only play standard and think of shortterm while i play this game since open beta, play both game modes and think in longterm (years) when crafting cards so that dont apply to me.

    while thinking for the majority of the players id say i agree with you and it seems your not the only one thinking about this as many threads have been popping off about it.

    edit: i took my time to read the whole post, even the  tl;dr  after the wall of text.

    Posted in: General Discussion
  • 2

    posted a message on Blizzard's current design philosophy

    maybe one day we can play chillwind yeti again Kappa

    yugioh went on the same path, powercreeping untill synchro summons came out and at that point ive stopped because you needed to pay like 500 euros in order to stay competetive.
    the good thing is that when something is nerfed in hearthstone we get a full dust refund so id say is not that bad that overpowered cards are released and nerfed later on in my opinion.

    Posted in: General Discussion
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